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1.
People make errors in their creative problem-solving efforts. The intent of this article was to assess whether error-management training would improve performance on creative problem-solving tasks. Undergraduates were asked to solve an educational leadership problem known to call for creative thought where problem solutions were scored for quality, originality, and elegance. Prior to beginning work on their problem solutions, participants were provided with training in 0 to 4 error-management strategies. It was found that error-management training was beneficial for talented people (as indicated by scores on the pretraining exercise) resulting in solutions of greater originality. The implications of these findings for improving performance on creative problem-solving tasks are discussed.  相似文献   

2.
Because people must organize information and combine or reorganize categories to produce creative solutions, there is reason to suspect that concepts play an important role in creative thought. Unfortunately, little is known about the kind of concepts that contribute to the success of people' s creative problem-solving efforts. Accordingly, 135 college students were presented with a series of novel, ill-defined problems in which they were asked to select a set of concepts they thought would help them solve these problems. These indices of concept preferences were then correlated with the quality and originality of the solutions obtained on a set of two creative problem-solving tasks. The use of concepts organized around long-term goals was positively related to indices of solution quality and originality. The implications of these findings for understanding the kind of concepts that contribute to creative thought are discussed.  相似文献   

3.
Time and people's perceptions of it have commonly been held to influence creative thought. One critical concern is the effect of temporal orientation, a focus on the past, present, or future, on creative thought. To address this issue, 197 undergraduates were asked to produce a solution to an educational creative problem-solving task. Solutions to this problem were scored for quality, originality, and elegance; preparatory activities were scored for effective execution of requisite creative problem-solving processes. Temporal orientation, time pressure, and framing were manipulated. It was found that temporal orientation, time pressure, and framing did not exert strong effects on solution quality, originality, and elegance. However, temporal orientation, time pressure, and framing exerted stronger, albeit different, effects on the effectiveness of process execution with time pressure contributing to effective execution of some processes, but not others. The implications of these findings for understanding the ways in which time influences creative thought are discussed.  相似文献   

4.
Many techniques have been used to train creative problem-solving skills. Although the available techniques have often proven to be effective, creative training often discounts the value of thinking about applications. In this study, 248 undergraduates were asked to develop advertising campaigns for a new high-energy soft drink. Solutions to this problem were evaluated for quality, originality, and elegance. Prior to preparing these advertising campaigns, participants were provided with training in strategies for thinking about the potential applications of creative problem-solutions. It was found that training people to think about the uses of ideas and preparation for idea implementation contributed to the acquisition of stronger mental models and production of advertising campaigns evidencing greater quality, originality, and elegance. The implications of these findings for creative though and creative education are discussed.  相似文献   

5.
In recent years, it has become apparent that knowledge is a critical component of creative thought. One form of knowledge that might be particularly important to creative thought relies on the mental models people employ to understand novel, ill-defined problems. In this study, undergraduates were given training in the use of causal relationships in applying mental models in creative problem-solving. A pre-post design was used to assess the effects of this training on mental models and creative problem-solving. It was found that causal analysis training resulted in the acquisition of better mental models (in terms of subjective and objective attributes) and better solutions (in terms of quality, originality, and elegance) to problems calling for creative thought among high-ability participants. The implications of these findings for understanding the role of mental models in creative problem-solving are discussed.  相似文献   

6.
The present study evaluated whether creativity training and interpersonal problem-solving training reflect equivalent or complementary skills in adults. A sample of 74 undergraduates received interpersonal problem-solving training, creativity training, neither, or both. Dependent variables included measures of problem-solving and creative performance, and problem-solving and creative style. The results suggested that creativity and interpersonal problem-solving represent complementary skills, in that each training program specifically affected performance only on related measures of performance. A combination of programs affected both abilities. Creativity training and interpersonal problem-solving training are popular psychoeducational interventions that developed in isolation from each other. Originally thought of as a mysterious process, the empirical analysis of the creative act can be traced to the work of Wallas (1926). Under the assumption that creativity is a desirable trait, a number of scales and training programs have been developed to measure and enhance creative skills. Creativity training has been used primarily in educational and industrial settings (e.g., Basadur, 1981). The principles of interpersonal problem-solving training have emerged more recently, in the work of Spivack and Shure (1974; Spivack, Platt, & Shure, 1976) and D'Zurilla (D'Zurilla & Goldfried, 1971; D'Zurilla & Nezu, 1982). These authors conceptualized interpersonal problem-solving training in the context of behavior therapy, and for this reason the literature on interpersonal problem-solving is more closely associated with therapeutic settings. Creativity and interpersonal problem-solving skills can be conceptually distinguished on the basis of their goals. Interpersonal problem-solving refers to one's skill in determining the means by which to achieve a specific end or overcome a specific problem. Creativity, on the other hand, need not be oriented towards achieving specific ends; it is associated with the capacity for thinking in new and different ways. Koestler (1964) has even argued that these two goals can be inimical, at least in adults, in that the ability to combine information in unique ways may be. hindered when the individual focuses his or her thinking on a specific problem. At the same time, there are clear similarities between the two domains of skills. Guilford (1977) noted that “creative thinking produces novel outcomes, and problem-solving involves producing a new response to a new situation, which is a novel outcome” (p. 161). Edwards and Sproull (1984) saw creativity training as a method for improving the quality of solutions to problems and increasing personal effectiveness. They considered problem-solving synonymous with creativity, since both training programs offer a variety of techniques to help identify useful solutions to problems. Similarly, Noller (1979) and others (e.g., Isaksen, Dorval, & Treffinger, 1994) have discussed the concept of creative problem solving, which attempts to integrate principles in the literature on creativity and on problem solving. Isaksen et al. conceptualized the process of creative problem solving as consisting of six steps which fall within three stages. The first stage involves understanding the problem, consisting of three steps: mess-finding, data-finding, and problem-finding. This is followed by the stage of generating ideas, involving the idea- finding step. Finally, there is planning for action, which involves solution-finding and acceptance-finding. The most important difference between the various creativity training models and the interpersonal problem-solving model lies in their emphasis. Creativity training models focus primarily on enhancing skill at generating solutions. The interpersonal problem-solving model places equal emphasis on the implementation and evaluation of potential solutions. Although many authors have suggested that participation in creativity training will have positive effects on social and interpersonal functioning (e.g., Parnes, 1987), only two studies have been conducted examining the relationship between the interpersonal problem-solving training model and creativity skills. Miller, Serafica, and Clark (1989) and Shondrick, Serafica, Clark, and Miller (1992) found that interpersonal problem-solving training for children also enhanced creativity skills, and that children's creative abilities appear to be predictive of their interpersonal problem-solving skills. The question of whether creativity and interpersonal problem-solving are equivalent, complementary, or even inimical has not been adequately addressed in the existing literature. For one thing, there are no studies examining the relationship between the two constructs in adults. This is an important question, given Koestler's (1964) conclusion that they are potentially inconsistent among adults. Second, there are no studies at all regarding the impact of creativity training on problem-solving skills in adults. The purpose of the present study was to evaluate whether creativity and interpersonal problem-solving skills can be distinguished in an adult sample.  相似文献   

7.
It is often assumed creative performance is error free. Even a cursory inspection of eminent, creative, individuals indicates errors permeate creative efforts. In the present effort, the impact of error management on creative problem-solving is examined. Undergraduates, 136 in all, were asked to work through 10 potential problem solutions where half the solutions evidenced errors and half did not. Participants were asked to identify potential errors, deliberate on these errors, and remediate, or fix, errors prior to providing solutions to a problem calling for creative thought. It was found the number of errors correctly identified, and the quality of error remediation was positively related to the quality, originality, and elegance of problem solutions. More extensive deliberation, however, was found to be especially important for the production of original problem solutions. The implications of these observations for understanding the importance of error management in creative problem-solving are discussed.  相似文献   

8.
To thrive in today's economy and the workforce of the future, individuals need creativity and problem-solving skills. Emotion skills have been increasingly discussed as well, with companies listing emotional intelligence as one of the top skills needed for professional success. The present paper describes a course designed to teach professional adults two sets of creativity skills (problem finding and idea generation) and two sets of emotional intelligence skills (using emotions to facilitate thinking and understanding emotions) using visual art as a medium. The course consisted of eight, 60-min sessions in which professional adults participated in art observation and art engagement activities. Fifty-six professional adults completed measures of creative abilities and emotional intelligence skills in a pretest, posttest, and 2-month follow-up design. Participants who engaged in the course showed significant gains in the originality of their ideas on divergent thinking and problem construction tasks, as well as their self-reported creative behavior compared with controls. No significant changes in emotion understanding were detected. We discuss the course's distinct value to creativity and emotion skills training research.  相似文献   

9.
Although scholars have identified many variables that contribute to creative problem-solving, less attention has been given to variables that might lead to failure in creative problem-solving. One set of variables that might lead to poor performance in creative problem-solving efforts may be found in various decision biases. In this study, the impact of simple and complex decision biases on the production of original, high-quality, and elegant solutions to a creative problem-solving task was examined in a sample of 227 undergraduates attending a large southwestern university. In addition, the value of forecasting instruction as a technique for reducing these decision biases was examined. It was found that both simple and complex decisions biases resulted in problem solutions of lower originality, quality, and elegance. Training in viable forecasting strategies resulted in the production of higher quality problem solutions. The implications of these findings for improving creative problem-solving performance are discussed.  相似文献   

10.
《创造力研究杂志》2013,25(3):187-197
Problem construction has been determined to be an important process contributing to creative problem solving. The purpose of this study was to investigate whether problem construction plays a role in how individuals interpret ambiguous, ill-defined problems in a way that fits with their personality. We also hypothesized that solution quality and originality would be related not only to problem construction ability but also to the degree to which the solution fits the personality of the individual. Students who participated in this study (N = 195) were asked to complete measures to identify personality types, a measure of problem construction ability, and a problem-solving exercise. Solutions were rated for fit of the solution to the personality, quality, and originality. Results suggest that problem construction ability is positively related to the fit of the solution to the personality type, and that solution quality and originality are related to both problem construction and solution fit. Implications of the role of problem construction in solving everyday problems are discussed.  相似文献   

11.
Creative work occurs on novel, ill‐defined tasks. By virtue of their ambiguity and complexity, however, creative tasks allow the situation to be construed in a number of ways. Accordingly, one might argue that beliefs, as interpretive structures, would be related to performance on creative problem‐solving tasks. To test this proposition, a battery of measures was developed to assess people's beliefs. Subsequently, 195 undergraduates were asked to work on three creative problem‐solving tasks. When quality and originality ratings, reflecting performance on the creative problem‐solving tasks, were regressed on the beliefs, multiple correlations in the low .40s were obtained. It was found that beliefs consistent with the nature of the task were those most likely to be related to performance. The implications of these findings are discussed with respect to the role of beliefs in shaping people's creative problem‐solving activities.  相似文献   

12.
Traditional assessments of divergent production have employed standard time press conditions of three minutes for measures of fluency, flexibility, and originality. Recent studies have provided evidence that the traditional time press condition may impede both fluency and quality of responses and that differences in divergent production responses have been found under a variety of creative prompting conditions. The purpose of the present study was to examine the effects of three time press and three creative prompt conditions on early vs. later trial originality scores for three divergent production stimuli. The participants were 91 undergraduate students enrolled in Educational Psychology courses who were randomly assigned to one of six experimental groups. The six groups were counterbalanced across the three vignette tasks in time press requirements and creative prompting. Aggregate differences were found in which there was a higher frequency of originality scores for the latter portions of trials as compared with the early portion of trials for all time press and prompting conditions.  相似文献   

13.
Ample correlational research shows that leader support for creativity is related to subordinate creativity, yet research examining the causality of this relationship experimentally is scant. Furthermore, most studies that demonstrate support for this relationship have used relatively subjective creativity measures that do not tap as effectively into the creative problem-solving process. Thus, we experimentally examined whether leader support for creativity affects subordinate creative problem-solving performance. We also examined whether this relationship depends on leader gender. We used experimental vignette methodology and a sample of 247 working adults to test these relationships. We found that high (vs. low) leader support for creativity resulted in a significantly higher number of ideas generated. Additionally, posthoc analyses showed that high (vs. low) leader support for creativity resulted in a significantly higher number of original ideas and higher number of quality ideas generated. We also found that when the leader was a woman (vs. man), average originality of ideas was significantly higher. We found no significant interactive effects of leader support for creativity and leader gender. We discuss how this study further elucidates our understanding of leader support for creativity, as well as avenues for future creativity research involving leader gender.  相似文献   

14.
Although people attempt many creative problem solutions, in general, most creative problem-solving efforts, at least real-world efforts, fail. In the present effort, we examine the reasons creative problem-solving efforts typically fail. We argue that creative problem-solving efforts fail, in part, due to the fundamental nature of the kinds of problems that call for creative thought. However, the nature of people's creative problem-solving skills and the context in which they attempt to develop and implement creative problem solutions also results in failed attempts to solve creative problems. Based on these observations, we discuss how one might seek to develop people to encourage more success in creative problem-solving efforts.  相似文献   

15.
Previous research has suggested that personal need for structure (PNS) is negatively related to creative performance. In this article, it is argued that this relation, in fact, depends on another personality variable: personal fear of invalidity (PFI). When PFI is high, PNS should indeed be negatively associated with creativity. However, PNS should be positively associated with creativity when PFI is low, because this combination enables people to take a structured approach to creative tasks and this can be helpful to overcome their reliance on conventional and accessible task strategies. In four studies, this hypothesis is tested using different measures of creative performance. The expected interaction effect is found for measures of ideational fluency and measures of originality but not for measures of flexibility. Moreover, it is shown that the interaction effect between PNS and PFI is mediated by perseverance within thought categories.  相似文献   

16.
Prior studies have indicated that multiple knowledge structures, schema, associations, and cases, are involved in creative thought. Few studies, however, have examined how these different knowledge structures operate together in idea generation and creative problem-solving. Accordingly, in the present study 247 undergraduates were asked to generate ideas relevant to a social innovation problem and then provide a potential solution to the problem. A training manipulation was used to encourage application of schematic, associational, or case-based knowledge either alone or in combination. It was found that prompting use of a single knowledge structure, specifically schema or associational knowledge, resulted in the production of more high quality ideas. However, prompting use of multiple knowledge structures, specifically combining either schema or associations with cases, resulted in the production of higher quality and more original problem-solutions. The implications of these findings for understanding the role of different knowledge structures in creative thought are discussed.  相似文献   

17.
An emerging area of research is how one's mindset regarding the fixedness and malleability of creative ability relates to creative performance. Malleable creative mindsets tend to be positively related to creativity while fixed mindsets often show a negative association. Similarly, creative self‐efficacy, or one's beliefs that they have the capacity to be creative, is also related to creative performance and creative mindsets. While previous studies tested the direct relationship between mindsets and creativity, this study tested creative self‐efficacy in this relationship. A total of 152 students from a Midwestern university participated in the study. They were provided with measures of creative self‐efficacy, creative mindsets, and creative problem‐solving. Solutions were assessed in terms of quality and originality. Results indicated that both malleable creative mindsets and creative self‐efficacy were positively related to solution quality and originality while fixed creative mindsets were negatively related. Mediation analysis using Preacher and Hayes' (2004) bootstrapping macro showed that creative self‐efficacy mediated the relationship between malleable mindsets and quality and originality as well as the relationship between fixed mindsets and quality and originality. This research advances the study of creativity by demonstrating that creative self‐efficacy is an important mechanism through which creative mindsets relate to creative performance.  相似文献   

18.
Effects of explicit instructions, metacognition, and intrinsic motivation on creative homework performance were examined in 303 Chinese 10th-grade students. Models that represent hypothesized relations among these constructs and trait covariates were tested using structural equation modelling. Explicit instructions geared to originality were positively related to originality of homework, but not to fluency/flexibility of homework. Participants with high intrinsic motivation for creative work scored higher on originality as well as fluency/flexibility of homework, whereas intrinsic motivation for challenging work had an inverse effect on creative homework. Theoretical claims on the relation between explicit instructions and metacognitive activities and between the latter and creative performance were not supported by this study. The degree of explicitness of instructions and the nature of the tasks were discussed in relation to the findings on the effect of explicit instructions. Further, the difference of creative process involved in the production of original versus fluent/flexible creative performance and the difference in the two types of intrinsic motivation and their effects on creative performance were discussed based on various studies including brain activities. Implications of the findings for the Chinese education system were discussed.  相似文献   

19.
Students of creativity have long been interested in the relationship between creativity and deviant behaviors such as criminality, mental disease, and unethical behavior. In the present study we wished to examine the relationship between creative thinking skills and ethical decision-making among scientists. Accordingly, 258 doctoral students in the health, biological, and social sciences were asked to complete a measure of creative processing skills (e.g., problem definition, conceptual combination, idea generation) and a measure of ethical decision-making examining four domains, data management, study conduct, professional practices, and business practices. It was found that ethical decision-making in all four of these areas was related to creative problem-solving processes with late cycle processes (e.g., idea generation and solution monitoring) proving particularly important. The implications of these findings for understanding the relationship between creative and deviant thought are discussed.  相似文献   

20.
Students of creativity have long been interested in the relationship between creativity and deviant behaviors such as criminality, mental disease, and unethical behavior. In this study we wished to examine the relationship between creative thinking skills and ethical decision-making among scientists. Accordingly, 258 doctoral students in the health, biological, and social sciences were asked to complete a measure of creative processing skills (e.g., problem definition, conceptual combination, idea generation) and a measure of ethical decision-making examining four domains: data management, study conduct, professional practices, and business practices. It was found that ethical decision-making in all four of these areas was related to creative problem-solving processes with late-cycle processes (e.g., idea generation and solution monitoring) proving particularly important. The implications of these findings for understanding the relationship between creative and deviant thought are discussed.  相似文献   

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