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1.
Previous research suggests that movements are represented early in practice in visual-spatial coordinates/codes, which are effector independent, and later in practice in motor coordinates/codes (e.g., joint angles, activation patterns), which are effector dependent. In the present experiments, the task was to reproduce 1.3 s patterns of elbow flexions and extensions. An inter-manual transfer paradigm was used in Experiment 1 and an inter-manual practice paradigm was used in Experiment 2. The present results clearly indicated a strong advantage of effector transfer when the motor coordinates available during acquisition were reinstated (Experiment 1) and demonstrate that inter-manual practice with the same motor coordinates results in enhanced retention performance relative to transfer and practice where the same visual-spatial coordinates are used. These results demonstrate that the more effective movement code (motor or visual-spatial) is dependent on the movement sequence characteristics (e.g., difficulty, number of elements, and mode of control [preplanned or on-line]). These results are also interesting because they indicate, contrary to previous findings with more complex movement sequences, that an effective motor code can be developed relatively early in practice for rapid movement sequences. 相似文献
2.
In this study we sought to determine whether testing promotes the generalization of motor skills during the process of encoding and/or consolidation. We used a dynamic arm movement task that required participants to reproduce a spatial-temporal pattern of elbow extensions and flexions with their dominant right arm. Generalization of motor learning was tested by the ability to transfer the original pattern (extrinsic transformation) or the mirrored pattern (intrinsic transformation) to the unpractised left arm. To investigate the testing effects during both encoding and consolidation processing, participants were administered an initial testing session during early practice before being evaluated on a post-practice testing session administered either 10 min (Testing-Encoding group) or 24 hr apart (Testing-Consolidation group), respectively. Control groups were required to perform a post-practice testing session administered after either a 10-min (Control-Encoding group) or 24-hr delay (Control-Consolidation group). The findings revealed that testing produced rapid, within-practice skill improvements, yielding better effector transfer at the 10-min testing for the Testing-Encoding group on both extrinsic and intrinsic transformation tests when compared with the Control-Encoding group. Furthermore, we found better performance for the Testing-Consolidation group at the 24-hr testing for extrinsic and intrinsic transformations of the movement pattern when compared with the Control-Consolidation group. However, our results did not indicate any significant testing advantage on the latent, between-session development of the motor skill representation (i.e., from the 10-min to the 24-hr testing). The testing benefits expressed at the 10-min testing were stabilised but did not extend during the period of consolidation. This indicates that testing contributes to the generalisation of motor skills during encoding but not consolidation. 相似文献
3.
Arnaud Boutin 《Acta psychologica》2010,135(2):233-239
The reported study examined the cognitive processes underlying contextual interference (CI) in motor learning. This experiment was designed to assess the combined influence of practice schedule (blocked or random) and task similarity (similar or dissimilar) on acquisition and retention performance. Participants (N = 60) learned a set of three variations of a timing task according to a similar (900, 1000 and 1100 ms) or dissimilar parameter condition (700, 1000 and 1300 ms) with either a blocked or random practice order: this resulted in 4 experimental groups. Performance in delayed retention demonstrated a typical CI effect due to the schedule of practice for the dissimilar parameter condition with the random practice group outperforming the blocked practice group. Conversely, no blocked-random difference was found for the similar parameter condition. These findings lend support for the reconstruction hypothesis by showing that supplementing random practice with additional intertask elaboration (i.e., similar parameter condition) did not facilitate subsequent retention performance. 相似文献
4.
We investigated the influence of observed movements on executed movements in a task requiring lifting one foot from the floor while maintaining whole-body balance. Sixteen young participants (20–30 years) performed foot lift movements, which were either cued symbolically by a letter (L/R, indicating to lift the left/right foot) or by a short movie showing a foot lift movement. In the symbol cue condition, stimuli from the movie cue condition were used as distractors, and vice versa. Anticipatory postural adjustments (APAs) and actual foot lifts were recorded using force plates and optical motion capture. Foot lift responses were generally faster in response to the movie compared to the symbol cue condition. Moreover, incongruent movement distractors interfered with performance in the symbol cue condition, as shown by longer response times and increased number of APAs. Latencies of the first (potentially wrong) APA in a trial were shorter for movie compared to symbol cues but were not affected by cue-distractor congruency. Amplitude of the first APA was smaller when it was followed by additional APAs compared to trials with a single APA. Our results show that automatic imitation tendencies are integrated with postural control in a task with balance constraints. Analysis of the number, timing and amplitude of APAs indicates that conflicts between intended and observed movements are not resolved at a purely cognitive level but directly influence overt motor performance, emphasizing the intimate link between perception, cognition and action. 相似文献
5.
To further our understanding of the role of the motor system in comprehending action-related sentences, we compared action experts (athletes) to visual experts (fans) and novices when responding with an action-specific effector (either hand or foot). These conditions allowed inferences about the degree and specificity of embodiment in language comprehension. Ice hockey players, fans and novices made speeded judgments regarding the congruence between an auditorily presented sentence and a subsequently presented picture. Picture stimuli consisted of either hockey or everyday items. Half of these pictures ‘matched’ the action implied in the preceding sentence. Further, the action in these images involved either primarily the hand or the foot. For everyday items, action-matched items were responded to faster than action-mismatched items. However, only the players and fans showed the action-match effect for hockey items. There were no consistent effector-stimuli compatibility effects, nor skill-based interactions with compatibility, suggesting that the action-match effect was not based on motor ability per se, but rather a construction of the action based on knowledge or visual experience with the hockey related sentences. 相似文献
6.
We examined retrieval-induced forgetting of motor sequences that were categorized by the effectors (left or right hand) involved in their execution. This left–right categorization was independent from input locations or input devices. In addition, the acquired motor sequences were arbitrarily assigned to left and right. Participants learned twelve sequential joystick movements as responses to letter stimuli. Half of the sequences pertained to the left, half to the right hand. Subsequent retrieval-practice of half the items of one hand induced forgetting for the non-retrieved rest of the items of that hand in a final recall test. This finding demonstrates that the hands were used to organize the memory storage of motor sequences in a way that gave rise to later interference between commonly stored items, that is, linked to the same hand. 相似文献
7.
The effects of goal-directed imitation and observational learning were examined whilst learning a goal-directed motor skill (three-ball cascade juggling). An observational learning (OL) group observed a model and a control (CON) group received minimal verbal instructions regarding how to hold and release the juggling balls. The OL group performed more juggling cycles across practice and retention than the CON group. In addition, the OL group's upper limb coordination and ball flight trajectory pattern were more similar to the model's movements than the CON group. These data show that when the to-be-learnt movement pattern and end-goal are not specified by the task's mechanical constraints, or can be achieved by modifying a pre-existing motor skill, individuals have difficulty learning on the basis of discovery processes alone. Under these circumstances, observational learning is effective because it conveys to the individual the specific means by which the end-goal can be achieved. These findings lead us to suggest that when the end-goal and the means to achieve the end-goal are directly linked, the means are given sufficient weight in the goal hierarchy such that the model's movement is imitated. 相似文献
8.
Motor planning has generally been studied in situations where participants carry out physical actions without a particular purpose. Yet in everyday life physical actions are usually carried out for higher-order goals. We asked whether two previously discovered motor planning phenomena - the end-state comfort effect and motor hysteresis - would hold up if the actions were carried out in the service of higher-order goals. The higher-order goal we chose to study was memorization. By focusing on memorization, we asked not only how and whether motor planning is affected by the need to memorize, but also how memory performance might depend on the cognitive demands of motor planning. We asked university-student participants to retrieve cups from a column of drawers and memorize as many letters as possible from the inside of the cups. The drawers were opened either in a random order (Experiment 1) or in a regular order (Experiments 2 and 3). The end-state comfort effect and motor hysteresis were replicated in these conditions, indicating that the effects hold up when physical actions are carried out for the sake of a higher-order goal. Surprisingly, one of the most reliable effects in memory research was eliminated, namely, the tendency of recent items to be recalled better than earlier items - the recency effect. This outcome was not an artifact of memory being uniformly poor, because the tendency of initial items to be recalled better than later items - the primacy effect - was obtained. Elimination of the recency effect was not due to the requirement that participants recall items in their correct order, for the recency effect was also eliminated when the items could be recalled in any order (Experiment 3). These and other aspects of the results support recent claims for tighter links between perceptual-motor control and intellectual (symbolic) processing than have been assumed in the past. 相似文献
9.
When working memory updating requires updating: Analysis of serial position in a running memory task
This study aimed to investigate updating in working memory (WM), analyzing the effects of task demand and memory resources on serial position curve (SPC), in a running memory task with slow pace presentation and a probed recognition procedure. These task conditions were supposed to produce an easier WM updating task, which may allow evidencing whether the task is performed through an active or a passive updating. 相似文献
10.
The impact of age of acquisition (AoA) on object recognition was explored in three experiments measuring visual duration threshold (VDT) for the identification of pictures labelled with early and late acquired names. Participants viewed briefly displayed images preceded and followed by a pattern mask. The minimum display duration required for correct identification was shorter for pictures labelled with early names than for those labelled with late names. In Experiments 2 and 3 we explored the effects of two forms of visual degradation on VDT for pictures with early and late acquired names. Both degradation by superimposed visual elements, and degradation by contrast reduction extended VDT, but only the former interacted with AoA. We conclude that both AoA and degradation by superimposed visual elements affect the efficiency of visual object recognition, but only degradation by contrast and not AoA affects the efficiency of earlier pre-recognition processes. 相似文献
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12.
Recent experiments have demonstrated that complex multi-element movement sequences were coded in visual-spatial coordinates even after extensive practice, while relatively simple spatial-temporal movement sequences are coded in motor coordinates after a single practice session. The purpose of the present experiment was to determine if the control process rather than the difficulty of the sequence played a role in determining the pattern of effector transfer. To accomplish this, different concurrent feedback conditions were provided to two groups of participants during practice of the same movement sequence. The results indicated that when concurrent visual feedback was provided during the production of the movement, which was thought to encourage on-line control, the participants performed transfer tests with the contra-lateral limb better when the visual-spatial coordinates were reinstated than when the motor coordinates were reinstated. When concurrent visual feedback was not provided, which was thought to encourage pre-planned control, the opposite was observed. The data are consistent with the hypothesis that the mode of control dictates the coordinate system used to code the movement sequence rather than sequence difficulty or stage of practice as has been proposed. 相似文献
13.
Conjunction errors in recognition memory: modality-free errors for older adults but not for young adults 总被引:2,自引:0,他引:2
A dual-process theory of memory was applied to processes in normal aging, with a focus on recognition errors in the feature-conjunction paradigm (i.e., false recognition of blackbird after studying parent words blackmail and/or jailbird). Study repetition was manipulated so that some parent words occurred once and others occurred three times. Age-related differences on hit scores occurred for two experiments. The results for feature and conjunction conditions showed repetition effects but no age-related differences when participants were uninformed of the lures (Experiment 1). However, age-related differences emerged when the retrieval of modality source information created a way to evade conjunction errors (Experiment 2). In the second experiment, study repetition decreased errors for the young adults but increased errors for the older adults, and young adults were better able than older adults to avoid conjunction errors when the parent words had been repeated. For older adults, the conjunction errors were modality-free. The results provide additional evidence that older adults experience difficulty in recollecting aspects of a study experience, and the results from groups of young adults required to respond quickly on the tests provide converging evidence for this conclusion. 相似文献
14.
Recent experiments have produced mixed results in terms of performance when, after learning a sequential task, the same visual-spatial coordinates or the same motor coordinates were reinstated on a subsequent effector transfer test. Given the diversity of tasks and especially sequence characteristics used in previous experiments, the cross-experimental comparison makes inferences and unambiguous interpretations difficult. The purpose of the present experiment was to determine in a principled manner how the spatio-temporal structure of a sequence influences the way the sequence is represented. The results indicated that after limited amount of practice relatively more simple sequences (S1) are coded more efficiently in a mirror (motor) representation which requires the same pattern of homologous muscle activation. Conversely, relatively more complex sequences (S2) are more efficiently coded in a visual-spatial coordinate system which requires movements to the same spatial locations as during acquisition. The data are also consistent with the notion that sequences with different spatio-temporal structures rely to a different degree on distinct control mechanisms (pre-planned vs. on-line, respectively). 相似文献
15.
Responses to an imperative stimulus (IS) are especially fast when they are preceded by a warning signal (WS). When the interval between WS and IS (the foreperiod, FP) is variable, reaction time (RT) is not only influenced by the current FP but also by the FP of the preceding trial. These sequential effects have recently been proposed to originate from a trace conditioning process, in which the individuals learn the temporal WS-IS relationship in a trial-by-trial manner. Research has shown that trace conditioning is maximal when the temporal interval between the conditioned and unconditioned stimulus is between 0.25 and 0.60 s. Consequently, one would predict that sequential effects occur especially within short FP contexts. However, this prediction is contradicted by Karlin [Karlin, L. (1959). Reaction time as a function of foreperiod duration and variability. Journal of Experimental Psychology, 58, 185-191] who did not observe the typical sequential effects with short FPs. To investigate temporal preparation for short FPs, three experiments were conducted, examining the sequential FP effect comparably for short and long FP-sets (Experiment 1), assessing the influence of catch trials (Experiment 2) and the case of a very dense FP-range (Experiment 3) on sequential FP effects. The results provide strong evidence for sequential effects within a short FP context and thus support the trace conditioning account of temporal preparation. 相似文献
16.
A complex sequence learning task was used to determine if the type of coding acquired through physical practice (PP), observation of the stimulus (Obs-S), or observation of stimulus and action (Obs-SA) differs between conditions and whether the type of observation influences subsequent learning of the task when physical practice was permitted. Participants in the Obs-S group were permitted to watch the sequentially illuminated stimuli on the screen. In the Obs-SA group participants could see both flexion-extension movements of the model's arm performing the sequence and the sequentially illuminated stimuli on the screen. Participants in the PP group actually performed the 16-element sequence with their dominant right arm. Delayed retention tests and two inter-manual transfer tests were completed following each of two acquisition sessions. First, the data indicated that learning the sequence structure, as revealed by response time per element, occurred similarly irrespective of the initial practice condition. Secondly, the movement sequence appeared to be coded in abstract visual-spatial coordinates resulting in effector-independent performance. Finally, observing the model's action and sequential stimuli allows participants to transfer the perceived aspects of the movement sequence into efficient coordination patterns when additional physical practice is permitted. 相似文献
17.
The metajudgment of motor responses refers to our ability to evaluate the accuracy of our own actions. Can humans metajudge the duration of their Reaction Times (RTs) to a light-flash and the accuracy of their reproduction of a reference time interval bounded by two light flashes (Anticipatory Response Time, ART)? A series of four distinct experiments shows that RT_Meta and ART_Metajudgments are possible but with accuracies about ×2.4 and ×3 poorer than the corresponding RT and ART ones. In order to reveal the origin of this drop in performance, we ask whether a visual feedback synchronous with subjects’ key-presses could improve performance. We show that overall the presence of a visual feedback does not significantly improve metajudgment accuracy although such a trend is noticeable in ART_Meta. We then compare these performances with the passive perceptual estimation of the played back (Pb) RT and ART time intervals when bounded by two (RT_Pb) and three (ART_Pb) light flashes. We show that RT_Meta and RT_Pb accuracies are close to equal, but that ART_Meta is about ×2 less accurate than ART_Pb which in turn is ×1.5 less accurate than ART. The latter observation fails however to reach statistical significance hence not sustaining proposals that active time estimation is more reliable than passive one. The whole dataset is accounted for by a clock-type model where duration estimation performance is limited by four noise sources (visual, clock-count, motor and proprioceptive + efference copy) plus one proper to ART_Meta task. It is proposed that the latter reflects the impossibility for the time-counting system to use the same time origin more than once. 相似文献
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19.
Information processing is impaired when two tasks are performed concurrently. The interference between the tasks is commonly attributed to structural bottlenecks or strategic scheduling of information processing. The present experiment investigated the effects of time pressure for the second of two responses on information processing in overlapping tasks by recording the lateralized readiness potential (LRP). Time pressure shortened the latency of the second response by diminishing the time devoted to motoric processing. In addition, task interference decreased under time pressure, which is probably due to the relatively early availability of the central bottleneck stage rather than to increased overlap of central stages. The LRP also provided direct evidence for an additional bottleneck following response selection, possibly due to supramodal refractoriness of response initiation. 相似文献
20.
Short-term memory for form-position associations was assessed using an object relocation task. Participants attempted to remember the positions of either three or five Japanese Kanji characters, presented on a computer monitor. Following a short blank interval, participants were presented with 2 alternative Kanji, only 1 of which was present in the initial stimulus, and the set of locations occupied in the initial stimulus. They attempted to select the correct item and relocate it back to its original position. The proportion of correct item selections showed effects of both articulatory suppression and memory load. In contrast, the conditional probability of location given a correct item selection showed an effect of load but no effect of suppression. These results are consistent with the proposal that access to visual memory is aided by verbal recoding, but that there is no verbal contribution to memory for the association between form and position. 相似文献