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1.
In three experiments, we investigated whether the amount of category overlap constrains the decision strategies used in category learning, and whether such constraints depend on the type of category structures used. Experiments 1 and 2 used a category-learning task requiring perceptual integration of information from multiple dimensions (an information-integration task) and Experiment 3 used a task requiring the application of an explicit strategy (a rule-based task). In the information-integration task, participants used perceptual-integration strategies at moderate levels of category overlap, but explicit strategies at extreme levels of overlap--even when such strategies were suboptimal. In contrast, in the rule-based task, participants used explicit strategies, regardless of the level of category overlap. These data are consistent with a multiple systems view of category learning, and suggest that categorization strategy depends on the type of task that is used, and on the degree to which each stimulus is probabilistically associated with the contrasting categories.  相似文献   

2.
3.
Women are more likely to employ landmark-based strategies when navigating, and they are superior at employing this type of strategy. The cause of this sexually dimorphic behaviour is unknown. Seventy-nine undergraduates performed a matrix navigation task wherein the symbols within the matrix were highly nameable. Participants were either given landmark-based or Euclidean-based instructions for navigation within the matrix. During navigation, participants were subjected to either articulatory or spatial interference. The articulatory interference selectively impaired women's ability to navigate correctly, regardless of the type of instruction. The performance of the men was not affected differentially by the two types of interference. When given a test of symbol recognition following the navigation task, women recognized more of the symbols employed in the task. Collectively, this result suggests that women rely on linguistic information more than men do when navigating, regardless of the type of instruction.  相似文献   

4.
The existence of individual differences in motor learning capability is well known but the behaviors or strategies that contribute to this variability have been vastly understudied. What performance characteristics distinguish an expert level performer from individuals who experience little to no success, those labeled non-learners? We designed a rule-based visuomotor task which requires identification (discovery) and then exploitation of specific explicit and implicit task components that requires a specific movement pattern, the task rule, for goal achievement. When participants first attempt the task, they are informed about the goal, but are naïve to the task rule. Therefore, the purpose of this experiment is to determine how acquisition of both implicit and explicit task components, the inherent elements of the task rule, reveals differing strategies associated with performance and task success. We test the hypothesis that an examination of performance will reveal sub-groups with varying levels of success. Further, for each subgroup, we expect to find a unique relationship between visual Time-in-Target feedback (a measure of success) and subsequent updating of each task component. Out of 32 non-disabled adults, we identified three distinct sub-groups: (Low Performer/Non-Learner (LP, N = 9), Moderate Performer (MP, N = 12) and High Performer (HP, N = 11)). A quantitative analysis of behavioral patterns reveals three findings: First, the LP sub-group demonstrated significantly lower task success which was associated with difficulty identifying the explicit component of the task. Second, the HP sub-group acquired the two task components in parallel over practice. Third, when both explicit and implicit component performance is plotted across sub-groups, a task component continuum emerges that seamlessly progresses from low to moderate to high performer groups. An exploratory analysis reveals that self-reported level of prior lifetime accumulation of video game and physical activity experience is a significant predictor of individual task performance (R2 = 0.50). In summary, what appears to be a key distinction between varying levels of human rule-based motor learning is the process by which feedback is used to update performance of inherent elements of the task rule. Evidence of a performance continuum and limited prior experience suggests that Low Performer/Non-Learners are generally inexperienced with these kinds of tasks, although the role of genetics and other innate learning capabilities in visuomotor learning is still largely unknown. These findings provoke new research directions toward probing the differential performance strategies associated with expertise and the development of interventions aimed to convert non-learners into learners.  相似文献   

5.
The effect of a working-memory-demanding dual task on perceptual category learning was investigated. In Experiment 1, participants learned unidimensional rule-based or information integration category structures. In Experiment 2, participants learned a conjunctive rule-based category structure. In Experiment 1, unidimensional rule-based category learning was disrupted more by the dual working memory task than was information integration category learning. In addition, rule-based category learning differed qualitatively from information integration category learning in yielding a bimodal, rather than a normal, distribution of scores. Experiment 2 showed that rule-based learning can be disrupted by a dual working memory task even when both dimensions are relevant for optimal categorization. The results support the notion of at least two systems of category learning a hypothesis-testing system that seeks verbalizable rules and relies on working memory and selective attention, and an implicit system that is procedural-learning based and is essentially automatic.  相似文献   

6.
Warning signals enhance psychomotor performance by optimising preparation for the arrival of an event. Recent evidence, however, suggests that a warning signal can also disrupt attentional preparation by interfering with the process of preparing. It was hypothesised that a warning signal consisting of a change to the task-relevant items (array onset) may be more effective than a traditional warning signal consisting of the arrival, or removal, of a bar-cue which is independent of the task array. In three experiments array onset was a more effective warning signal than the bar-cue because reaction times were significantly faster without an increase in errors. In addition, an auditory warning signal resulted in faster reaction time than the bar-cue but in performance equivalent to that with an onset warning signal. Thus, the superiority of an auditory warning signal, reported by Davis and Green, was not found, when the interference of the visual warning signal with preparation was reduced. These results suggest that a visual warning signal consisting of a change to the stimulus array is more effective than an event independent from the stimulus array.  相似文献   

7.
本研究采用经典类比任务,考察了3~5岁幼儿在主题-规则冲突条件下类比推理发展的水平与特点.结果表明:(1)在无主题联想条件下,幼儿的单维类比推理在3~4岁迅速发展,4~5岁发展较为平缓,而双维类比推理在3~5岁仍处于较低水平.(2)在主题—规则冲突条件下,幼儿在单维类比推理中表现出一定的主题联想优势反应;幼儿在双维类比推理中表现出较强的主题联想优势反应,年龄特点为:3岁幼儿有较强的主题联想优势反应,4岁幼儿的主题联想优势反应明显下降,而5岁幼儿又表现出较强的主题联想优势反应.  相似文献   

8.
Research has shown that seeing another person (i.e., a model) perform at a certain level can influence the goal choice and performance of an observer. This study extended these findings by examining the model's effects on two potential explanatory mediators: expectations of reaching different performance levels and valence at those levels. The moderating effects of observer task experience and self‐esteem were also examined. In a repeated measures design, results showed that model performance influenced observers' goals, task performance, expectancies, and valence ratings. Path analyses indicated that expectancies mediated observational effects on goal choice. Results also indicated significant Model x Trial interactions, with a diminishing effect of model influence as personal experience developed. Results are discussed in terms of mediating effects of expectancies and valences on model influences on goal choice as well as the different weights given to social and personal information.  相似文献   

9.
Szalma JL  Teo GW 《Acta psychologica》2012,139(3):471-485
The goal for this study was to test assertions of the dynamic adaptability theory of stress, which proposes two fundamental task dimensions, information rate (temporal properties of a task) and information structure (spatial properties of a task). The theory predicts adaptive stability across stress magnitudes, with progressive and precipitous changes in adaptive response manifesting first as increases in perceived workload and stress and then as performance failure. Information structure was manipulated by varying the number of displays to be monitored (1, 2, 4 or 8 displays). Information rate was manipulated by varying stimulus presentation rate (8, 12, 16, or 20 events/min). A signal detection task was used in which critical signals were pairs of digits that differed by 0 or 1. Performance accuracy declined and workload and stress increased as a function of increased task demand, with a precipitous decline in accuracy at the highest demand levels. However, the form of performance change as well as the pattern of relationships between speed and accuracy and between performance and workload/stress indicates that some aspects of the theory need revision. Implications of the results for the theory and for future research are discussed.  相似文献   

10.
Implementation intentions are said to transfer control over goal‐directed behavior to situational cues, thereby automating initiation of the behavior ( Gollwitzer, 1999 ). Alternatively, implementation intentions may be effective because they create commitment to the intended behavior. In an empirical study, implementation intentions regarding a simple task (rating TV newscasts) varied in their specificity. In addition, explicit commitment to the task was manipulated, and chronic conscientiousness was assessed. Consistent with the commitment hypothesis, general and specific implementation intentions were equally effective in raising level of task performance, and they were no more effective than asking for an explicit commitment to carry out the task. Also, individuals high in conscientiousness were more likely than individuals low on this trait to enact their intentions.  相似文献   

11.
A significant body of research has documented two achievement goal orientations that individuals can adopt prior to performing a particular task. These orientations have typically been referred to as “task-oriented” or “ego-oriented,” each of which has different implications for task performance and related perceptions. The majority of this research has considered individuals either task- or ego-oriented. There is initial evidence, however, that the two goal orientations may be independent and, therefore, that they may interact to predict various outcomes. The central finding of this study was that task- and ego-orientations did interact to influence task satisfaction and performance. Specifically, high task satisfaction was reported by individuals who had at least a moderately high degree of task orientation irrespective of the level of ego orientation. Alternatively, the most effective performance was observed for individuals who had a dominant achievement goal orientation, regardless of whether it was a task- or ego-orientation. The implications of these findings are discussed.  相似文献   

12.
Information maintained in visual working memory (VWM) can be strategically weighted according to its task-relevance. This is typically studied by presenting cues during the maintenance interval, but under natural conditions, the importance of certain aspects of our visual environment is mostly determined by intended actions. We investigated whether representations in VWM are also weighted with respect to their potential action relevance. In a combined memory and movement task, participants memorized a number of items and performed a pointing movement during the maintenance interval. The test item in the memory task was subsequently presented either at the movement goal or at another location. We found that performance was better for test items presented at a location that corresponded to the movement goal than for test items presented at action-irrelevant locations. This effect was sensitive to the number of maintained items, suggesting that preferential maintenance of action relevant information becomes particularly important when the demand on VWM is high. We argue that weighting according to action relevance is mediated by the deployment of spatial attention to action goals, with representations spatially corresponding to the action goal benefitting from this attentional engagement. Performance was also better at locations next to the action goal than at locations farther away, indicating an attentional gradient spreading out from the action goal. We conclude that our actions continue to influence visual processing at the mnemonic level, ensuring preferential maintenance of information that is relevant for current behavioral goals.  相似文献   

13.
Contradictory recommendations persist on how leaders best communicate goals to followers. Whereas scholars of visionary leadership recommend emphasizing the desirability of preferred end‐states, scholars of goal setting argue that the perceived feasibility of a goal determines motivation. This paper proposes and tests a synthesis based on construal level theory. Under relatively high (i.e., abstract) levels of construal, such as when leader–follower distance is relatively large, leader appeals that emphasize desirability (i.e., desirable appeals) are more likely to be effective than appeals that emphasize feasibility (i.e., feasible appeals). Under relatively low (i.e., concrete) levels of construal, such as when leader–follower distance is relatively small, feasible appeals are more likely to be effective. Two experimental studies in two different countries provide support for our predictions.  相似文献   

14.
Researchers have argued that an implicit procedural-learning system underlies performance for information integration category structures, whereas a separate explicit system underlies performance for rule-based categories. One source of evidence is a dissociation in which procedural interference harms performance in information integration structures, but not in rule-based ones. The present research provides evidence that some form of overall difficulty or category complexity lies at the root of the dissociation. The authors report studies in which procedural interference is observed for even simple rule-based structures under more sensitive testing conditions. Furthermore, the magnitude of the interference is large when the nature of the rule is made more complex. By contrast, the magnitude of interference is greatly reduced for an information integration structure that is cognitively simple. These results challenge the view that a procedural-learning system mediates performance on information integration categories, but not on rule-based ones.  相似文献   

15.
Two experiments were conducted that examined information integration and rule-based category learning, using stimuli that contained auditory and visual information. The results suggest that it is easier to perceptually integrate information within these sensory modalities than across modalities. Conversely, it is easier to perform a disjunctive rule-based task when information comes from different sensory modalities, rather than from the same modality. Quantitative model-based analyses suggested that the information integration deficit for across-modality stimulus dimensions was due to an increase in the use of hypothesis-testing strategies to solve the task and to an increase in random responding. The modeling also suggested that the across-modality advantage for disjunctive, rule-based category learning was due to a greater reliance on disjunctive hypothesis-testing strategies, as opposed to unidimensional hypothesis-testing strategies and random responding.  相似文献   

16.
The authors examined the influence of introducing variability at two different levels in the learning of a striking task. Variability at the task goal level was introduced by changing target location, whereas variability at the execution redundancy level was introduced by using an intermediate target that constrained participants to use different paths from trial to trial to strike the same target. After practice, participants were transferred to 2 test conditions: (a) a fixed-target test, where the position of the target was unchanged; and (b) a variable-target test, where the position of the target was varied from trial to trial. The results from the manipulation at the task goal level were consistent with predictions from the specificity of practice hypothesis. In both the fixed- and variable-target tests, the best performance was achieved by the group that had practiced in the condition matching the test condition. At the execution-redundancy level, practicing multiple solutions to achieve the task goal did not improve performance in either the fixed- or variable-target tests. These results show that introducing variability at the task goal and execution redundancy levels has different effects on learning and generalization and that practice schedules that constrain the participant to use redundant solutions may not facilitate learning.  相似文献   

17.
As it has been demonstrated that subliminal advertising can affect consumers' decisions – if the ad is goal relevant – the question rises whether consumers are able to shield themselves from subliminal influences. In the present research it was examined whether warning people of the presence of subliminal ads could decrease subliminal advertising effects. In Study 1, it was demonstrated that warning people of subliminal ads indeed diminished priming effects on consumer choice, whereas subliminal advertising effects were replicated for people who were not warned (i.e., people for whom the primed brand was goal relevant were more likely to select it when primed). Study 2 extended these findings, revealing that both participants warned before and after the priming manipulation were less influenced by subliminal brand primes than controls. This suggests that the warning does not decrease participants' sensitivity to the prime, but instead affects the influence of the prime at the behavioral level. Several explanations and implications are discussed.  相似文献   

18.
According to an influential multiple-systems model of category learning, an implicit procedural system governs the learning of information-integration category structures, whereas a rule-based system governs the learning of explicit rule-based categories. Support for this idea has come in part from demonstrations that motor interference, in the form of inconsistent mapping between response location and category labels, results in observed deficits, but only for learning information-integration category structures. In this article, we argue that this response location manipulation results in a potentially more cognitively complex task in which the feedback is difficult to interpret. In one experiment, we attempted to attenuate the cognitive complexity by providing more information in the feedback, and demonstrated that this eliminates the observed performance deficit for information-integration category structures. In a second experiment, we demonstrated similar interference of the inconsistent mapping manipulation in a rule-based category structure. We claim that task complexity, and not separate systems, might be the source of the original dissociation between performance on rule-based and information-integration tasks.  相似文献   

19.
This research examined how performance feedback moderates the effects of individuals' achievement goals on information exchange when carrying out a novel and complex task. Experiment 1 demonstrated that mastery goal individuals who received positive performance feedback gave less modified information about their task performance to their exchange partner relative to both mastery goal individuals who received negative feedback and performance goal individuals (who received either negative or positive feedback). In Experiment 2, we found that relative to performance goals, mastery goals led to a stronger reciprocity orientation and a weaker exploitation orientation. Also, mastery goal individuals provided information of higher quality than performance goal individuals, thereby explaining the observed findings in Experiment 1.  相似文献   

20.
《Acta psychologica》1986,62(1):59-88
This study investigates information processing elicited by precuing a subset of alternatives in a choice reaction task. The aim was to study the influence of some task variables on the effectiveness of precuing, in order to determine the locus of differential precuing effects, in either central decisional processing or in motor programming. Partial advance information (PAI) was given 300 msec in advance of the action signal and it indicated the subset from which the action signal would be chosen. Thus, precuing reduced the number of alternatives. The resulting decrease of reaction time (RT) was assessed under various levels of SR compatibility, response specificity and cue compatibility. Cue compatibility refers to the naturalness of the (spatial) relation between the cue signals and the stimulus-response pairs. This study shows that (a) precuing effectiveness is strongly affected by cue compatibility, and (b) cue compatibility should be viewed as a twofold concept: it refers to the naturalness of the relation of the cue signal, either with action signals or with responses.Experiment 1 compared a naming and a pointing task. Although in both tasks the cue signal was compatible with the cued action signals, the naming task had a lower level of SR compatibility and also a lower level of compatibility between the cue signal and responses. Precuing was highly effective when pointing towards the action signal, but hardly effective when naming ordinal positions. Experiments 2–4, using only a pointing task, showed a decrease of the precuing effect with a decrease of either type of cue compatibility, although cue compatibility with action signals was the strongest factor. Low SR compatibility further decreased the size of the precuing effect caused by low compatibility between cue and action signals. Differential precuing effects did not result from differences in response specificity (i.e., the lack of similarity among the cued responses). It is concluded that precuing and both types of cue compatibility affect the stage of response decision, while no evidence was found for effects on motor programming. Implications are discussed for movement precuing studies that rely on differential precuing effects to discover properties of motor programming.  相似文献   

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