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1.
The congruency effect in distracter interference tasks is typically smaller when the previous trial was incongruent as compared to congruent, suggesting the operation of a control process that minimizes the influence of irrelevant stimuli on behavior. However, both the conditions under which this congruency sequence effect (CSE) can be most easily observed without the typical learning and memory confounds, and the control process underlying it, remain controversial. We therefore tested a recent hypothesis that the CSE is most easily observed without the typical confounds when the distracter is processed before the target. In line with this “distracter head start” hypothesis, in Experiments 1 and 2 the CSE was larger when the distracter appeared before, relative to with, the target. Further, in Experiment 3, we observed a negative congruency effect after incongruent trials when a long interval separated the distracter from the target, consistent with a modulation of the response engendered by the distracter but not with a shift of attention toward the target. These findings reveal an important determinant of CSE magnitude when the typical learning and memory confounds are absent and new insights into the nature of control processes that contribute to this phenomenon.  相似文献   

2.
In the present research we investigated how action influences affective evaluation. In three experiments, participants conducted a sequence of go/no-go tasks, then evaluated the pleasantness of a novel shape. The results of Experiments 1 and 2 show that participants evaluated the shapes that appeared in the go trials more positively than the shapes that appeared in the no-go trials. In Experiment 3, the go/no-go task was conducted without the to-be-evaluated shapes present in the display. The results show that the shape stimuli following the go trials were evaluated more positively than the shape stimuli following the no-go trials, even when the shapes were not directly associated with the go/no-go task. Based on the present study, we suggest that activating or inhibiting a motoric action may play a critical role in modifying one's affective evaluation. Additionally, the present results suggest that effortful and non-default responses can negatively modulate affective evaluation by taxing an individual's cognitive load. Furthermore, we argue that individuals can potentially control their affective states through behavioral activation and inhibition.  相似文献   

3.
How do reasoners understand and formulate denials of compound assertions, such as conjunctions and disjunctions? A theory based on mental models postulates that individuals enumerate models of the various possibilities consistent with the assertions. It therefore predicts a novel interaction: in affirmations, conjunctions, A and B, which refer to one possibility, should be easier to understand than disjunctions, A or B, which refer to more than one possibility; in denials, conjunctions, not(A and B), which refer to more than one possibility, should be harder to understand than disjunctions, not(A or B), which do not. Conditionals are ambiguous and they should be of intermediate difficulty. Experiment 1 corroborated this trend with a task in which the participants selected which possibilities were consistent with assertions, such as: Bob denied that he wore a yellow shirt and he wore blue pants on Tuesday. Experiment 2 likewise showed that participants' own formulations of verbal denials yielded the same trend in which denials of conjunctions were harder than denials of conditionals, which in turn were harder than denials of disjunctions.  相似文献   

4.
Many studies have shown the advantage of processing visualizable words over non-visualizables due to the associated image code. The present paper reports the case of negation in which imagery could slow down processing. Negation reverses the truth value of a proposition from false to true or vice versa. Consequently, negation works only on propositions (reversing their truth value) and cannot apply directly to other forms of knowledge representation such as images (although they can be veridical or not). This leads to a paradoxical hypothesis: despite the advantage of visualizable words for general processing, the negation of clauses containing words related to the representation of an image would be more difficult than negation containing non-visualizable words. Two experiments support this hypothesis by showing that sentences with a previously negated visualizable word took longer to be read than sentences with previously negated non-visualizable words. The results suggest that a verbal code is used to process negation.  相似文献   

5.
Previous research suggests that time perception is supported by the same attentional resources involved in sequence processing. The present experiment was designed to clarify this connection by examining the relation between timing and reasoning tasks that involved either sequencing or non-sequencing judgments. For the timing task, subjects produced a series of 5-s intervals. For the reasoning tasks, subjects judged whether pairs of statements describing common actions either (a) were presented in the correct temporal order (sequencing), or (b) described similar actions or objects (similarity). Subjects performed the timing and reasoning tasks both separately and concurrently in a series of 3-minute trials. Comparisons of single-task and dual-task performance assessed interference patterns between concurrent tasks. Both reasoning tasks interfered with timing by making temporal productions longer and more variable. Timing had differential effects on the two reasoning tasks. Concurrent timing caused sequencing judgments to become slower, less accurate, and less sensitive relative to sequencing-only conditions. In contrast, similarity judgments were either unaffected or affected to a lesser degree by the concurrent timing task. These results support the notion that timing and sequencing are closely related processes that rely on the same set of cognitive resources or mechanisms.  相似文献   

6.
Post-error slowing (PES) has been shown to reflect a control failure due to automatic attentional capture by the error. Here we aimed to assess whether PES also involves an increase in cognitive control. Using a cued-task-switching paradigm (Experiment 1) and a Stroop task (Experiment 2), the demand for top down control was manipulated. In Experiment 1, one group received dimension cues indicating the relevant stimulus dimension (e.g., “number”) without specifying the response-category-to-key mapping, hence requiring considerable top down control. Another group was shown mapping cues providing information regarding both the relevant task identity and its category-to-key mapping (e.g., “one three”), requiring less top down control, and the last group received both types of cues, intermixed. In Experiment 2, one group performed a pure incongruent Stroop condition (name ink color of incongruent color names, high control demand), and another group received a pure neutral Stroop condition (name color patches, low control demand). In Experiment 2a, participants received the two conditions, intermixed. A larger PES was observed with dimension cues as compared with mapping cues, and with incongruent Stroop stimuli as compared to neutral stimuli, but not when the conditions were intermixed. These findings reveal that PES is influenced by the control demands that characterize the given block-wide experimental context and show that proactive cognitive control is involved in PES.  相似文献   

7.
We examined the time course of temporal preparation in the practice of computer gaming. Participants held an infrared rifle to shoot animated figures (“terrorists”) that appeared from an elevator that opened briefly after the sound of a bell. The sound was either loud or soft and the interval between the sound and the opening of the elevator varied between 100 and 600 ms. We found that shooting latency decreased exponentially as a function of interval, reflecting growing temporal preparation towards an optimum. When the sound was soft, this function was shifted to the right as compared to when the sound was loud. These findings are consistent with a model assuming that preparation starts upon the detection of a warning (i.e., later for the soft than for the loud sound) and continues until the detection of a target (i.e., longer as the interval increases). These results signify a successful application of a theoretical model in an applied setting.  相似文献   

8.
Numerous studies showed that the simultaneous execution of multiple actions is associated with performance costs. Here, we demonstrate that when highly automatic responses are involved, performance in single-response conditions can actually be worse than in dual-response conditions. Participants responded to peripheral visual stimuli with an eye movement (saccade), a manual key press, or both. To manipulate saccade automaticity, a central fixation cross either remained present throughout the trial (overlap condition, lower automaticity) or disappeared 200 ms before visual target onset (gap condition, greater automaticity). Crucially, single-response conditions yielded more performance errors than dual-response conditions (i.e., dual-response benefit), especially in gap trials. This was due to difficulties associated with inhibiting saccades when only manual responses were required, suggesting that response inhibition (remaining fixated) can be even more resource-demanding than overt response execution (saccade to peripheral target).  相似文献   

9.
The present study was designed to investigate the mechanism associated with dual-task interference in a psychological refractory period (PRP) paradigm. We used a simple reaction time paradigm consisting of a vocal response (R1) and key-lift task (R2) with a stimulus onset asynchrony (SOA) between 100 ms and 1500 ms. On selected trials we implemented a startling acoustic stimulus concurrent with the second stimulus to determine if we could involuntarily trigger the second response. Our results indicated that the PRP delay in the second response was present for both control and startle trials at short SOAs, suggesting the second response was not prepared in advance. These results support a response preparation bottleneck and can be explained via a neural activation model of preparation. In addition, we found that the reflexive startle activation was reduced in the dual-task condition for all SOAs, a result we attribute to prepulse inhibition associated with dual-task processing.  相似文献   

10.
Two experiments investigated whether dealing with a homogeneous subset of syllogisms with time-constrained responses encouraged participants to develop and use heuristics for abstract (Experiment 1) and thematic (Experiment 2) syllogisms. An atmosphere-based heuristic accounted for most responses with both abstract and thematic syllogisms. With thematic syllogisms, a weaker effect of a belief heuristic was also observed, mainly where the correct response was inconsistent with the atmosphere of the premises. Analytic processes appear to have played little role in the time-constrained condition, whereas their involvement increased in a self-paced, unconstrained condition. From a dual-process perspective, the results further specify how task demands affect the recruitment of heuristic and analytic systems of reasoning. Because the syllogisms and experimental procedure were the same as those used in a previous neuroimaging study by Goel, Buchel, Frith, and Dolan (2000), the result also deepen our understanding of the cognitive processes investigated by that study.  相似文献   

11.
When an action produces an effect, both events are perceived to be shifted in time toward each other. This shift is called Intentional Binding (IB) effect. First evidence shows that this shift does not depend on the statistical predictability of the produced effect's identity (Desantis, Hughes, & Waszak, 2012). We confirm this result by comparing the perceived duration of action–effect intervals before valid and invalid action effects using the method of constant stimuli. The perceived duration of action–effect intervals did not differ for valid and invalid effects. This result was true for different durations of the action–effect interval (Experiments 1–4: 250 ms, Experiments 1 & 2: 400 ms), different effect modalities (Experiments 1 & 3: visual, Experiments 2–4: auditive), and two types of validity variations (Experiments 1 & 2: 80% valid, Experiments 3 & 4: 100% valid vs. random). We validated our results by using a clock paradigm and a numerical duration estimation task (Experiment 4). We conclude that the IB effect is not the result of internal prediction due to action–effect bindings, but might rely on higher-order processes.  相似文献   

12.
Two experiments investigated whether dealing with a homogeneous subset of syllogisms with time-constrained responses encouraged participants to develop and use heuristics for abstract (Experiment 1) and thematic (Experiment 2) syllogisms. An atmosphere-based heuristic accounted for most responses with both abstract and thematic syllogisms. With thematic syllogisms, a weaker effect of a belief heuristic was also observed, mainly where the correct response was inconsistent with the atmosphere of the premises. Analytic processes appear to have played little role in the time-constrained condition, whereas their involvement increased in a self-paced, unconstrained condition. From a dual-process perspective, the results further specify how task demands affect the recruitment of heuristic and analytic systems of reasoning. Because the syllogisms and experimental procedure were the same as those used in a previous neuroimaging study by Goel, Buchel, Frith, and Dolan (2000), the result also deepen our understanding of the cognitive processes investigated by that study.  相似文献   

13.
Expert musicians are able to time their actions accurately and consistently during a musical performance. We investigated how musical expertise influences the ability to reproduce auditory intervals and how this generalises across different techniques and sensory modalities. We first compared various reproduction strategies and interval length, to examine the effects in general and to optimise experimental conditions for testing the effect of music, and found that the effects were robust and consistent across different paradigms. Focussing on a ‘ready-set-go’ paradigm subjects reproduced time intervals drawn from distributions varying in total length (176, 352 or 704 ms) or in the number of discrete intervals within the total length (3, 5, 11 or 21 discrete intervals). Overall, Musicians performed more veridical than Non-Musicians, and all subjects reproduced auditory-defined intervals more accurately than visually-defined intervals. However, Non-Musicians, particularly with visual stimuli, consistently exhibited a substantial and systematic regression towards the mean interval. When subjects judged intervals from distributions of longer total length they tended to regress more towards the mean, while the ability to discriminate between discrete intervals within the distribution had little influence on subject error. These results are consistent with a Bayesian model that minimizes reproduction errors by incorporating a central tendency prior weighted by the subject's own temporal precision relative to the current distribution of intervals. Finally a strong correlation was observed between all durations of formal musical training and total reproduction errors in both modalities (accounting for 30% of the variance). Taken together these results demonstrate that formal musical training improves temporal reproduction, and that this improvement transfers from audition to vision. They further demonstrate the flexibility of sensorimotor mechanisms in adapting to different task conditions to minimise temporal estimation errors.  相似文献   

14.
The processing dynamics underlying temporal decisions and the response times they generate have received little attention in the study of interval timing. In contrast, models of other simple forms of decision making have been extensively investigated using response times, leading to a substantial disconnect between temporal and non-temporal decision theories. An overarching decision-theoretic framework that encompasses existing, non-temporal decision models may, however, account both for interval timing itself and for time-based decision-making. We sought evidence for this framework in the temporal discrimination performance of humans tested on the temporal bisection task. In this task, participants retrospectively categorized experienced stimulus durations as short or long based on their perceived similarity to two, remembered reference durations and were rewarded only for correct categorization of these references. Our analysis of choice proportions and response times suggests that a two-stage, sequential diffusion process, parameterized to maximize earned rewards, can account for salient patterns of bisection performance. The first diffusion stage times intervals by accumulating an endogenously noisy clock signal; the second stage makes decisions about the first-stage temporal representation by accumulating first-stage evidence corrupted by endogenous noise. Reward-maximization requires that the second-stage accumulation rate and starting point be based on the state of the first-stage timer at the end of the stimulus duration, and that estimates of non-decision-related delays should decrease as a function of stimulus duration. Results are in accord with these predictions and thus support an extension of the drift–diffusion model of static decision making to the domain of interval timing and temporal decisions.  相似文献   

15.
Two experiments were conducted measuring self-paced reading to study language access and language selection in professional translators and bilinguals when they understood sentences randomly presented in their first language (L1, Spanish) and second language (L2, English). These sentences contained a critical cognate word or a control matched word. The effect of cognate words was considered an index of between-language activation while the inhibition of the non-target language was examined with the asymmetrical switching cost. In Experiment 1, participants read and repeated sentences while in Experiment 2 participants read sentences without repeating them after reading. The results indicated that lexical processing depended on the experience of participants in professional translation and the demands imposed by the understanding task (reading and repeating or only reading).  相似文献   

16.
Research on sex differences in face recognition has reported mixed results, on balance suggesting an advantage for female observers. However, it is not clear whether this advantage is specific to face processing or reflects a more general superiority effect in episodic memory. The current study therefore examined sex differences with a face-matching task that eliminates memory demands. Across two experiments, female but not male observers showed an own-sex advantage on match trials, in which two pictures have to be identified as the same person. This advantage was present for whole faces and when only the internal or external facial features were shown. Female observers were also more accurate in these three conditions on mismatch encounters, in which two photographs have to be identified as different people, but this reflects a more general effect that is present for male and female faces. These findings converge with claims of a female advantage in face recognition and demonstrate that this effect persists when memory demands are eliminated.  相似文献   

17.
For humans and other species, the ability to estimate the physical passage of time is of fundamental importance for perceptual, cognitive or motor functions. Despite this importance, any subjective estimation of temporal durations not only depends on the temporal dynamics of the to-be-timed stimulus or event, but also can be distorted by non-temporal perceptual, cognitive, and emotional effects. This study aimed to further explore critical stimulus characteristics modulating distracter-induced distortions in human time-reproduction. To this end, we investigated whether subjectively rated distracter dimensions of arousal and valence (related to levels of emotionality), or rather stimulus complexity, as a confounder, produce distortions in participants' reproduction of a previously trained target interval. Accuracy and precision of time-reproduction have been measured in distracter-trials, and compared to timing performance in baseline-trials without any distraction. Results showed temporal overproductions in a magnitude of less than distracter duration only for complex distracters. Most importantly, arousal level and valence of distracters were not accountable for temporal distortions. Within an internal clock framework, our pattern of results can best be interpreted in the context of attention-, rather than arousal-based mechanisms of timing.  相似文献   

18.
Self-orientation perception relies on the integration of multiple sensory inputs which convey spatially-related visual and postural cues. In the present study, an experimental set-up was used to tilt the body and/or the visual scene to investigate how these postural and visual cues are integrated for self-tilt perception (the subjective sensation of being tilted). Participants were required to repeatedly rate a confidence level for self-tilt perception during slow (0.05°·s− 1) body and/or visual scene pitch tilts up to 19° relative to vertical. Concurrently, subjects also had to perform arm reaching movements toward a body-fixed target at certain specific angles of tilt. While performance of a concurrent motor task did not influence the main perceptual task, self-tilt detection did vary according to the visuo-postural stimuli. Slow forward or backward tilts of the visual scene alone did not induce a marked sensation of self-tilt contrary to actual body tilt. However, combined body and visual scene tilt influenced self-tilt perception more strongly, although this effect was dependent on the direction of visual scene tilt: only a forward visual scene tilt combined with a forward body tilt facilitated self-tilt detection. In such a case, visual scene tilt did not seem to induce vection but rather may have produced a deviation of the perceived orientation of the longitudinal body axis in the forward direction, which may have lowered the self-tilt detection threshold during actual forward body tilt.  相似文献   

19.
Two experiments (one with healthy adult volunteers and the other with controls and dysexecutive patients) assessed the impact of interruptions on a novel test of multitasking. The test involved switching repeatedly between four tasks (block construction, bead threading, paper folding, alphabetical searching) over a 10 min period. In Experiment 1, there were four groups of 20 healthy participants. One group attempted multitasking with no interruption, a second group was interrupted early in the test, a third group late in the test and a fourth group was interrupted both early and late. Interruption involved carrying out a fifth, unexpected task for a period of 1 min before returning to the four main tasks. There was no difference in multitasking performance between the groups. In Experiment 2 the participants were seven dysexecutive patients and 14 age-matched controls. A repeated measures approach was employed to assess the impact of two interruptions (early and late) for both groups. Contrary to predictions, the patients as well as controls were resistant to the effects of interruptions, despite their clearly impaired multitasking performance. These results suggest that the ability to deal with interruptions may be separable from the ability to organise and execute multiple tasks within a limited time frame.  相似文献   

20.
Implicit learning and transfer in sequence learning are essential in daily life. Here, we investigated the implicit transfer of visuomotor sequences following a spatial transformation. In the two experiments, participants used trial and error to learn a sequence consisting of several button presses, known as the m × n task (Hikosaka et al., 1995). After this learning session, participants learned another sequence in which the button configuration was spatially transformed in one of the following ways: mirrored, rotated, and random arrangement. Our results showed that even when participants were unaware of the transformation rules, accuracy of transfer session in the mirrored and rotated groups was higher than that in the random group (i.e., implicit transfer occurred). Both those who noticed the transformation rules and those who did not (i.e., explicit and implicit transfer instances, respectively) showed faster performance in the mirrored sequences than in the rotated sequences. Taken together, the present results suggest that people can use their implicit visuomotor knowledge to spatially transform sequences and that implicit transfers are modulated by a transformation cost, similar to that in explicit transfer.  相似文献   

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