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1.
The authors examined the effects of distancing tactics on self-esteem and emotions, following a win or loss of one's favorite team. They measured state self-esteem and emotional responses of basketball fans as they exited the sport arena after their team had won or lost an official game. Half of the fans were given the opportunity to increase or decrease their association with the team before the measures of self-esteem and emotions; the remaining fans were given the opportunity after the measures. The fans tended to associate more with the team after team success than after team failure. In addition, self-esteem and positive emotions were higher, and negative emotions lower, when measured after, rather than before, the opportunity to increase or decrease association with the team. Those effects were more pronounced among high-team-identification fans than among low-team-identification fans. The results suggest a distinction between the short- and long-term effects of game outcome on the willingness to associate with one's team. In the short term, willingness to associate with the team may oscillate in accordance with team performance, even among high-team-identification fans; in the long term, only high-team-identification fans may maintain their allegiance to the team.  相似文献   

2.
ObjectivesAthletes are constantly engaging with teammates, coaches, and opponents, and rather than treating emotions as manifested in the individual as is often the case, psychological analyses need to treat emotions as social and relational. The purpose of this research was to explore athletes' accounts of emotions as social phenomena in sport using qualitative inquiry methods.MethodFourteen Canadian varsity athletes (7 males, 7 females, age range: 18–26 years) from a variety of sports participated in two semi-structured interviews. Data were analyzed using inductive coding, categorization, micro-analysis, and abduction (Mayan, 2009; Strauss & Corbin, 1998).ResultsAthletes reported individual and shared stressors that led to individual, group-based, and collective emotions, and they also reported emotional conflict when they simultaneously experienced individual and group-based or collective emotions. Emotional expressions were perceived to impact team functioning and performance, communicated team values, served affiliative functions among teammates, and prompted communal coping to deal with stressors as a team. Factors which appeared to influence athletes' emotions included athlete identity, teammate relationships, leaders and coaches, and social norms for emotion expression.ConclusionsOur study extends previous research by examining emotions as social phenomena among athletes from a variety of sports, and by elaborating on the role of athletes' social identity with regard to their emotional experiences in sport.  相似文献   

3.
Abstract

Spectators often attribute their athletic team's victories to internal causes and its losses to external causes (e.g., A. H. Hastorf & H. Cantril, 1954; R. R. Lau, 1984; L. Mann, 1974). This self-serving attributional pattern is most common among fans with a strong psychological attachment to their team (D. L. Wann & T. J. Dolan, 1994). The authors examined the relationships among identification, game outcome, and controllable and stable attributions. Their 1st hypothesis was that high-identification fans after a victory, compared with high-identification fans after a loss and low-identification fans after either outcome, would be more likely to exhibit self-serving attributional patterns by attributing their team's successes to controllable and stable causes. Their 2nd hypothesis was that high-identification fans would be more likely than low-identification fans to attribute their team's successes to internal causes and its failures to external causes. U.S. college students high and low in identification first watched their university's men's basketball team win or lose a contest and then completed measures of identification and attribution. The results confirmed the hypotheses.  相似文献   

4.
团队情绪研究述评及展望   总被引:2,自引:0,他引:2  
团队情绪指不同团队成员情感成分的整合状况。通过搜索2000年以来国内外重要学术期刊的相关研究,介绍了团队情绪的组成成分以及团队情绪研究方法,梳理出团队情绪的形成过程,从团队情绪规范、不同情绪状态和特指情绪三方面回顾了团队情绪对团队产出的影响。最后总结了团队情绪的主要研究路径和研究方法,明确指出探索团队情绪这一重要心理变量将会深化团队研究  相似文献   

5.
Abstract

The authors tested the hypothesis that fans of a sports team avoid private contact with their team when it is unsuccessful (cutting off reflected failure, or CORF), whereas fans actively seek private contact with their team when it is successful (basking in reflected glory, or BIRG). During the 2nd half of the 1999–2000 soccer season, the authors registered the number of visitors who had surfed the Web sites of 16 Belgian and 18 Dutch 1st-division teams on the 1st working day following a championship game. The authors obtained 586 valid measurements, which were transformed into z scores for each team separately. In line with the hypothesis, there were significantly more visitors after the teams won (BIRG) than after they lost (CORF). The effects of game outcome were not mediated by pregame expectations or by the size of the wins or losses.  相似文献   

6.
Spectators often attribute their athletic team's victories to internal causes and its losses to external causes (e.g., A. H. Hastorf & H. Cantril, 1954; R. R. Lau, 1984; L. Mann, 1974). This self-serving attributional pattern is most common among fans with a strong psychological attachment to their team (D. L. Wann & T. J. Dolan, 1994). The authors examined the relationships among identification, game outcome, and controllable and stable attributions. Their 1st hypothesis was that high-identification fans after a victory, compared with high-identification fans after a loss and low-identification fans after either outcome, would be more likely to exhibit self-serving attributional patterns by attributing their team's successes to controllable and stable causes. Their 2nd hypothesis was that high-identification fans would be more likely than low-identification fans to attribute their team's successes to internal causes and its failures to external causes. U.S. college students high and low in identification first watched their university's men's basketball team win or lose a contest and then completed measures of identification and attribution. The results confirmed the hypotheses.  相似文献   

7.
The authors tested the hypothesis that fans of a sports team avoid private contact with their team when it is unsuccessful (cutting off reflected failure, or CORF), whereas fans actively seek private contact with their team when it is successful (basking in reflected glory, or BIRG). During the 2nd half of the 1999-2000 soccer season, the authors registered the number of visitors who had surfed the Web sites of 16 Belgian and 18 Dutch 1st-division teams on the 1st working day following a championship game. The authors obtained 586 valid measurements, which were transformed into z scores for each team separately. In line with the hypothesis, there were significantly more visitors after the teams won (BIRG) than after they lost (CORF). The effects of game outcome were not mediated by pregame expectations or by the size of the wins or losses.  相似文献   

8.
The purpose of the present study was to investigate the emotional reactions of fans of winning and losing teams at two professional soccer games. The participants were 187 male and 146 female Japanese soccer fans who provided biographical information and responded to a slightly modified state version of the Tension and Effort Stress Inventory (TESI; Svebak, Ursin, Endresen, Hjelmen, & Apter, 1991) pre-, mid- and post-game. Data from winning and losing fans were analysed using 3 × 2 independent groups ANOVAs for each of the pleasant emotions, unpleasant emotions, and tension stress/effort stress ratings with Bonferroni adjustment to control Type 1 error rates. When winning and losing fans’ responses were compared, most differences were found post-game, where losing fans scored significantly higher than winning fans on boredom, anger, sullenness, humiliation and resentment, and lower on relaxation. Also, levels of pleasant and unpleasant emotions changed significantly for losing fans, but (except for boredom) not for winning fans.  相似文献   

9.
In this commentary, I provide a brief background of the meta‐experience of emotions, the philosophical and psychological literature on happiness, and further discuss the influence of culture on happiness. The meta‐experience of emotions implies that there are primary and secondary emotions (i.e., emotions about emotions), similar to the concept of meta‐cognitions. Primary and secondary emotions are closely associated with one's cultural background and happiness. Most scholars throughout history believe that happiness per se cannot be taught. However, it is possible to teach practices that lead to the path towards happiness. Promising strategies include loving‐kindness and compassion meditation. These strategies are based on Buddhist teachings, which are deeply rooted in a collectivistic culture. This illustrates the close association among emotions, approaches towards happiness, and cultural background.  相似文献   

10.
The freedom to try new things plays a vital role for employees engaging in creative endeavors. This freedom can be influenced by one's relationship with her supervisor, relationship with her team, and various work pressures. One of the first steps to reaching creative output is to have a playful attitude toward work where there is encouragement and processes that allow individuals to take risks and try new things. However, we argue that what allows someone to try new things earlier in their career and when they are more established might be different. Noteworthy progress has been made in conceptualizing the multi‐level factors that are important for creativity. In the current study, we identified variables associated with a willingness to try new things, part of the exploration phase of creativity, and divided them by the early and established careers of 59 Nobel Prize winners. Using a historiometric approach, we rated individual and team‐level variables to identify what makes someone try new things either earlier or later in her career. Findings indicate that willingness to try new things is related to autonomy, the relationship with one's mentor, team climate, and team network, but not to personal initiative.  相似文献   

11.
The signing of an organ donation letter was examined among 149 unmarried university students. The letter was developed for the purpose of conveying one's wishes regarding posthumous donation to one's next of kin. Predictors of letter signing were examined that explain hypothesized inconsistencies between the behavioral intention to sign and actual letter-signing behavior. Respondents were offered the opportunity to sign and send the donation letter to their parents. As predicted, reported willingness to sign the letter was only moderately related to actual behavior. Decision confidence, organ donation knowledge, and perceived decision importance positively influenced signing, independent of willingness. Unfavorability toward defending one's donation decision to one's parents inhibited signing, even among those expressing a high initial willingness to sign.  相似文献   

12.
Nowadays, sports betting has become increasingly available and easy to engage in. Here we examined the neural responses to stimuli that represent sporting events available for betting as compared to sporting events without a gambling opportunity. We used a cue exposure task in which football (soccer) fans (N = 42) viewed cues depicting scheduled football games that would occur shortly after the scanning session. In the “betting” condition, participants were instructed to choose, at the end of each block, the game (and the team) they wanted to bet on. In the “watching” condition, participants chose the game they would prefer to watch. After the scanning session, participants completed posttask rating questionnaires assessing, for each cue, their level of confidence about the team they believed would win and how much they would enjoy watching the game. We found that stimuli representing sport events available for betting elicited higher fronto-striatal activation, as well as higher insular cortex activity and functional connectivity, than sport events without a gambling opportunity. Moreover, games rated with more confidence towards the winning team resulted in greater brain activations within regions involved in affective decision-making (ventromedial prefrontal cortex), cognitive inhibitory control (medial and superior frontal gyri) and reward processing (ventral and dorsal striatum). Altogether, these novel findings offer a sensible simulation of how the high availability of sports betting in today’s environment impacts on the reward and cognitive control systems. Future studies are needed to extend the present findings to a sample of football fans that includes a samilar proportion of female and male participants.  相似文献   

13.
Positive emotions are evoked on seeing one's favorite person. To investigate the psychological and physiological responses accompanying these positive emotions, we simultaneously recorded various parameters such as the mood state, heart rate, skin conductance level (SCL), serum levels of catecholamines, and proportions of T cells and natural killer (NK) cells among the lymphocytes while participants viewed films featuring their favorite persons. The participants reported that they felt better and invigorated; in addition, SCL and proportion of NK cells in peripheral blood increased significantly, and these physiological changes were positively correlated. These results suggest that positive emotions elicited on seeing a favorite person may lead to psychological and physiological activation and, more importantly, may promote health.

A cheerful heart is good medicine, but a crushed spirit dries up the bone (Proverbs 17 : 22; New International Version)  相似文献   

14.
Background and PurposeSport participation is positively associated with indices of adjustment, such as self-esteem, among adolescent participants. Less is known about the processes through which younger children benefit from their sport participation. The purpose of this investigation was to test whether children's sport self-concept mediated the longitudinal associations between time spent in individual- and team-oriented organized sport activities and later self-esteem.MethodsWe used four waves of data from the Childhood and Beyond Study collected from three cohorts of elementary school-aged children (N = 987), their parents, and their teachers.ResultsFindings indicated that children who spent more time in team sports, but not time in individual sports, reported higher sport self-concept, which, in turn, was associated with higher self-esteem than their peers. Multi-group analyses suggested that these relations did not vary across gender, sport ability, sport importance beliefs, or peer acceptance.ConclusionsStudy results suggested that the relations between time spent in sports and children's sport self-concept depends, in part, on whether the time was spent in team or individual sports. This investigation highlighted the value of examining mediating processes so as to better explicate the association between time in sports and self-esteem.  相似文献   

15.
The present study examined whether self-esteem would moderate women’s affect after being exposed to brief instructional interventions tapping into two dimensions of forgiveness: an interpersonal dimension focusing on forgiving the offender, and an intrapersonal dimension focusing on letting go of one’s negative affect toward the offender. The positive and negative affect of 79 women with a history of victimization was assessed after they listened to instructions for either granting forgiveness, letting go of their negative affect, or relaxation (control). Results indicated differential effects of the instructions on emotions directed toward themselves versus toward the offender. Women had more negative emotions about themselves when they received the granting forgiveness instructions, but they had greater positive emotions toward their offenders. Women’s responses were moderated by self-esteem in that there was no differential effect of the instructions among women low in self-esteem, but women high in self-esteem had a relatively positive response to the letting-go instructions and a generally negative reaction to the traditional forgiveness instructions.  相似文献   

16.
We explored Filipino learners’ concept of academic emotions by studying the words they use to describe their emotional experiences associated with learning. Two main theoretical frames were used as reference in the analysis: Clore, Ortony, & Foss’ (1978) taxonomy of emotion words, and Pekrun’s (2006) dimensions of academic emotions. We asked Filipino learners to describe the positive and negative emotions that they associate with their learning experiences using an open ended questionnaire. The 676 students used 1337 words which were classified into root word categories; 38 categories which were mentioned by at least 1% of the participants were included in the analysis. The interpretive analysis suggested that Filipino learners’ concept of academic emotions includes appraisals of cognitive and even physical conditions, beyond the typical affective conditions assumed in theories of emotions and academic emotions. Moreover, Filipino learners’ concepts of academic emotions include a wider range of emotion concepts, and may require additional characteristic dimensions, compared to what is being studied in current academic emotions research.  相似文献   

17.
The aim of this paper is to review research on epistemic emotions in learning. The emphasis is not only on the cognitive states that give rise to epistemic emotions but also on the dynamics of epistemic emotions in complex learning situations. The interrelations between epistemic emotions and their interactions with affective states and metacognitive experiences are also explored. The position put forth is that epistemic emotions are triggered by cognitive states involving discrepancy, or conflict, between active schemas and incoming information, or gap in one's knowledge. However, each of the epistemic emotions has its specific triggering conditions that differentiate it from the others. Changing conditions during a cognitive endeavor impact the intensity as well as the interrelations between epistemic emotions. Also, there are relations between epistemic emotions and metacognitive experiences such as feeling of difficulty or confidence, albeit not so strong. The implications for future research are discussed.  相似文献   

18.
Background and Objectives: Literature provides support for the role of emotion dysregulation in the development and course of posttraumatic stress disorder (PTSD) among women victims of intimate partner violence (IPV). However, a dearth of studies have examined the contribution of emotion dysregulation stemming from positive emotions to PTSD. Extending research, the current study examined (1) the bivariate association of difficulties regulating positive emotions to PTSD symptom severity, and (2) the incremental role of difficulties regulating positive emotions in PTSD symptom severity beyond difficulties regulating negative emotions.

Design: Participants were 210 women victims of IPV involved in the criminal justice system because of their partners’ arrest (M age?=?36.14, 48.6% African American).

Methods: Participants completed empirically-supported self-report measures assessing difficulties regulating positive and negative emotions and PTSD symptom severity.

Results: Difficulties regulating positive and negative emotions (overall and across each of the specific dimensions) were significantly positively associated with PTSD symptom severity. Moreover, difficulties regulating positive emotions demonstrated an incremental relation to PTSD symptom severity beyond the variance accounted for by difficulties regulating negative emotions.

Conclusions: Our findings suggest the potential utility of targeting difficulties regulating positive emotions in interventions for PTSD among women victims of IPV.  相似文献   


19.
We investigated how event valence affected accuracy and vividness of long-term memory for two comparable public events. In 2008, 1,563 fans answered questions about objective details concerning two decisive baseball championship games between the Yankees (2003 winners) and the Red Sox (2004 winners). Both between- and within-groups analyses indicated that fans remembered the game their team won significantly more accurately than the game their team lost. Fans also reported more vividness and more rehearsal for the game their team won. We conclude that individuals rehearse positive events more than comparable negative events, and that this additional rehearsal increases both vividness and accuracy of memories about positive events. Our results differ from those of prior studies involving memories for negative events that may have been unavoidably rehearsed; such rehearsal may have kept those memories from fading. Long-term memory for an event is determined not only by the valence of the event, but also by experiences after the event.  相似文献   

20.
Across two studies we show that engaging in violent video game play diminishes perceptions of our own human qualities. In addition, when other players are the targets of this violence it reduces our perceptions of their humanity also. In Study 1, we demonstrate that playing Mortal Kombat against another player reduces the perceived humanity of the self as well as the humanity of one's opponent (compared to playing a non-violent game). In Study 2 we replicate this effect on perceived humanity of the self when playing a violent game with a co-player. However, we find no dehumanization of co-players who are not the targets of violence. We demonstrate these effects cannot be reduced to mood, self-esteem, gender, or other characteristics of the game such as excitement and enjoyment. The findings provide a broader perspective from which to view previous work on the adverse effects of violent video games.  相似文献   

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