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Thorpe  Dale A. 《Synthese》1984,61(3):391-421
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In the second (and expanded) version of Origin of the Species, Darwin introduces the term “advanced progressive development” in an attempt to describe the development of the more complex species from the simpler ones. More than 100 years have passed since Darwin tried to qualify and conceptualize the directional question of evolution, and very little progress has been made regarding the subject. The appearance of the species, from the simple to the more complex, is today an empirical fact, one which is no longer dependent upon any theory, including that of Darwin. This work examines the subject of advanced development in evolution by attempting to answer a few basic questions: What parameters may be used to evaluate complexity? Can any rules or order be identified as to the development of the species? Is the mechanism of “natural selection” sufficient to explain the direction or ‘purpose’ of evolution? Can the human race be included within the “rules” of Darwin's evolutionary theory?

The purpose of this essay is to develop and represent a new conceptual framework. Through this, it will be possible to offer a principle answer to all four questions.  相似文献   

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The logic of paradox   总被引:1,自引:0,他引:1  
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Creativity seems to yield survival and reproductive benefits. Creative behaviors allow individuals to solve problems in new and appropriate ways, and thus to promote their survival. They also facilitate bonding and constitute a signal of one's fitness, favoring attraction of mates. However, to be creative, individuals often have to violate social norms in order to promote change. So far, this deviance induced by creative behaviors had not been seen as an adaptive disadvantage. This deviance entails negative consequences as social exclusion or ostracism, which are detrimental for both survival (e.g., reduced access to resources within the group) and reproduction (reduced reproductive fitness). Thus, the adaptive benefits yielded by creativity have to be nuanced by these potential disadvantages. The paradox of creativity proposes a finer-grained vision of the adaptive reasons why creativity has been maintained within the human species, has evolved, and is collectively regulated. Research perspectives are also proposed.  相似文献   

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Recent scholars of religion have begun to explore the relationship between religion and fiction. Within this context, Johan Huizinga’s theory of religion as make believe or play has received considerable attention. James Cameron’s film Avatar (2009) has inspired behaviour that can be thought of as religious, despite the film’s clear foundations in fiction. Scholarship on fan communities has debated whether such groups can be considered religions. This article develops Huizinga’s account using Kendall Walton’s theory of make believe. Walton’s theory enables the interpretation of fiction into overlapping games of make believe in fan communities. The conversational threads on Avatar Forums show how norms of discourse that preclude disagreement allow the frames of reality and fiction to blur. These norms of discourse provide a means of understanding the process by which media myths can become the basis of fiction-based value structures within the cultic milieu. However, the theory also presents significant problems for theorists of religion in terms of the structure of religious belief and religious experience.  相似文献   

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Jonathan Kvanvig 《Synthese》2010,173(1):89-105
The best defense of the doctrine of the Incarnation implies that traditional Christianity has a special stake in the knowability paradox, a stake not shared by other theistic perspectives or by non-traditional accounts of the Incarnation. Perhaps, this stake is not even shared by antirealism, the view most obviously threatened by the paradox. I argue for these points, concluding that these results put traditional Christianity at a disadvantage compared to other viewpoints, and I close with some comments about the extent of the burden incurred.  相似文献   

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Pain may be seen as a problem to be healed or as a means for healing. The secular biomedical view of pain is that it is to be avoided and alleviated; its only meaning is as a symptom of underlying disease. In contrast, there have been throughout history other views of sufferingdas redemptive or as transformative, for example. This paper considers the disparity between these perspectives, examining the role of the emotions and the underlying neurobiological processes though which pain and suffering come to be experienced as meaningful, then analyzes interview material exploring how religion and religious beliefs help people cope with suffering or with pain. The experience of pain is subjective, enculturated experience; the meaning that pain or suffering holds within a given cultural context affects the experience of pain and suffering. In a context where pain and suffering are understood to be valuable, those experiences can be used for spiritual transformation and integrated within a meaningful identity. In contrast, in a context where pain and suffering are not understood to have value, that attitude can create more suffering, even in conditions meant to alleviate suffering, such as in biomedical situations.  相似文献   

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