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1.
内隐积极联想理论(implicit positive association, IPA)认为自我面孔识别以及与之伴随的自我意识激发了自我概念的积极属性, 促进了对自我面孔的识别优势, 因此通过自我概念威胁可以削弱自我面孔识别的优势效应。本研究旨在探讨自我概念威胁以及与重要他人的比较对自我面孔优势效应的共同影响。实验一为自我-朋友对比实验, 10对同性好友(20名被试)在接受完自我概念威胁启动或者非威胁性启动后对自我面孔和朋友面孔进行朝向的判断, 结果发现非威胁性启动后, 自我面孔的优势效应依然存在, 而在自我概念威胁启动后, 自我面孔优势效应消失。实验二为自我-陌生人对比实验, 另外20名被试在接受完自我概念威胁启动或者非威胁性启动后, 对自我面孔和陌生人面孔进行朝向的判断, 结果发现, 无论是自我概念威胁启动还是非威胁性启动后, 自我面孔识别优势效应都依然存在。两个实验的结果均主要体现在用左手进行反应的时候。结果表明:自我概念威胁以及与重要他人的比较共同削弱自我面孔优势效应; 而左手效应的发生似乎表明了大脑右半球对自我面孔识别的主导和调节作用。  相似文献   

2.
联合颜色−标签匹配任务和空间参照框架判断任务,考察自我优势效应对远近空间中空间参照框架表征的影响。颜色−标签匹配任务要求被试对颜色(黑色/白色叉子)与标签词(自我/他人)之间建立稳定的联结,被试随机分为自我联结组和他人联结组,两组被试均需在远近空间中完成空间参照表征任务。结果发现:(1)与他人联结组相比,自我联结组表现出显著的自我优势效应;(2)自我优势效应对空间参照表征的影响仅体现在近处空间且对自我中心表征任务的影响更大。研究表明,自我优势效应优先影响近处空间表征,表现出近处优先性。  相似文献   

3.
钟毅平  吴云  范伟 《心理科学》2018,(2):258-263
【摘 要】目的:从外显和内隐层面探讨奖赏与自我加工对记忆的影响。方法:以大学生为被试,以人格形容词为实验材料,采用R/K范式,测量被试对识记词语的记忆效果。结果:(1)外显记忆层面,奖赏与自我加工均促进了记忆效果;(2)在内隐记忆层面,自我存在记忆的加工优势,但是没有发现奖赏加工对记忆的影响。结论:自我相关刺激促进了内隐和外显记忆的加工,奖赏刺激只对外显记忆有影响,实验结果支持独立平行模型,即在不同记忆层面,奖赏加工与自我参照加工存在不同加工机制。  相似文献   

4.
通过两个研究探索中国情境下关系自我和群体自我的区分。研究一通过问卷调查发现在外显层面被试的关系自我和群体自我是独立的结构;女性被试的关系自我水平要高于群体自我。研究二通过单靶内隐联想测验(Single Target Implicit Association Test,ST-IAT)发现在内隐层面,相对于群体自我,中国情境下的被试具更倾向从人际关系角度定义自我。同时,研究二也发现外显关系自我和内隐关系自我二者是独立的结构;外显群体自我和内隐群体自我二者是独立的结构。最后,文章讨论了研究对自我建构领域的贡献。  相似文献   

5.
联合采用联想匹配任务和内隐联想测验(IAT)任务,考察了自我—他人分类中的他人重要性对自我—高奖赏相似性的影响。研究将中性的几何图形与自我、不同重要性的他人(实验一为陌生人,实验二为朋友)建立联结,并将自我(暂时建立联结的图形)高奖赏联合任务与自我低奖赏联合任务下的反应差异(即IAT值)作为自我—高奖赏相似性的指标,结果表明:(1)联想匹配任务中自我和朋友以及自我和陌生人之间都存在显著的自我优势效应;(2)IAT任务中,自我和高奖赏只在他人为朋友的自我—他人分类判断时才具有相似性,而他人为陌生人时二者不具有相似性。这说明他人重要性改变了自我的心理表征。  相似文献   

6.
联合采用联想匹配任务和内隐联想测验(IAT)任务,考察了自我—他人分类中的他人重要性对自我—高奖赏相似性的影响。研究将中性的几何图形与自我、不同重要性的他人(实验一为陌生人,实验二为朋友)建立联结,并将自我(暂时建立联结的图形)高奖赏联合任务与自我低奖赏联合任务下的反应差异(即IAT值)作为自我—高奖赏相似性的指标,结果表明:(1)联想匹配任务中自我和朋友以及自我和陌生人之间都存在显著的自我优势效应;(2)IAT任务中,自我和高奖赏只在他人为朋友的自我—他人分类判断时才具有相似性,而他人为陌生人时二者不具有相似性。这说明他人重要性改变了自我的心理表征。  相似文献   

7.
采用圈代词启动法及空间参照框架判断任务,探究自我构念启动能否改变被试对空间参照框架判断的认知加工过程。结果发现:(1)客体中心参照框架判断的整体正确率大于自我中心参照框架判断;(2)仅在独立型自我构念启动的一致条件下,被试的自我中心参照框架判断正确率高于客体中心参照框架的判断正确率;(3)独立型自我构念使男性更少受到自我中心干扰。结果表明,独立型自我构念启动可能对自我中心参照框架判断具有促进效应,但互倚型自我构念启动不能促进客体中心参照框架判断。  相似文献   

8.
自我与提取诱发遗忘现象   总被引:11,自引:2,他引:9  
杨红升  朱滢 《心理学报》2004,36(2):154-159
考察了提取诱发遗忘现象在自我参照、母亲参照和他人参照加工条件下的不同表现,结果发现在前两种加工条件下都没有出现提取诱发的遗忘,而他人参照条件下则表现有这种遗忘,由此以提取诱发遗忘研究的实验范式证明了中国被试中自我参照加工与母亲参照加工相对于一般他人参照加工的优势。这一结果表明,对于中国被试来说,自我参照加工和母亲参照加工任务不仅可能会在总回忆量方面高于他人参照加工,而且经过这两类加工的材料在提取过程中不会形成对相关材料的抑制。另外,实验结果还说明母亲参照加工对于中国被试来说是提取诱发遗忘的一种边界条件。  相似文献   

9.
本研究采用不同参照语境下的面孔情绪评定任务, 使用事件相关电位技术, 考察了自我参照、母亲参照及他人参照对面孔情绪知觉加工的影响。行为结果显示, 与他人参照相比, 在自我参照与母亲参照的消极语境中的面孔被认为更消极, 积极语境中的面孔被认为更积极。ERP的结果显示, 相比他人参照, 自我参照与母亲参照都能诱发更大的EPN波幅; 自我参照与母亲参照对EPN和LPP波幅的影响差异并不显著。这些研究结果表明, 自我参照和母亲参照在面孔情绪知觉上具有一致性, 本研究从他人面孔情绪加工的角度为中国人的自我结构中包含“母亲”成分提供了进一步的证据。  相似文献   

10.
为了探究合作与竞争行为及其不同的行为结果对自我参照效应的影响,采用三个实验:实验一让被试阅读合作或竞争故事,测量其自我参照效应,结果发现,阅读竞争故事的被试表现出明显的自我参照效应,而阅读合作故事的被试表现出了他人参照效应;实验二让被试完成真实的合作或竞争游戏,结果发现,完成竞争游戏的被试表现出明显的自我参照效应,而完成合作游戏的被试没有表现出自我参照效应;实验三操作合作或竞争游戏的结果(成功或失败),结果发现,不论是合作行为还是竞争行为,被试在失败的结果下表现出的自我参照效应比成功时更明显。整个研究表明,人际间的行为互动模式(合作或竞争)及其行为结果(成功或失败)对自我参照效应有一定的影响。  相似文献   

11.
采用Most(2000)的持续动态的实验范式,以圆圈、抽象面孔和真实面孔为非期望刺激,研究其生态意义信息对无意视盲的影响。研究发现:(1)相对于正性面孔和中性面孔,被试对负性面孔作为非期望刺激时的觉察率更高;而对正性面孔和中性面孔作为非期望刺激时的觉察率无显著性差异;(2)相对于圆圈,抽象面孔和真实面孔作为非期望刺激的觉察率更高,而抽象面孔与真实面孔作为非期望刺激时的觉察率均无显著性差异。结果表明,负性的、精细的非期望刺激的无意视盲率更低,即生态意义信息强的非期望刺激更易捕获注意。  相似文献   

12.
Young individuals better memorize initially seen faces with emotional rather than neutral expressions. Healthy older participants and Alzheimer’s disease (AD) patients show better memory for faces with positive expressions. The socioemotional selectivity theory postulates that this positivity effect in memory reflects a general age-related preference for positive stimuli, subserving emotion regulation. Another explanation might be that older participants use compensatory strategies, often considering happy faces as previously seen. The question about the existence of this effect in tasks not permitting such compensatory strategies is still open. Thus, we compared the performance of healthy participants and AD patients for positive, neutral, and negative faces in such tasks. Healthy older participants and AD patients showed a positivity effect in memory, but there was no difference between emotional and neutral faces in young participants. Our results suggest that the positivity effect in memory is not entirely due to the sense of familiarity for smiling faces.  相似文献   

13.
Studies have shown that emotion elicited after learning enhances memory consolidation. However, no prior studies have used facial photos as stimuli. This study examined the effect of post-learning positive emotion on consolidation of memory for faces. During the learning participants viewed neutral, positive, or negative faces. Then they were assigned to a condition in which they either watched a 9-minute positive video clip, or a 9-minute neutral video. Then 30 minutes after the learning participants took a surprise memory test, in which they made “remember”, “know”, and “new” judgements. The findings are: (1) Positive emotion enhanced consolidation of recognition for negative male faces, but impaired consolidation of recognition for negative female faces; (2) For males, recognition for negative faces was equivalent to that for positive faces; for females, recognition for negative faces was better than that for positive faces. Our study provides the important evidence that effect of post-learning emotion on memory consolidation can extend to facial stimuli and such an effect can be modulated by facial valence and facial gender. The findings may shed light on establishing models concerning the influence of emotion on memory consolidation.  相似文献   

14.
Three experiments evaluated whether facial expression can modulate the allocation of focused attention. Identification of emotionally expressive target faces was typically faster when they were flanked by identical (compatible) faces compared with when they were flanked by different (incompatible) faces. This flanker compatibility effect was significantly smaller when target faces expressed negative compared with positive emotion (see Experiment 1A); however, when the faces were altered to disrupt emotional expression, yet retain feature differences, equal flanker compatibility effects were observed (see Experiment 1B). The flanker-compatibility effect was also found to be smaller for negative target faces compared compatibility with neutral target faces, and for both negative and neutral target faces compared with positive target faces (see Experiment 2). These results suggest that the constriction of attention is influenced by facial expressions of emotion.  相似文献   

15.
异族效应(other-race effect) 是一种在面孔加工研究领域中被研究者广为熟之的一种社会性知觉现象。具体而言,就是指个体识别异族面孔的成绩显著低于本族面孔。大量的研究证据表明个体在知觉他人的情绪面孔时,会表现出明显的异族面孔效应。但就目前而言,研究者还不了解自上而下的情绪预期(top-down emotional prediction) 是如何影响面孔识别过程中的异族效应。本研究采用线索-目标范式(cue-target)对该问题进行了考察,实验通过操纵“一致试次”的比率,来区分预期 (75% 的“一致”实验试次) 与非预期实验条件 (50% 的“一致”实验试次)。本实验招募28名健康的大学生被试(12名女性,16名男性)参加正式实验,这些被试无精神疾病、情绪障碍、视力缺陷等疾病。实验后,每一名被试都获得一定的实验报酬。实验结果发现,在正性和负性情绪不预期条件下,个体表现出了对异族面孔的识别劣势,即个体识别异族面孔表情的反应时更长。虽然在负性情绪预期条件下,个体仍然表现出了对异族面孔的识别劣势,但在正性情绪预期条件下,个体对异族面孔的这种识别劣势却消失。这些研究结果表明先前的正性面孔情绪预期有效地消除了异族效应。因此,可以认为自上而下的情绪预期可能是一种促进劣势知觉加工的认知管理策略。  相似文献   

16.
We report a study in which faces with a neutral emotional expression were shown on a computer screen. By means of a joystick, participants pulled half of the faces closer (positive approach movement), and pushed the half away (negative avoidance movement). As a result, an operant evaluative conditioning effect occurred in a subsequent affective priming task: Participants responded more quickly to positive target words if they were preceded by a previously pulled face than a pushed face, and vice versa for negative target words. The effect became stronger the more often the faces had been trained to approach or to avoid. No effect was observed on explicit evaluations of the faces: Pushed faces were rated as sympathetic as pulled ones.  相似文献   

17.
情绪面孔搜索不对称性是指当负性情绪面孔作为目标, 正性情绪面孔作为分心物时, 其搜索速度比正性情绪面孔作为目标时(负性情绪面孔作为分心物)更快。对于这一现象的解释存在争议, 研究者主要从不同情绪面孔在情绪因素和知觉因素两个方面的差异进行解释。来自行为研究和认知神经科学的证据对情绪面孔搜索不对称性效应的解释主要有威胁性刺激捕获假设和情绪摆脱假设的情绪观, 以及嘴部差异说、闭合结构说、知觉组群说以及其他面部特征假设的知觉观。经过对比评价两类观点的理论异同和实验证据认为未来的研究可以整合情绪因素和知觉因素来解释该效应。  相似文献   

18.
东西方面孔异族效应机理的电生理学证据   总被引:5,自引:1,他引:4  
采取事件相关电位方法研究东西方面孔记忆编码的差异(DM效应),从而阐明异族效应的神经机制。14名被试学习和再认东西方面孔照片的实验结果表明,无论记住与否,西方面孔产生的早期成分(潜伏期70~220ms)在头皮额部有一个比东方面孔更为正向的变化,表明在此阶段更多的资源分配于异族面孔,支持异族效应产生的特征选择假说。无论东方面孔还是西方面孔,记住与未记住相比较,则在额部和顶部产生潜伏期在晚期正成分(LPC)范围的正走向变化,但西方面孔在240~320ms潜伏期范围内,DM效应较小。另外,东方面孔在枕部诱发出一个明显的负波N260,而西方面孔产生的N260很小甚至没有,反映了大脑对不同种族面孔的编码机制有所不同,因而可能被称为“种族特异波”  相似文献   

19.
Three experiments examined the recognition speed advantage for happy faces. The results replicated earlier findings by showing that positive (happy) facial expressions were recognized faster than negative (disgusted or sad) facial expressions (Experiments 1 and 2). In addition, the results showed that this effect was evident even when low-level physical differences between positive and negative faces were controlled by using schematic faces (Experiment 2), and that the effect was not attributable to an artifact arising from facilitated recognition of a single feature in the happy faces (up-turned mouth line, Experiment 3). Together, these results suggest that the happy face advantage may reflect a higher-level asymmetry in the recognition and categorization of emotionally positive and negative signals.  相似文献   

20.
Five studies demonstrate that the positive valence of a stimulus increases its perceived familiarity, even in the absence of prior exposure. For example, beautiful faces feel familiar. Two explanations for this effect stand out: (a). Stimulus prototypicality leads both to positivity and familiarity, and (b). positive affect is used to infer familiarity in a heuristic fashion. Studies 1 and 2 show that attractive faces feel more familiar than average ones and that prototypicality accounts for only part of this effect. In Study 3, the rated attractiveness of average faces was manipulated by contrast, and their perceived familiarity changed accordingly, although their inherent prototypicaliry remained the same. In Study 4, positive words felt more familiar to participants than neutral and negative words. Study 5 shows that the effect is strongest when recognition is difficult. The author concludes that both prototypicality and a warm glow heuristic are responsible for the "good-is-familiar" phenomenon.  相似文献   

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