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1.
Two experimental conditions (giving a rationale vs no-rationale for “unfair” rewards) were compared under an implicit reward paradigm in which “target” subjects received rewards directly and contingently for improvements on a simple motor skills task while “peer” subjects who were also performing the same task received no rewards. Data showed that there were significant reinforcement effects on the behavior of both target and peer subjects during the implicit reward situation when no rationale was given for the “unfair” application of rewards. However, when a rationale was given for the non-reward of the peer subjects, neither target nor peer subjects showed significant increases in responses from baseline. Implications for group reinforcement practices are discussed.  相似文献   

2.
Typical assessments of temporal discounting involve presenting choices between hypothetical monetary outcomes. Participants choose between smaller immediate rewards and larger delayed rewards to determine how the passage of time affects the subjective value of reinforcement. Few studies, however, have compared such discounting to actual manipulations of reward delay. The present study examined the predictive validity of a temporal discounting procedure developed for use with children. Forty-six sixth-grade students completed a brief discounting assessment and were then exposed to a classwide intervention that involved both immediate and delayed reinforcement in a multiple baseline design across classrooms. The parameters derived from two hyperbolic models of discounting correlated significantly with actual on-task behavior under conditions of immediate and delayed exchange. Implications of temporal discounting assessments for behavioral assessment and treatment are discussed.  相似文献   

3.
Relative outcomes in social commerce with peers are potent determinants of cognitions and behavior in young children. Although there has been considerable attention given to the behavioral consequences of social comparisons following the receipt of rewards, there has been less concern with cognitive or affective consequences. Additionally, little is known about the accrued effects of multiple social comparison experiences that may be consistent or inconsistent with one another. In the present study, young children received a constant level of reward but the amount they saw a peer receive was varied. There were two sequences of reward distribution, and in a given sequence children received either the same number of rewards as the peer (=), more (+), or fewer (?). In a 3 × 3 factorial design all possible combinations occurred. A negative inequality in reward distribution, no matter where it fell in a sequence, made children sad and inclined children to distribute fewer rewards to peers. When a sequence contained an initial experience of positive inequality, children decreased subsequent levels of self-reward. Experiencing a comparison that revealed a negative inequality in reward distribution also disrupted children's accuracy in appraising the overall distribution of rewards: even when an initial negative inequality was completely offset by an equivalent experience of positive inequality, children inaccurately concluded that they had received fewer rewards than their peers.  相似文献   

4.
A field experiment was conducted with preschool children to test the effect of rewards on a familiar, spontaneous play activity, in conditions as close as possible to the children's natural school context, and to examine the role of familiarity of the person who administered rewards. In three experimental conditions, children were rewarded either by their own teacher or by an unknown adult for playing with toys at the school playground and stayed with either the teacher or the unknown adult in the remaining part of reward sessions. Spontaneous play was significantly reduced by the reward relative to baseline levels and recovered after a 3-wk. interval. However, no difference due to familiarity/unfamiliarity of reward agent could be found. Results, discussed in terms of an incentive contrast hypothesis, attest to the generality and external validity of the undermining effects of rewards.  相似文献   

5.
This experiment was designed to investigate the effects of continuous, partial, and noncontingent schedules of reward, as well as the withdrawal of rewards, on the performance of hyperactive and normal control children on a delayed reaction time task. Although noncontingent reward resulted in faster reaction times for control subjects, performance of hyperactives deteriorated under noncontingent reward and improved when it was withdrawn. Also, reaction times of controls during extinction remained superior to baseline, whereas performance of hyperactives returned to baseline level. It was suggested that these and other findings reviewed point to an unusual sensitivity to rewards in hyperactive children.  相似文献   

6.
This study used a multielement baseline design to analyze the effects of token rewards delivered contingent upon completion of math problems by 2 middle-school boys. Time spent on math and number of work pages completed increased (with high accuracy) during reward conditions and were maintained during fading and withdrawal. At follow-up, time spent and work pages completed remained well above baseline for 1 boy and fell below for the other, while accuracy remained high and ratings of liking math were the highest possible for both boys. Overall, the results are inconsistent with warnings about use of token rewards to motivate children.  相似文献   

7.
Parents commonly use rewards to encourage children to eat healthfully, but this practice remains controversial because rewards are suspected of undermining children's intrinsic motivation. A cluster-randomized trial examined children's acceptance of a disliked vegetable over 12 daily taste exposures. These exposures were paired with a tangible reward, a social reward, or no reward, and the findings were compared with the results from a no-treatment control condition. Liking and intake of the vegetable were assessed in a free-choice consumption task at preintervention, postintervention, 1 month after intervention, and 3 months after intervention. Liking increased more in the three intervention conditions than in the control condition, and there were no significant differences between the intervention conditions. These effects were maintained at follow-up. Children in both reward conditions increased consumption, and these effects were maintained for 3 months; however, the effects of exposure with no reward became nonsignificant by 3 months. These results indicate that external rewards do not necessarily produce negative effects and may be useful in promoting healthful eating.  相似文献   

8.
To determine whether the distraction effect associated with material rewards in discrimination learning can account for the superior performance of reward groups in probability learning, the performance of 144 school children (preschool, second, and fifth grades) on a two-choice successive discrimination task was compared under three reinforcement conditions (material reward, marker, and knowledge of results). The two events in the task had different frequencies of occurrence, as in probability learning, yet they appeared in a constant order to make 100% payoff possible. The subjects in the reward and marker groups learned the task more slowly, and the nonlearners among them used stereotyped alternation patterns to a greater degree than subjects in the knowledge-of-results condition. These findings suggest that a distracting effect of material reward is present in probability learning and may explain the superior performance of reward groups typically found in probability learning studies.  相似文献   

9.
Inhibitory control allows for the regulation of thought and action and interacts with motivational variables, such as reward, to modify behavior adaptively as environments change. The authors examined the effects of reward on two distinct forms of inhibitory control, cancellation and restraint. Typically developing children and adolescents completed 2 versions of the stop signal task (cancellation and restraint) under 3 reward conditions (neutral, low reward, and high reward), where rewards were earned for successful inhibitory control. Rewards improved both cancellation and restraint inhibition, with similar effects of reward on each form of inhibitory control. Rewards did not alter the speed of response execution in either task, suggesting that rewards specifically altered inhibition processes without influencing processes related to response execution. Adolescents were faster and less variable than children when executing and inhibiting their responses. There were similar developmental effects of reward on the speed of inhibitory control, but group differences were found in terms of accuracy of inhibition in the restraint task. These results clarify how reward modulates two different forms of regulatory behavior in children and adolescents.  相似文献   

10.
The primary purpose of the present investigation was to examine vicarious reinforcement processes in children. More specifically, the effects on one child of observing another same-sex child receive direct reinforcement were explored across three different age levels. Subjects were 216 children, randomly assigned to experimental or control conditions. For the control condition, neither child in the same-sex, same-age dyad received reinforcement for performance on the experimental task. For the experimental condition, one child in each dyad received direct social reinforcement for performance, while the other child received no social reinforcement for similar performance. Although children who observed other children receive direct social reinforcement initially increased performance (as predicted by vicarious reinforcement hypotheses), their performance soon decreased and was characterized by verbal and nonverbal responses which appeared to interfere with task performance (e.g., “Hey, I can do them too”, “Look at mine”, “There's no use in trying”). It appeared as if these observing children were being punished for their performance. Such effects were more pronounced for older than younger children; however, they were observed equally in boys and girls. Results were discussed in terms of vicarious reinforcement and “implicit punishment” hypotheses. Implications for applied settings were also addressed.  相似文献   

11.
ABSTRACT

We aimed to longitudinally examine how symbolic distancing affects preschool children’s delay tolerance in a delay choice task. We presented children with choices between a smaller immediate reward and a larger delayed reward in conditions with either symbolic stimuli or edible rewards. Overall, symbolic distancing modulated children’s delay tolerance. In particular, whereas in the first phase (T1: 3- and 4-year-olds) children presented with edible rewards chose the larger option more often than children presented with symbolic stimuli, in the second phase (T2: 5- and 6-year-olds), there was no significant difference between children presented with symbolic stimuli and those presented with edible rewards. These results are discussed by examining how children’s delay tolerance changes during the development and comparing children to adult humans in a similar task.  相似文献   

12.
This study provides evidence that personality traits associated with responsiveness to conscious reward cues also influence responsiveness to unconscious reward cues. Participants with low and high levels of Novelty Seeking (NS) performed updating tasks in which they could either gain 1 euro or 5 cents. Gains were presented either supraliminally or subliminally at the beginning of each trial. Results showed that low NS participants performed better in the high-reward than in the low-reward condition, whereas high NS participants' performance did not differ between reward conditions. Interestingly, we found that low NS participants performed significantly better when rewards were presented unconsciously, whereas high NS participants' performance did not differ whether reward cues were presented subliminally or supraliminally. Our findings highlight the necessity of taking personality into account in unconscious cognition research. They also suggest that individual differences might determine whether implicit and explicit motives have similar or complementary influences.  相似文献   

13.
In choosing between small, immediate and large, delayed reward, an organism behaves impulsively if it chooses the small reward and shows impulse control if it chooses the large reward. Work with nonhumans suggests that impulsivity and impulse control may be derived from gradients of delayed reinforcement. A model developed by Ainslie and by Rachlin suggests that preference for the rewards should be a function of when the choice is made: small reward with no delay may be preferred to large reward with delay X, but adding delay T to both alternatives should shift preference to the large reward. Three experiments investigated this preference reversal in humans, using termination of 90 dba white noise as the reinforcing event. Experiment 1 showed that under some instructional conditions 90-sec noise off with no delay was preferred over 120-sec noise off after a 60-sec delay, but that preference shifted to the large reward when a 15-sec delay (T) was added to both alternatives. Experiment 2 replicated this preference reversal under two conditions of large, delayed reward, and with three rather than two values of T. Experiment 3 confirmed this effect of T and showed that some humans committed themselves to the large reward when commitment could be made some time before presentation of the reward alternatives. These data support the Ainslie-Rachlin model and extend it to human choice behavior.  相似文献   

14.
The development of adaptive choice in a self-control paradigm   总被引:2,自引:2,他引:0  
Sixteen girls (ages 4, 6, 9, and 12) performed on concurrent-chain schedules of reinforcement. The initial links were variable-interval 10-s schedules, and the terminal links offered a long delay (20, 30, 40, or 50 s) followed by two tokens or a short delay (10 s) followed by one token. Tokens were used to buy toys and sweets. The effect of increasing the delay to the large reward differed significantly across age groups. Whereas 6- and 9-year-olds maintained a strong preference for the larger, more delayed reward under all delay conditions, half of the 4-year-olds and all the 12-year-olds showed increasing preference for the small reward as the delay to the large reward increased. The results suggest a two-stage account of the development of self-control. In the first stage, behavior is increasingly controlled by reward size, as children learn how to wait for delayed rewards, and in the second phase behavior is increasingly controlled by reward rate, as children learn when it is in fact profitable to wait.  相似文献   

15.
Temporal discounting rates in humans generally decrease as the amount of reward increases, a phenomenon known as themagnitude effect. In the present study, we examined whether temporal discounting and the magnitude effect are related to segregation of choices in terms of gains or losses for waiting for or expediting receipt of a reward. Subjects (N = 24) responded to a series of hypothetical choices about amounts of money available either immediately or after a delay. The immediate and delayed amounts either were presented as integrated amounts in the baseline condition or were segregated as differential gains or losses for choosing delayed or expedited consumption (delay and speedup conditions, respectively). Temporal discounting rates decreased in the segregated conditions, in accord with the standard discounted utility model but contrary to the hypothesis that the subjects were choosing on the basis of reward differentials in the baseline condition. The size of the magnitude effect was comparable in the baseline and the delay conditions but decreased in the speed-up condition. These results challenge explanations of the magnitude effect in terms of an increasing proportional sensitivity property of the utility function (Loewenstein & Prelec, 1992) and the hypothesis that subjects choose on the basis of differentials even when the rewards are presented as integrated amounts.  相似文献   

16.
In five E-maze experiments, rats were given a choice between receiving reward and nonreward in a situation where stimuli were correlated with reward outcome (predictable situation) versus one where the stimuli were uncorrelated with reward outcome (unpredictable situation). Preference for the unpredictable situation occurred under the following conditions: (a) small (one 37-mg pellet), immediate rewards; (b) small, delayed (15 s) rewards, if the cues correlated with reward outcome were absent during the delay interval; (c) large (15 pellets), immediate rewards if a difficult discrimination was required; and (d) if the stimulus predicting nonreward was present at the choice point. Preference for the predictable situation was strongest if reinforcement was delayed and large or the stimulus predicting reward was present at the choice point. A weaker preference for the predictable situation occurred if reinforcement was immediate and large and a simple discrimination was required or if reinforcement was large and delayed and the cues that correlated with reward outcome were absent during the delay interval. The results support the predictions of DMOD (Daly modification of the Rescorla-Wagner model), a mathematical model of appetitive learning (Daly & Daly, 1982).  相似文献   

17.
This study investigated the effects of a bargaining strategy that rewards the opponent's concessions. The first of four experiments revealed that a negotiator's utilization of this reward strategy resulted in large concessions by and quick agreement with the opponent. The second experiment demonstrated that the large concessions continue after the rewards cease and the third, that two previously rewarded negotiatiors subsequently make large concessions to each other and reach quick agreements. Finally, the fourth experiment added strength to a reinforcement explanation of the results by eliminating an interpretation based upon a reciprocity effect.  相似文献   

18.
The seat belt usage of drivers was observed at the entrance to two campus parking lots during morning arrival times. After 11 days of baseline, fliers which prompted seat belt wearing were handed to drivers of incoming vehicles. At one parking lot all fliers offered a chance to win a prize (noncontingent rewards); while at the second lot only those fliers given to seat belt wearers included a chance to win a prize (contingent rewards). After 24 consecutive observation days, these interventions were removed for 14 days of withdrawal. The recording of vehicle license plates enabled an analysis of belt usage per individual over repeated exposures to the experimental conditions. At the lot with the contingent reward intervention, mean belt usage was 26.3% during baseline, 45.7% during treatment, and 37.9% during withdrawal. At the noncontingent reward lot, the mean percentage of belt wearing was 22.2% during baseline, 24.1% during treatment, and 21.8% during withdrawal. The analysis of repeated exposures per individual verified that only contingent rewards influenced substantial increases in belt wearing, and showed that most of the influence occurred after the initial incentive prompt.  相似文献   

19.
An experiment was conducted to test the proposition that rewards undermine or enhance intrinsic interest in a task to the extent that individuals interpret their behavior as being motivated by the reward. It was predicted that when subjects were denied the opportunity to develop and confirm this attribution, rewards would not produce an undermining effect, but rather would enhance dispositions and behavior. Subjects were recruited to evaluate a new sugar-free soft drink. Two levels of incentives (reward-no reward), two levels of examination (opportunity-no opportunity), and three levels of outcome (good-neutral-poor) were employed. The results support the prediction that an incentive's effect depends on the examination opportunity. In the examination condition, rewarded subjects attributed their behavior more to external factors than did unrewarded subjects, but gave more negative product evaluations only after tasting it. In the no examination condition, there were no differences in the attributions made by rewarded and unrewarded subjects, and rewarded subjects were more positively disposed toward the product both before and after tasting it. These results are explained as a consequence of two properties of rewards, enhancement through reinforcement and undermining through discounting, and of hypothesis-testing processes.  相似文献   

20.
ObjectivesTo examine the effects of reward structures on the performance of a motor task. To evaluate the effects of reward interdependence on performance, cohesion, emotion, and effort during intergroup (team) competition.DesignAn experimental design was used to compare the effects of reward interdependence (no, low, high) on performance of a strength and endurance task.MethodParticipants (N = 111) performed a 3-min handgrip task as a member of a team of four under three reward interdependence conditions (no; low, with an even split of prize money; high, with an uneven split of prize money) in head-to-head competitions against another team. Task performance was assessed using the cumulative force production total. Task-related cohesion, enjoyment, anxiety and effort were measured using self-report scales.ResultsPerformance was better with rewards than no reward, and better with high than low reward interdependence. Team cohesion was highest with low reward interdependence. Effort was greater with rewards than no reward. Anxiety and enjoyment did not vary among the reward conditions. Mediation analyses indicated that increased cohesion mediated improvements in performance from no reward to low reward interdependence conditions, and increased effort mediated improvements in performance from no reward to both low and high reward interdependence conditions.ConclusionPerformance of a simple physical task in team competition was facilitated by rewards, with optimal performance associated with unequal rewards (i.e., performance-related pay). The benefits of performing with rewards compared to no rewards were explained by increased cohesion and effort. Social interdependence theory can help explain performance of simple motor tasks during team-based competitions. The findings have implications for the pay structures adopted by sports teams.  相似文献   

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