首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
The congruency sequence effect refers to a reduced congruency effect after incongruent trials relative to congruent trials. This modulation is thought to be, at least in part, due to the control mechanisms resolving conflict. The present study examined the nature of the control mechanisms by having participants perform two different tasks in an alternating way. When participants performed horizontal and vertical Simon tasks in Experiment 1A, and horizontal and vertical spatial Stroop task in Experiment 1B, no congruency sequence effect was obtained between the task congruencies. When the Simon task and spatial Stroop task were performed with different response sets in Experiment 2, no congruency sequence effect was obtained. However, in Experiment 3, in which the participants performed the horizontal Simon and spatial Stroop tasks with an identical response set, a significant congruency sequence effect was obtained between the task congruencies. In Experiment 4, no congruency sequence effect was obtained when participants performed two tasks having different task-irrelevant dimensions with the identical response set. The findings suggest inhibitory processing between the task-irrelevant dimension and response mode after conflict.  相似文献   

2.
Besner and Coltheart [Besner, D., & Coltheart, M. (1979). Ideographic and alphabetic processing in skilled reading of English. Neuropsychologia, 17, 467-472] found a size congruity effect for Arabic numbers but not for number words. They proposed that Arabic numbers and number words are processed in different ways. However, in their study orientation of the stimuli and notation were confounded. In the present study, it is found that orientation of number words affects numerical processing. Orientation modulates both the size congruity effect and the distance effect; horizontal presentation produces similar results to those produced by Arabic numbers whereas vertical orientation produces different results. Accordingly, it is proposed that our cognitive system is endowed with two different mechanisms for numerical processing; one relies on a visual-spatial code and the other on a verbal code.  相似文献   

3.
When left and right keypresses are made to stimuli in left and right locations, and stimulus location is irrelevant to the task, responses are typically faster when stimulus location corresponds with response location than when it does not (the Simon effect). This effect reverses when the relevant stimulus-response mapping is incompatible, with responses being slower when stimulus and response locations correspond (the Hedge and Marsh reversal). Simon et al. (Acta Psychol. 47 (1981) 63) reported an exception to the Hedge and Marsh reversal for a situation in which the relevant stimulus dimension was the color of a centered visual stimulus and the irrelevant location information was left or right tone location. In contrast, similar experiments have found a reversal of the Simon effect for tone location when relevant visual locations were mapped incompatibly to responses. We conducted four experiments to investigate this discrepancy. Both results were replicated. With an incompatible mapping, irrelevant tone location showed a small reverse Simon effect when the relevant visual dimension was physical location but not when the color of a centered stimulus or the direction in which an arrow pointed conveyed the visual location information. The reversal occurred in a more standard Hedge and Marsh task in which the irrelevant dimension was location of the colored stimulus, but only when the response keys were visibly labeled. Several of the results suggest that display-control arrangement correspondence is the primary cause of the Hedge and Marsh reversal, with logical recoding playing only a secondary role.  相似文献   

4.
Research into the perceptual and cognitive effects of playing video games is an area of increasing interest for many investigators. Over the past decade, expert video game players (VGPs) have been shown to display superior performance compared to non-video game players (nVGPs) on a range of visuospatial and attentional tasks. A benefit of video game expertise has recently been shown for task switching, suggesting that VGPs also have superior cognitive control abilities compared to nVGPs. In two experiments, we examined which aspects of task switching performance this VGP benefit may be localized to. With minimal trial-to-trial interference from minimally overlapping task set rules, VGPs demonstrated a task switching benefit compared to nVGPs. However, this benefit disappeared when proactive interference between tasks was increased, with substantial stimulus and response overlap in task set rules. We suggest that VGPs have no generalized benefit in task switching-related cognitive control processes compared to nVGPs, with switch cost reductions due instead to a specific benefit in controlling selective attention.  相似文献   

5.
Previous research has revealed that anticipating pain at a particular location of the body prioritizes somatosensory input presented there. The present study tested whether the spatial features of bodily threat are limited to the exact location of nociception. Participants judged which one of two tactile stimuli, presented to either hand, had been presented first, while occasionally experiencing a painful stimulus. The distance between the pain and tactile locations was manipulated. In Experiment 1, participants expected pain either proximal to one of the tactile stimuli (on the hand; near condition) or more distant on the same body part (arm; far condition). In Experiment 2, the painful stimulus was expected either proximal to one of the tactile stimuli (hand; near) or on a different body-part at the same body side (leg; far). The results revealed that in the near condition of both experiments, participants became aware of tactile stimuli presented to the “threatened” hand more quickly as compared to the “neutral” hand. Of particular interest, the data in the far conditions showed a similar prioritization effect when pain was expected at a different location of the same body part as well as when pain was expected at a different body part at the same body side. In this study, the encoding of spatial features of bodily threat was not limited to the exact location where pain was anticipated but rather generalized to the entire body part and even to different body parts at the same side of the body.  相似文献   

6.
Previous research suggests that time perception is supported by the same attentional resources involved in sequence processing. The present experiment was designed to clarify this connection by examining the relation between timing and reasoning tasks that involved either sequencing or non-sequencing judgments. For the timing task, subjects produced a series of 5-s intervals. For the reasoning tasks, subjects judged whether pairs of statements describing common actions either (a) were presented in the correct temporal order (sequencing), or (b) described similar actions or objects (similarity). Subjects performed the timing and reasoning tasks both separately and concurrently in a series of 3-minute trials. Comparisons of single-task and dual-task performance assessed interference patterns between concurrent tasks. Both reasoning tasks interfered with timing by making temporal productions longer and more variable. Timing had differential effects on the two reasoning tasks. Concurrent timing caused sequencing judgments to become slower, less accurate, and less sensitive relative to sequencing-only conditions. In contrast, similarity judgments were either unaffected or affected to a lesser degree by the concurrent timing task. These results support the notion that timing and sequencing are closely related processes that rely on the same set of cognitive resources or mechanisms.  相似文献   

7.
In Eriksen's flanker paradigm, participants' responses are slower and more error-prone when task-relevant and simultaneously available task-irrelevant cues are incongruent. The influence of task-irrelevant information decreases as its distance from the task-relevant information increases. Here, we manipulated the quantity of task-irrelevant information while keeping the distance constant. We asked whether when the impact on response selection processes was stronger the more incongruent information was available, or whether the impact on response selection depended only on its presence or absence. We conducted an experiment, in which subjects had to discriminate the direction of motion of a central point-light-walker that was flanked by two, four, or eight point-light-walkers at an equal distance from the center. The experiment showed that reaction times increased with the number of incongruent walkers. This effect was modulated by the total number of walkers, showing that the effect of incongruent information saturates when the display is cluttered.  相似文献   

8.
Previous studies examining the influence of stimulus location on temporal perception yield inhomogeneous and contradicting results. Therefore, the aim of the present study is to soundly examine the effect of stimulus eccentricity. In a series of five experiments, subjects compared the duration of foveal disks to disks presented at different retinal eccentricities on the horizontal meridian. The results show that the perceived duration of a visual stimulus declines with increasing eccentricity. The effect was replicated with various stimulus orders (Experiments 1–3), as well as with cortically magnified stimuli (Experiments 4–5), ruling out that the effect was merely caused by different cortical representation sizes. The apparent decreasing duration of stimuli with increasing eccentricity is discussed with respect to current models of time perception, the possible influence of visual attention and respective underlying physiological characteristics of the visual system.  相似文献   

9.
Durgin FH  Doyle E  Egan L 《Acta psychologica》2008,127(2):428-448
Three experiments with a total of 87 human observers revealed an upper-left spatial bias in the initial movement of gaze during visual search. The bias was present whether or not the explicit control of gaze was required for the task. This bias may be part of a search strategy that competed with the fixed-gaze parallel search strategy hypothesized by Durgin [Durgin, F. H. (2003). Translation and competition among internal representations in a reverse Stroop effect. Perception &Psychophysics, 65, 367-378.] for this task. When the spatial probabilities of the search target were manipulated either in accord with or in opposition to the existing upper-left bias, two orthogonal factors of interference in the latency data were differentially affected. The two factors corresponded to two different forms of representation and search. Target probabilities consistent with the gaze bias encouraged opportunistic serial search (including gaze shifts), while symmetrically opposing target probabilities produced latency patterns more consistent with parallel search based on a sensory code.  相似文献   

10.
The venerable conjunction search paradigm is a widely used tool to investigate how we search for items of interest from among visually complex surroundings. Models of visual search have long predicted that standard conjunction search is guided primarily by top-down processing. Prior attempts to test this claim experimentally have done so by altering some aspect of the standard conjunction search, whether by manipulating the distractor ratio or by including a feature singleton. Although suggestive, these manipulations result in a task that differs slightly from standard conjunction search. To leave the standard conjunction search paradigm intact, we used the feature preview task developed by Olds and Fockler [Olds, E. S., & Fockler, K. A. (2004). Does previewing one stimulus feature help conjunction search? Perception, 33, 195-216]. Our results show that in standard conjunction search the effect of bottom-up activation is not necessarily detrimental to search performance as previously suggested by computational models of visual search. Instead, bottom-up activation limits the scope of search, thereby boosting the efficiency of standard conjunction searches. Subjects also showed a bias to group items by color rather than orientation even when color differences were reduced nearly to threshold, indicating that the salience advantage of color is complemented by a general bottom-up preference for color.  相似文献   

11.
Yehene E  Meiran N 《Acta psychologica》2007,126(3):169-195
Participants were tested on two analogous task switching paradigms involving Shape/Size tasks and Vertical/Horizontal tasks, respectively, and three measures of psychometric intelligence, tapping fluid, crystallized and perceptual speed abilities. The paradigms produced similar patterns of group mean reaction times (RTs) and the vast majority of the participants showed switching cost (switch RT minus repeat RT), mixing cost (repeat RT minus single-task RT) and congruency effects. The shared intra-individual variance across paradigms and with psychometric intelligence served as criteria for general ability. Structural equations modeling indicated that switching cost with ample preparation ("residual cost") and mixing cost met these criteria. However, switching cost with little preparation and congruency effects were predominantly paradigm specific.  相似文献   

12.
Past research has demonstrated a global advantage in responses to visually presented hierarchical stimuli such that, on incongruent trials, the global form interferes with responses to the local level [Kimchi, R. (1992). Primacy of wholistic processing and global/local paradigm: A critical review. Psychological Bulletin, 112, 24-38]. In Experiment 1, 32 adults performed alternating blocks of global or local identification of hierarchical letter stimuli in which the global and local letters were congruent, incongruent, or neutral, and were presented at either a short (17 ms) or long (100 ms) exposure duration. A global advantage was demonstrated at both durations. In the local-directed task, interference on incongruent, relative to neutral, trials was observed at both exposure durations, but facilitation on congruent trials, relative to neutral trials, was present only when stimuli were presented at the long exposure duration. In Experiment 2, global or local identification was performed by another group of 24 adults at either a long or short exposure duration, and also under conditions of full attention (FA) or dual-task (DT) conditions with a digit-monitoring task. Under FA, we again found significant interference at both exposure durations, but facilitation only at the long exposure duration. Under DT conditions, the pattern of facilitation and interference at the short duration remained unchanged. At the long duration, however, dual-tasking eliminated interference in the RT but not error data, while facilitation was present in both sets of data. Results are in line with a perceptual account of the global advantage, and suggest that facilitation requires consciously-mediated processes, whereas interference does not.  相似文献   

13.
Models of attention and context effects in naming performance should be able to account for the time course of color-word Stroop interference revealed by manipulations of the stimulus onset asynchrony (SOA) between color and word. Prominent models of Stroop task performance ( [Cohen et al., 1990], [Cohen and Huston, 1994] and [Phaf et al., 1990]) fail to account for the fact that response time (RT) and Stroop interference peak at zero SOA and diminish with word preexposure. The models may be saved by assuming that the time course of interference is determined by a strategic orienting of attention to color onsets when SOA is predictable. To test this temporal predictability hypothesis, SOA was blocked or randomly mixed in Experiment 1. In addition, the time interval between color onsets was randomly variable in Experiment 2. Although RTs were affected, none of the randomization manipulations influenced the typical shape of the time course of Stroop effects. These findings provide evidence against the temporal predictability hypothesis and thereby against prominent models of the Stroop task.  相似文献   

14.
According to Legrenzi et al. [Cognition 49 (1993) 37], in making a choice people consider only the alternatives explicitly represented in their mental model of the decision situation. Their idea has found empirical support in the "focusing effect": Individuals focus on the alternatives explicitly stated in the problem context, and do not take into account other possibilities. In their original study, Legrenzi and colleagues considered only one factor to account for the explicit representation of an alternative--i.e., its explicit verbal formulation in the decision problem. Recent theories of relevance and information gain can help articulate their original idea, suggesting that individuals explicitly represent relevant alternatives, whether or not they are explicitly formulated in the decision problem. In three experiments we first replicated Legrenzi et al.'s original experiment, and then showed that the explicit verbal mention of an alternative is neither sufficient nor necessary to focus on it. The results suggest that individuals are able to consider relevant alternatives, even when they are not made explicit in the verbal formulation of a decision problem.  相似文献   

15.
Ho C  Mason O  Spence C 《Acta psychologica》2007,125(1):117-128
In the present study, we examined whether the 'Mozart effect' would influence participants' temporal attention using a visual attentional blink (AB) task that provides a reliable measure of the temporal dynamics of visual attention. The 'Mozart effect' refers to the specific claim that listening to Mozart's Sonata for Two Pianos in D Major, K.448 can improve the performance in spatio-temporal tasks. Participants had to try and identify two target digits (in their correct order of presentation) presented amongst a stream of distractor letters in three different conditions (presented in separate blocks of trials): while listening to the Mozart sonata played normally, while listening to the same Mozart sonata played in reverse, and while in silence. The results showed that the participants were able to detect the second target (T2) significantly more accurately (given the correct detection of the first target, T1) in the AB stream when the Mozart sonata was played normally than in either of the other two conditions. Possible explanations for the differential effects of Mozart's music being played normally and in reverse and potential confounds in previous studies reporting a facilitatory 'Mozart effect' are discussed. Our results therefore provide the first empirical demonstration supporting the existence of a purely temporal component to the 'Mozart effect' using a non-spatial visual AB task.  相似文献   

16.
The present study investigates the influence of preparation on inhibitory effects in cued task switching. In three experiments, we assessed n − 2 repetition costs as marker of inhibition of the just executed and now irrelevant task by comparing performance in task sequences such as ABA (i.e., n − 2 repetitions, with A, B and C standing for different tasks) to task sequences such as CBA (i.e., n − 2 switches). Specifically, we varied the cue–target interval (CTI) to examine cue-based preparation effects. In addition, we manipulated cue type (i.e., abstract, verbal, and direct cues) across the three experiments. We obtained significant reductions of n − 2 repetition costs with prolonged CTI when using abstract cues (i.e., coloured frames) and task names (i.e., digit), but not when using the task-specific stimulus–response mapping as cue for the upcoming task. These data suggest that cue-based preparation is not a uniform process but depends on the information provided by the cue.  相似文献   

17.
We conducted two studies using a modified sustained attention to response task (SART) to investigate the developmental process of SART performance and the role of cognitive load on performance when the speed-accuracy trade-off is controlled experimentally. In study 1, 23 participants completed the modified SART (target stimuli location was not predictable) and a subjective thought content questionnaire 4 times over the span of 4 weeks. As predicted, the influence of speed-accuracy trade-off was significantly mitigated on the modified SART by having target stimuli occur in unpredictable locations. In study 2, 21 of the 23 participants completed an abridged version of the modified SART with a verbal free-recall memory task. Participants performed significantly worse when completing the verbal memory task and SART concurrently. Overall, the results support a resource theory perspective with concern to errors being a result of limited mental resources and not simply mindlessness per se.  相似文献   

18.
Which motor actions are preferred to replace an initially planned but momentary not executable action? Previous research (Khan, Mourton, Buckolz, Adams, & Hayes, 2010, Acta Psychologica) suggests that anatomical constraints seem to be a major determinant for such choices: For example, participants more frequently chose to respond with the finger homologous to the prepared one. We argue that in this case finger homology is confounded with action effect similarity, and action effects have been ascribed a crucial role in action selection. We report two experiments. Experiment 1 replicated the results obtained by Khan et al. In Experiment 2, we introduced visual action effects in the paradigm. Results from this experiment clearly point to a role of effect similarity in addition to mere finger homology status for the choice frequency effect.  相似文献   

19.
20.
Stimuli that are clearly positive or negative (hence valence-laden stimuli) have the potential to interrupt unrelated task processing. A typical example is the emotional Stroop effect (ESE) in which responding to a certain task feature (e.g., color) is delayed by the presentation of task-irrelevant valent stimuli (e.g., negative pictures) compared to valence-neutral stimuli. Here we scrutinize which processes are slowed down by irrelevant but valent stimulation. In Experiment 1, participants performed in a Psychological Refractory Period (PRP) experiment with tone discrimination as Task 1 and color discrimination as Task 2. Importantly, colors in Task 2 were accompanied by valent or neutral pictures. Valent pictures delayed responding in Task 2 (thus an ESE) and this delay was additive to the time interval between tasks. In Experiment 2, task order was reversed and the ESE in Task 1 fully propagated to the Task 2 tone discrimination. These results imply that irrelevant valence-laden stimulation delays capacity-limited processes, and we suggest that this is a late perceptual process acting on stimulus categorization.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号