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In choice reaction time, stimuli and responses in some combinations (e.g., based on spatial arrangement) are faster than in other combinations. To test whether motion toward a position yields faster responses at that position, a computer-generated square in front of one hand appeared to move either toward that hand or toward the other hand. Compatible responses (e.g., motion toward left hand/left response) were faster than incompatible responses, even when that opposed traditional positional compatibility. In Experiment 2, subjects responded to the same stimuli but with both hands left, right, or on the body midline. Medial responses were the fastest, showing that destination, rather than mere relative position, was a critical variable. It was suggested that spatial compatibility effects are not unique to position but apply to a variety of task situations, describable by J.J. Gibson's theory of affordances, in which he claims that one perceives the actions (e.g., catching) permitted in a situation.  相似文献   

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Unimanual left-right responses to up-down stimuli show a stimulus-response compatibility (SRC) effect for which the preferred mapping varies as a function of response eccentricity. Responses made in the right hemispace and, to a lesser extent, at a midline position, are faster with the up-right/down-left mapping than with the up-left/down-right mapping, but responses made in the left hemispace are faster with the up-left/down-right mapping. Also, for responses at the midline position, the preferred mapping switches when the hand is placed in a supine posture instead of the more usual prone posture. The response eccentricity effect can be explained in terms of correspondence of asymmetrically coded stimulus and response features, but it is not obvious whether the hand posture effect can be explained in a similar manner. The present study tested the implications of a hypothesis that the body of the hand provides a frame of reference with respect to which the response switch is coded as left or right. As was predicted by this hand referent hypothesis, Experiment 1 showed that the influence of hand posture (prone and supine) on orthogonal SRC was additive with that of response location. In Experiment 2, the location of the switch relative to the hand was varied by having subjects use either a normal grip in which the switch was held between the thumb and the index finger or a grip in which it was held between the little and the ring fingers. The magnitudes of the mapping preferences varied as a function of the grip and hand posture in a manner consistent with the hand referent hypothesis.  相似文献   

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Two types of stimulus-response compatibility (SRC) effect occur with orthogonal stimulus and response sets, an overall up-right/down-left advantage and mapping preferences that vary with response position. Researchers agree that the former type is due to asymmetric coding of the stimulus and response alternatives, but disagree as to whether the latter type requires a different explanation in terms of the properties of the motor system. This issue is examined in three experiments. The location of the stimulus set influenced orthogonal SRC when it varied along the same dimension as the responses (Experiments 1 and 2), with the pattern predicted by the hypothesis that the stimulus set provides a referent relative to which response position is coded. The effect of stimulus-set location on orthogonal SRC was independent of the stimulus onset asynchrony (SOA) for a marker that indicated stimulus-set side and the imperative stimulus. In contrast, a spatial correspondence effect for the irrelevant stimulus-set location and response was a decreasing function of SOA. Experiment 3 showed that the orthogonal SRC effect was determined by response position relative to the stimulus-set location and not the body midline. The results support the view that both types of orthogonal SRC effects are due to asymmetric coding of the stimuli and responses.  相似文献   

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When lateralized responses are made to the locations of vertically arrayed stimuli, two types of mapping effect have been reported: an overall up–right/down–left advantage and mapping preferences that vary with response position. According to Cho and Proctor's (2003) multiple asymmetric codes account, these orthogonal stimulus–response compatibility effects are due to the correspondence of stimulus polarity and response polarity, as determined by the positions relative to multiple frames of reference. The present study examined these two types of orthogonal compatibility for situations in which participants made left–right responses to the colours of a vertically arrayed stimulus set, and stimulus location was irrelevant. Although a significant orthogonal Simon effect was not evident when responding at a centred, neutral response position, the effect was modulated by response eccentricity (Experiment 2) and hand posture (Experiment 3). These effects are qualitatively similar to those obtained when stimulus location is task relevant. The results imply that, as Proctor and Cho's (2006) polarity correspondence principle suggests, the stimulus polarity code activates the response code of corresponding polarity even when stimulus location is irrelevant to the task.  相似文献   

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When lateralized responses are made to the locations of vertically arrayed stimuli, two types of mapping effect have been reported: an overall up-right/down-left advantage and mapping preferences that vary with response position. According to Cho and Proctor's (2003) multiple asymmetric codes account, these orthogonal stimulus-response compatibility effects are due to the correspondence of stimulus polarity and response polarity, as determined by the positions relative to multiple frames of reference. The present study examined these two types of orthogonal compatibility for situations in which participants made left-right responses to the colours of a vertically arrayed stimulus set, and stimulus location was irrelevant. Although a significant orthogonal Simon effect was not evident when responding at a centred, neutral response position, the effect was modulated by response eccentricity (Experiment 2) and hand posture (Experiment 3). These effects are qualitatively similar to those obtained when stimulus location is task relevant. The results imply that, as Proctor and Cho's (2006) polarity correspondence principle suggests, the stimulus polarity code activates the response code of corresponding polarity even when stimulus location is irrelevant to the task.  相似文献   

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When unimanual left-right movement responses are made to up-down stimuli, performance is better with the up-right/down-left mapping when responding in the right hemispace and with the up-left/down-right mapping when responding in the left hemispace. We evaluated whether this response eccentricity effect is explained best in terms of rotational properties of the hand (the end-state comfort hypothesis) or asymmetric coding of the stimulus and response alternatives (the salient features coding hypothesis). Experiment 1 showed that bimanual keypresses yield a response eccentricity effect similar to that obtained with unimanual movement responses. In Experiment 2, an inactive response apparatus was placed to the left or right of the active response apparatus to provide a referent. For half of the participants, the active and inactive apparatuses were joysticks, and for half they were response boxes with keys. For both response types, an up-right/down-left advantage was evident when the relative position of the active response apparatus was right but not when it was left. That bimanual keypresses yield similar eccentricity and relative location effects to those for unimanual movements is predicted by the salient features coding perspective but not by the end-state comfort hypothesis.  相似文献   

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In three experiments we explored the nature of representations constructed during the perception and imagination of pitch. We employed a same–different task to eliminate the influence of nonauditory information and to minimise use of cognitive strategies on auditory imagery. A reference tone of frequency 1000, 1500, or 2000 Hz, or an imagined tone of a pitch indicated by a visual cue, was followed by a comparison tone (1000, 1500, or 2000 Hz) to which either a speeded same or different response was required. In separate experiments, same–different judgements were mapped to vertically (Experiments 1 and 2) and horizontally arranged responses (Experiment 3). Judgements of tones closer in pitch yielded longer reaction times and higher error rates than more distant tones, indicating a pitch distance effect for perceptual and imagery tasks alike. In addition, in the imagery task, same–different responses were faster when low-pitched tones demanded a bottom or left key response and high-pitched tones a top or right response than vice versa, suggesting that pitch is coded spatially. Together, these behavioural effects support the assumption that both perceived and imagined pitch are translated into an analogical representation in the spatial domain.  相似文献   

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Conclusion It appears that some relations may happen to be both defeasible and parti-resultant, relative to certain interesting reference classes. Confirmation is one of them, but, under several of the best available reconstructions of parti-resultantness, requirement is not. Moreover, parti-resultantness is not necessary for being defeasible, nor sufficient to assure it. So the conjecture by Ross and Chisholm that having the former property explains having the latter, especially where duty and requirement are concerned, turns out to be mistaken. It is probably only the persistent and deep-running ambiguity of parti-resultantness itself (uncovered above) that made the prospect of using it to account for defeasibility seem plausible.  相似文献   

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《Brain and cognition》2012,78(3):382-390
Manual responses can be primed by viewing an image of a hand. The left–right identity of the viewed hand reflexively facilitates responses of the hand that corresponds to the identity. Previous research also suggests that when the response activation is triggered by an arrow, which is backward-masked and presented briefly, the activation manifests itself in the negative priming effect. The present study showed that response activation, which is produced by an identity of a briefly presented image of a hand, can be similarly associated with a negative priming effect. However, in contrast to the previously reported negative priming effects, the hand stimuli produced negative priming even when the hand was not backward-masked and did not contain task-relevant information. The study supports the view that the automatic inhibition of motor activation triggered by briefly viewed objects is a general and basic functional principle in exogenous motor control processes.  相似文献   

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It has been suggested that representations for action, elicited by an object's visual affordance, serve to potentiate motor components (such as a specific hand) to respond to the most afforded action. In three experiments, participants performed speeded left-right button press responses to an imperative target superimposed onto a prime image of an object suggesting a visual affordance oriented to left or right visual space. The time course of response activation was measured by varying the onset time between the prime and target. Long-lasting and gradually developing correspondence effects were found between the suggested affordance of the prime and the side of response, with little effect of response modality (hands uncrossed, hands crossed, or foot response). We conclude that visual affordances can evoke an abstract spatial response code, potentiating a wide variety of lateralized responses corresponding with the affordance.  相似文献   

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Human beings select actions that facilitate the execution of later actions. For example, humans tend to select grasps that ensure that forthcoming object manipulations end in a comfortable posture (“end-state comfort effect”). Basic experimental results and their explanation within the optimal control framework are reviewed. I conclude that the discrete grasp selection tasks, which are commonly used to study anticipatory planning, leave room for alternative explanations. Moreover, the results of seven experiments employing a continuous grasp selection task seem incompatible with the optimal control (of end-state comfort) account. I introduce the weighted integration of multiple biases (WIMB) model, which accounts for many aspects of the selection of human grasp orientations in continuous tasks. Additionally, it accounts for the precision effect and hysteresis effect. The model shows that the brain may rely on a simple heuristic and does not actually has to anticipate the end-state of a movement to select effective grasps for object manipulations.  相似文献   

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The response exclusion hypothesis suggests that the polarity of semantic effects in the picture‐word interference paradigm is determined by the response‐relevant criteria. Semantic interference effects would be observed when semantically related distractor words satisfy the response‐relevant criteria; otherwise, semantic facilitation effects should be found. The purpose of this study was to further evaluate the response exclusion hypothesis by exploring the typicality effects in pictures naming. In two experiments, pictures of objects were named either in the context of verb distractor words with different typicality of passive functions or in the context of adjective distractor words with different typicality of characteristics. Facilitation effects were observed in context of typical verbs and adjectives, while interference effects were observed in the context of atypical verbs and adjectives. Given that neither typical nor atypical distractor words satisfy the response‐relevant criteria to produce noun, these findings are problematic for the response exclusion hypothesis. Role of syntagmatic relationships in lexical retrieval was invoked to explain present findings.  相似文献   

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