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1.
We investigated the impact of viewing time and fixations on visual memory for briefly presented natural objects. Participants saw a display of eight natural objects arranged in a circle and used a partial report procedure to assign one object to the position it previously occupied during stimulus presentation. At the longest viewing time of 7,000 ms or 10 fixations, memory performance was significantly higher than at the shorter times. This increase was accompanied by a primacy effect, suggesting a contribution of another memory component—for example, visual long-term memory (VLTM). We found a very limited beneficial effect of fixations on objects; fixated objects were only remembered better at the shortest viewing times. Our results revealed an intriguing difference between the use of a blocked versus an interleaved experimental design. When trial length was predictable, in the blocked design, target fixation durations increased with longer viewing times. When trial length was unpredictable, fixation durations stayed the same for all viewing lengths. Memory performance was not affected by this design manipulation, thus also supporting the idea that the number and duration of fixations are not closely coupled to memory performance.  相似文献   

2.
Prior research into the impact of encoding tasks on visual memory (Castelhano & Henderson, 2005) indicated that incidental and intentional encoding tasks led to similar memory performance. The current study investigated whether different encoding tasks impacted visual memories equally for all types of objects in a conjunction search (e.g., targets, colour distractors, object category distractors, or distractors unrelated to the target). In sequences of pictures, participants searched for prespecified targets (e.g., green apple; Experiment 1), memorized all objects (Experiment 2), searched for specified targets while memorizing all objects (Experiment 3), searched for postidentified targets (Experiment 4), or memorized all objects with one object prespecified (Experiment 5). Encoding task significantly improved visual memory for targets and led to worse memory for unrelated distractors, but did not influence visual memory of distractors that were related to the target's colour or object category. The differential influence of encoding task indicates that the relative importance of the object both positively and negatively influences the memory retained.  相似文献   

3.
We investigated memories of room-sized spatial layouts learned by sequentially or simultaneously viewing objects from a stationary position. In three experiments, sequential viewing (one or two objects at a time) yielded subsequent memory performance that was equivalent or superior to simultaneous viewing of all objects, even though sequential viewing lacked direct access to the entire layout. This finding was replicated by replacing sequential viewing with directed viewing in which all objects were presented simultaneously and participants’ attention was externally focused on each object sequentially, indicating that the advantage of sequential viewing over simultaneous viewing may have originated from focal attention to individual object locations. These results suggest that memory representation of object-to-object relations can be constructed efficiently by encoding each object location separately, when those locations are defined within a single spatial reference system. These findings highlight the importance of considering object presentation procedures when studying spatial learning mechanisms.  相似文献   

4.
Objects with curved contours are generally preferred to sharp‐angled ones. In this study, we aim to determine whether different presentation times influence this preference. We used images of real objects (experiment 1) and meaningless novel patterns (experiment 2). Participants had to select one of two images from a contour pair, curved and sharp‐angled versions of the same object/pattern. With real objects, the preference for curved versions was greatest when presented for 84 ms, and it faded when participants were given unlimited viewing time. Curved meaningless patterns were preferred when presented for 84 and 150 ms. However, in contrast to real objects, preference for meaningless patterns increased significantly in the unlimited viewing time condition. Participants discriminated poorly between the two versions (curved and sharp‐angled) of the meaningless patterns in the 84‐ and 150‐ms presentations (experiment 3). Therefore, in short times with meaningless patterns, participants selected mostly the curved version without being aware of the difference. In conclusion, presentation time, type of stimulus, and their interaction influence preference for curvature.  相似文献   

5.
Although temporal dynamics are inherent aspects of diagnostic tasks, few studies have investigated how various aspects of time course influence hypothesis generation. An experiment is reported that demonstrates that working memory dynamics operating during serial data acquisition bias hypothesis generation. The presentation rate (and order) of a sequence of serially presented symptoms was manipulated to be either fast (180 ms per symptom) or slow (1,500 ms per symptom) in a simulated medical diagnosis task. When the presentation rate was slow, participants chose the disease hypothesis consistent with the symptoms appearing later in the sequence. When the presentation rate was fast, however, participants chose the disease hypothesis consistent with the symptoms appearing earlier in the sequence, therefore representing a novel primacy effect. We predicted and account for this effect through competitive working memory dynamics governing information acquisition and the contribution of maintained information to the retrieval of hypotheses from long-term memory.  相似文献   

6.
Remembering to perform deferred actions when an event is encountered in the future is referred to as event-based prospective memory (PM). We examined whether the failure of individuals to allocate sufficient attentional resources to nonfocal PM tasks can be linked to the response demands inherent in PM paradigms that require the PM task to race for response selection with the speeded ongoing task. In three experiments, participants performed a lexical decision task while being required to make a separate PM response to a specific word (focal), an exemplar of a category (nonfocal), or a syllable (nonfocal). We manipulated the earliest time participants could make task responses by presenting a tone at varying onsets (0–1,600 ms) following stimulus presentation. Improvements in focal PM and nonfocal PM were observed at response delays as brief as 200 ms and 400 ms, respectively. Nonfocal PM accuracy was comparable to focal PM accuracy at delays of 600 ms and 1,600 ms for categorical targets and syllable targets, respectively. Delaying task responses freed the resource-demanding processing operations used on the ongoing task for use on the nonfocal PM task, increasing the probability that the nonfocal PM features of ongoing task stimuli were adequately assessed prior to the ongoing task response.  相似文献   

7.
The present study explored the temporal allocation of attention in groups of 8-year-old children, 10-year-old children, and adults performing a rapid serial visual presentation task. In a dual-condition task, participants had to detect a briefly presented target (T2) after identifying an initial target (T1) embedded in a random series of distractors. A single-condition control task required participants to detect T2 without first identifying T1. The attentional blink (AB) reflects impairments in T2 detection due to the previous identification of T1. Although the amplitude of the AB (difference in T2 detection performance between the single task and the dual task) was found to be similar across age groups, its temporal expression (as a function of the T1–T2 lag) differed across age groups. Our results revealed age-related changes a) in the duration of the first lag(s) sparing effect (longer in the younger age groups), b) in the peak position of the AB (temporal displacement toward later lags in the younger age groups), and c) in the width of the AB (T2 impairments occurring for T1–T2 intervals of 400 ms and 500 ms in 8-year-old children, 300 ms in 10-year-old children, and 200 ms and 300 ms in adults). We discuss these differences in terms of changes in the efficiency of perceptual selection and inhibitory processes (attentional gating mechanisms) during development.  相似文献   

8.
Images that are presented with targets of an unrelated detection task are better remembered than images that are presented with distractors (the attentional boost effect). The likelihood that any of three mechanisms, attentional cuing, prediction-based reinforcement learning, and perceptual grouping, underlies this effect depends in part on how it is modulated by the relative timing of the target and image. Three experiments demonstrated that targets and images must overlap in time for the enhancement to occur; targets that appear 100 ms before or 100 ms after the image without temporally overlapping with it do not enhance memory of the image. However, targets and images need not be synchronized. A fourth experiment showed that temporal overlap of the image and target is not sufficient, as detecting targets did not enhance the processing of task-irrelevant images. These experiments challenge several simple accounts of the attentional boost effect based on attentional cuing, reinforcement learning, and perceptual grouping.  相似文献   

9.
Attentional blink occurs when two target items, T1 and T2, are presented within brief moments of each other in a series of rapidly presented items and participants fail to report T2. The purpose of the present study was to examine the effect of characteristics of T2 on T2 reporting. Participants (N = 67) completed 4 blocks of 40 trials. Each trial consisted of 15 images, two of which were designated as T1 and T2. T2 was manipulated in three ways: animacy (animate or inanimate), threat (threatening or nonthreatening), and lag (200 ms or 400 ms after T1). The results indicated that more T2s were reported at the longer lag and that animate objects were reported more often than inanimate objects at both lags. Threat did not have a significant effect on T2 reporting although it interacted with lag: threatening objects were reported more frequently than nonthreatening objects at lag 2 but this trend reversed at lag 4. The results were consistent with the animate monitoring hypothesis, which claims that animate objects, because of their importance in ancestral environments, attract attention more easily than inanimate objects. Animate objects appear to capture attention more easily than inanimate objects as second targets in a rapid serial visual presentation task. This result is similar to animacy advantages reported with other attention tasks and with memory tasks.  相似文献   

10.
A picture-word interference experiment examined the origin of the distractor frequency effect, the effect that pictures are named slower in the context of low-frequency than high-frequency words (Miozzo &; Caramazza, Journal of Experimental Psychology, 132, 228–252, 2003). We compared two accounts of the effect: an early, input-related account and a late, response-related account. Participants named high and low-frequency pictures with low and high-frequency distractors in two conditions. In the immediate naming condition, picture and distractor were presented simultaneously. In the delayed naming condition, the distractor was presented 1,000 ms after the picture; pictures had to be named upon distractor presentation. There was a distractor frequency effect in both conditions, but an effect of picture frequency only in the immediate naming condition (showing that in the delayed naming condition, lexical selection had been completed). These results support a late origin of the distractor frequency effect.  相似文献   

11.
ABSTRACT

The present study examined haptic and visual memory capacity for familiar objects through the application of an intentional free-recall task with three-time intervals in a sample of 78 healthy older adults without cognitive impairment. A wooden box and a turntable were used for the presentation of haptic and visual stimuli, respectively. The procedure consisted of two phases, a study phase that consisted of the presentation of stimuli, and a test phase (free-recall task) performed after one hour, one day or one week. The analysis of covariance (ANCOVA) indicated that there was a main effect only for the time intervals (F (2,71) = 12.511, p = .001, η2 = 0.261), with a lower recall index for the interval of one week compared to the other intervals. We concluded that the memory capacity between the systems (haptic and visual) is similar for long retrieval intervals (hours to days).  相似文献   

12.
A great deal of research into the experiential nature of language has demonstrated that our understanding of events is facilitated through mental simulations of the described linguistic input. However, to date little is understood about how contextual uncertainty about the described event might influence the content and strength of these mental representations or the cognitive effort involved. In this article, we report a single experiment in which participants read sentences such as “The old lady [knows/thinks] that the picnic basket is open.” Following a delay of 250 or 1,500 ms, they responded to pictures that varied in the physical form of the target object (matching vs. mismatching). Results revealed an expected facilitation effect for matching images, but more important, they also showed interference effects (longer reaction times) at the shorter interstimulus interval (ISI; 250 ms) following the uncertain verb thinks, as compared with the certain verb knows. At the longer ISI, this effect was no longer present. This suggests that at the short ISI, uncertain conditions required extra time to construct and map a simulation of events onto the available image. Results are discussed in terms of the mechanisms involved in representing possible events and with reference to related literature on perspective taking.  相似文献   

13.
In four experiments, we examined whether generalization to unfamiliar views was better under stereo viewing or under nonstereo viewing across different tasks and stimuli. In the first three experiments, we used a sequential matching task in which observers matched the identities of shaded tube-like objects. Across Experiments 1-3, we manipulated the presentation method of the nonstereo stimuli (having observers wear an eye patch vs. showing observers the same screen image) and the magnitude of the viewpoint change (30 degrees vs. 38 degrees). In Experiment 4, observers identified "easy" and "hard" rotating wire-frame objects at the individual level under stereo and nonstereo viewing conditions. We found a stereo advantage for generalizing to unfamiliar views in all the experiments. However, in these experiments, performance remained view dependent even under stereo viewing. These results strongly argue against strictly 2-D image-based models of object recognition, at least for the stimuli and recognition tasks used, and suggest that observers used representations that contained view-specific local depth information.  相似文献   

14.
We compared visual priming and comparison tasks to assess information processing of a stimulus during the first 2 s after its onset. In both tasks, a 13-ms prime was followed at varying SOAs by a 40-ms probe. In the priming task, observers identified the probe as rapidly and accurately as possible; in the comparison task, observers determined as rapidly and accurately as possible whether or not the probe and prime were identical. Priming effects attained a maximum at an SOA of 133 ms and then declined monotonically to zero by 700 ms, indicating reliance on relatively brief visuosensory (iconic) memory. In contrast, the comparison effects yielded a multiphasic function, showing a maximum at 0 ms followed by a minimum at 133 ms, followed in turn by a maximum at 240 ms and another minimum at 720 ms, and finally a third maximum at 1,200 ms before declining thereafter. The results indicate three stages of prime processing that we take to correspond to iconic visible persistence, iconic informational persistence, and visual working memory, with the first two used in the priming task and all three in the comparison task. These stages are related to stages presumed to underlie stimulus processing in other tasks, such as those giving rise to the attentional blink.  相似文献   

15.
本研究采用工作记忆任务和场景辨别任务相结合的双任务范式探究客体工作记忆负载 (实验1)和空间工作记忆负载 (实验2) 对场景主旨辨别的影响。结果发现: (1) 与无负载条件相比, 客体负载条件下的非参辨别力指数(A’)明显下降, 而空间负载条件下A’无明显变化; (2) 随着场景图片呈现时间的延长, 场景辨别任务的A’逐渐提高; (3) 对自然场景和人工场景匹配情况下的A’ 明显高于对自然与自然或者人工与人工匹配情况下的A’。由此可见, 场景主旨识别, 特别是基本水平的场景主旨辨别, 与客体工作记忆共享部分认知资源, 而不与/很少与空间工作记忆共享认知资源; 在识别过程中, 上级水平范畴识别优先于基本水平范畴识别, 进一步支持了上级水平范畴优先的主旨层级加工观点。  相似文献   

16.
Four experiments examined the effects of encoding time on object identification priming and recognition memory. After viewing objects in a priming phase, participants identified objects in a rapid stream of non-object distracters; display times were gradually increased until the objects could be identified (Experiments 1-3). Participants also made old/new recognition judgments about previously viewed objects (Experiment 4). Reliable priming for object identification occurred with 150 ms of encoding and reached a maximum after about 300 ms of encoding time. In contrast, reliable recognition judgments occurred with 75 ms of encoding and continued to improve for encoding times of up to 1200 ms. These results suggest that recognition memory may be based on multiple levels of object representation, from rapidly activated representations of low-level features to semantic knowledge associated with the object. In contrast, priming in this object identification task may be tied specifically to the activation of representations of object shape.  相似文献   

17.
In this study, we investigated the time course of attentional bias for threat-related (angry) facial expressions under conditions of high versus low cognitive (working memory) load. Event-related potential (ERP) and reaction time (RT) data were recorded while participants viewed pairs of faces (angry paired with neutral face) displayed for 500 ms and followed by a probe. Participants were required to respond to the probe while performing a concurrent task of holding in working memory a sequence of digits that were either in the same order (low memory load) or in a random mixed order (high memory load). The ERP results revealed that higher working memory load resulted in enhanced lateralized neural responses to threatening relative to neutral faces, consistent with greater initial orienting of attention to threatening faces (early N2pc: 180–252 ms) and enhanced maintenance of processing representations of threat (late N2pc, 252–320 ms; SPCN, 320–500 ms). The ERP indices showed significant positive relationships with each other, and also with the behavioral index of attentional bias to threat (reflected by faster RTs to probes replacing angry than neutral faces at 500 ms), although the latter index was not significantly influenced by memory load. Overall, the findings indicate that depletion of cognitive control resources, using a working memory manipulation, increases the capacity of task-irrelevant threat cues to capture and hold attention.  相似文献   

18.
How efficient is visual search in real scenes? In searches for targets among arrays of randomly placed distractors, efficiency is often indexed by the slope of the reaction time (RT) × Set Size function. However, it may be impossible to define set size for real scenes. As an approximation, we hand-labeled 100 indoor scenes and used the number of labeled regions as a surrogate for set size. In Experiment 1, observers searched for named objects (a chair, bowl, etc.). With set size defined as the number of labeled regions, search was very efficient (~5 ms/item). When we controlled for a possible guessing strategy in Experiment 2, slopes increased somewhat (~15 ms/item), but they were much shallower than search for a random object among other distinctive objects outside of a scene setting (Exp. 3: ~40 ms/item). In Experiments 4–6, observers searched repeatedly through the same scene for different objects. Increased familiarity with scenes had modest effects on RTs, while repetition of target items had large effects (>500 ms). We propose that visual search in scenes is efficient because scene-specific forms of attentional guidance can eliminate most regions from the “functional set size” of items that could possibly be the target.  相似文献   

19.
20.
采用注意捕获范式, 通过行为和事件相关脑电位(ERP)实验, 探讨工作记忆表征精度加工需求对注意引导的影响, 行为结果发现, 在低精度加工需求条件下, 只有一个工作记忆表征引导注意, 且处于高激活状态的工作记忆表征产生的注意捕获大于低激活状态; 而在高精度加工需求条件下, 有两个工作记忆表征引导注意, 且处于高、低激活状态的工作记忆表征产生的注意捕获没有差异。ERP结果显示, 高精度加工需求条件下诱发的NSW和LPC大于低精度加工需求条件; 在高精度加工需求条件下, 干扰项与记忆项匹配比不匹配时, 诱发更大的N2和更小的N2pc, 而在低精度加工需求条件下, 干扰项与记忆项匹配和不匹配时诱发的N2、N2pc没有差异。研究表明, 工作记忆表征精度加工需求影响注意引导的机制可能是高精度加工需求下, 工作记忆表征消耗的认知资源增加, 搜索目标获得的资源减少, 干扰项捕获的注意增加。  相似文献   

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