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1.
First-person narratives are becoming a popular means to communicate health risk information. Although studies show they can increase risk perception and motivate health behaviours compared to statistical messages, more research on the conditions in which they are particularly likely to have effects is needed. In this study, we tested a moderator related to how information is processed. Specifically, we hypothesised that thinking in terms of emotions and personal experiences – known as experiential information processing – would increase people’s responsiveness to a narrative. Female college students (N = 138) who reported indoor tanning were randomly assigned to read a first-person narrative message or a statistical message about the risks of skin cancer. Prior to reading the message, the women received instructions that would activate either experiential or rational information processing. Participants then reported their risk perceptions of skin cancer, worry about skin cancer and behaviour intentions related to skin cancer. Analyses showed that message type and information processing interacted to influence risk perceptions and worry. Consistent with hypotheses, participants reported the highest risk perception and worry when they used an experiential information system prior to reading the narrative message. There were no effects on behaviour intentions. Implications of these findings are discussed.  相似文献   

2.
The purpose of the present study was to investigate the role of narration and listening conditions in autobiographical memory of a staged event. Eighty young adults were recruited for the present research. First, they were interviewed on current issues (staged event). Second, they were asked to complete a memory questionnaire about the content of the interview. Then, they were assigned to three retrieval conditions: narration to an empathic listener, narration to a detached listener, and retrieving thinking silently about the event. Finally, 1 week later, the participants were asked to complete the memory questionnaire again to assess the influence of narration and listening conditions on memory. The results show that the experimental conditions significantly influenced the memory trend for a staged event. The emphatic listening condition promoted memory significantly more than did the other two conditions. The authors interpret these results in terms of the theory of narrativization.  相似文献   

3.
应用探测任务范式和事件分割范式,以反应时、正确率、均字阅读时间等为指标,探讨主人公转换在记叙文情境模型更新中的作用。结果显示:(1)在主人公转换与事件转换一致时,主人公转换条件下的认知加工更加困难,表现为较长的反应时和均字阅读时间,以及较低的正确率和较高的分割概率。(2)在主人公转换与事件转换不一致条件下,主人公转换对反应时和均字阅读时间的影响显著降低,而分割概率与无转换条件无差异。这表明,事件是记叙文情境模型的核心;主人公维度仅在代表事件转换的条件下,才能引起情境模型的更新。  相似文献   

4.
The present issue of JIP-OP brings together an intriguing range of papers that cover a wide range of aspects of testimony and aspects of investigative interviewing. They show how the considerations of how testimony is obtained is broadening out from the memory improvement strategies that once dominated this area with attempts to detect deception, to cover many aspects of how testimony is obtained. This draws attention to the need for more careful examination of the variations in testimony eliciting processes that will be responsive to differences in context and crime. A research agenda is therefore proposed that draws on developments in the understanding of psychological differences between crimes. This research would study the relationship between the psychological processes underpinning offence actions and the interview behaviour of suspects or witnesses. With regard to suspects, recent developments in the modelling of offence style have indicated a narrative basis (narrative action system model) for understanding the patterns of offence actions and the perpetrator's psychological background and characteristics that can be inferred from these. It is therefore suggested that the Hero's Quest, Professional's Adventure, Revenger's Tragedy, and Victim's Irony offending narratives and the Object, Vehicle, and Person victim roles assigned within these, may provide a fruitful link to different patterns of interview behaviour, with consequent implications for approaches to interviewing. Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   

5.
借助跨通道情绪启动范式考察声乐与器乐情绪加工的电生理差异。启动刺激是声乐和器乐曲(小提琴演奏), 目标刺激是与音乐情绪一致或不一致的面孔表情图片。结果显示, 与一致条件相比, 与面孔情绪不一致的器乐曲诱发了N400, 而与面孔情绪不一致的声乐曲诱发了LPC。这些结果表明, 声乐与器乐情绪加工的电生理反应存在差异。  相似文献   

6.
采用信息加工视角, 在划分不同信息来源的基础上分析编码、存储(巩固)、再激活/再巩固和提取的一系列加工过程如何导致错误记忆形成, 由此总结出错误记忆产生的三个可能原因:(1)因缺乏针对目标事物特异性细节的记忆表征而侧重于编码和提取目标和非目标事物共享的抽象记忆表征, 使被试更倾向于依赖抽象表征对缺失的目标细节进行重构, 引发错误记忆; (2)目标事物启动了对应图式, 导致与图式相关的非目标事物记忆表征得到增强, 引发错误记忆; (3)误导信息干扰了再度激活状态下目标事物的记忆表征, 妨碍其进行准确的记忆再巩固, 从而引发错误记忆。未来研究可进一步探讨目标事物特异性细节的表征区域、不同类型的图式表征促进非目标事物记忆表征的具体机制以及提取阶段的图式复现对错误记忆形成的影响等问题。  相似文献   

7.
采用探测词和事件分割范式探讨了空间转换与事件转换分离的情况下, 空间转换在记叙文情境模型建构中的作用。实验1a重复前人研究, 探讨空间转换对阅读时间和情境模型更新的影响, 并验证在空间转换对情境模型的影响的研究中, 采用多指标探测范式的合理性。实验1b探讨在空间转换与事件转换相分离的条件下, 空间转换对情境模型更新的影响; 实验2a探讨空间转换对事件分割的影响, 并验证在空间转换对情境模型的影响的研究中, 采用事件分割范式的合理性; 实验2b探讨空间转换与事件转换相分离的条件下, 空间转换对事件分割的影响, 从而验证空间转换对情境模型更新的影响。结果表明, 当空间转换与事件转换相分离时, 不引起情境模型的更新, 事件单元是建构记叙文心理表征的核心单元, 空间转换只有在标识事件转换的情况下, 才能引发读者更新情境模型。  相似文献   

8.
Previous studies of theory of mind (ToM) in old age have provided mixed results. We predicted that educational level and cognitive processing are two factors influencing the pattern of the aging of ToM. To test this hypothesis, a younger group who received higher education (mean age 20.46 years), an older group with an education level equal to that of the young group (mean age 76.29 years), and an older group with less education (mean age 73.52 years) were recruited. ToM tasks included the following tests: the second‐order false‐belief task, the faux‐pas task, the eyes test, and tests of fundamental aspects of cognitive function that included two background tests (memory span and processing speed) and three subcomponents of executive function (inhibition, updating, and shifting). We found that the younger group and the older group with equally high education outperformed the older group with less education in false‐belief and faux‐pas tasks. However, there was no significant difference between the two former groups. The three groups of participants performed equivalently in the eyes test as well as in control tasks (false‐belief control question, faux‐pas control question, faux‐pas control story, and Eyes Test control task). The younger group outperformed the other two groups in the cognitive processing tasks. Mediation analyses showed that difficulties in inhibition, memory span, and processing speed mediated the age differences in false‐belief reasoning. Also, the variables of inhibition, updating, memory span, and processing speed mediated age‐related variance in faux‐pas. Discussion focused on the links between ToM aging, educational level, and cognitive processing.  相似文献   

9.
This essay provides an overview of research and theory on narrative and its important, functional role in human experience, including the ways people use media to interrogate their own beliefs and feelings, and derive social meaning. Thought‐provoking film, television, and books can help us make meaning of our lives and grow in ways that are important for our successful social functioning. Research reviewed here demonstrates that exposure to fiction can increase empathy and social skills and reduce prejudice. Our connection to characters and stories has been studied in various ways as extensions of the self into another, while at the same time bringing the other into the self. Bringing together disparate perspectives, we propose that connecting to story worlds involves a process of “dual empathy”—simultaneously engaging in intense personal processing while also “feeling through” characters, both of which produce benefits. Because the value of entertainment narratives may not always be well understood, we explain how those experiences can be personal, social, and can serve important adaptive functions.  相似文献   

10.
艾炎  胡竹菁 《心理科学进展》2018,26(10):1794-1806
推理判断中双重加工理论的发展经历了不同发展阶段, 早期主要对两个加工过程的定义及特征的关注, 当前转向对两者间的协作及转换机制的研究。本研究梳理了双重加工过程协作及转换机制的代表性模型及其相关实验支持证据, 综合归纳为以下三类模型:序列加工模型(Serial processing model)、平行竞争模型(Parallel competitive model)以及混合模型(Hybrid model), 并比较和论述了三类模型在两个加工过程的转换和协作机制、冲突探查的加工机制、偏差反应的解释机制上的异同, 以及三类模型各自面临的问题。  相似文献   

11.
采用多指标探测范式, 从客体信息以及活动信息的角度出发, 考察事件框架内外时间、空间转换对情境模型更新的影响。结果发现:在事件框架内, 维度转换并不是情境模型更新的充分条件, 时间转换与终止的活动信息相结合引起情境模型的快速更新, 而空间转换与移除的客体信息相结合引起情境模型的快速更新; 在事件框架外, 维度转换是情境模型更新的充分条件, 维度转换会引起情境模型的更新。研究丰富了事件框架依赖假设。  相似文献   

12.
Research on emotion processing in the visual modality suggests a processing advantage for emotionally salient stimuli, even at early sensory stages; however, results concerning the auditory correlates are inconsistent. We present two experiments that employed a gating paradigm to investigate emotional prosody. In Experiment 1, participants heard successively building segments of Jabberwocky “sentences” spoken with happy, angry, or neutral intonation. After each segment, participants indicated the emotion conveyed and rated their confidence in their decision. Participants in Experiment 2 also heard Jabberwocky “sentences” in successive increments, with half discriminating happy from neutral prosody, and half discriminating angry from neutral prosody. Participants in both experiments identified neutral prosody more rapidly and accurately than happy or angry prosody. Confidence ratings were greater for neutral sentences, and error patterns also indicated a bias for recognising neutral prosody. Taken together, results suggest that enhanced processing of emotional content may be constrained by stimulus modality.  相似文献   

13.
本研究采用事件相关电位技术(ERP),探究幽默的加工进程及内外向者在加工进程中的差异。研究以笑话为实验材料,要求被试先浏览背景信息和妙句结尾,然后评估先后呈现的文字材料的关系。行为结果:内向者的反应时显著短于外向者。ERP结果:(1)幽默加工过程包括不一致探测阶段、不一致消解阶段和情绪加工阶段。(2)不一致无关的N400波幅显著大于一致不可笑;不一致无关的P600波幅显著小于不一致可笑和一致不可笑;800ms之后不一致可笑引发了比一致不可笑和不一致无关更大的正波幅。(3)内外向者在幽默加工进程上的差异主要体现在幽默加工阶段的早期。与内向者相比,外向者在幽默不一致探测阶段所用的认知资源较少,加工的自动化程度较高。  相似文献   

14.
Belief bias is the tendency to accept conclusions that are compatible with existing beliefs more frequently than those that contradict beliefs. It is one of the most replicated behavioral findings in the reasoning literature. Recently, neuroimaging studies using functional magnetic resonance imaging (fMRI) and event‐related potentials (ERPs) have provided a new perspective and have demonstrated neural correlates of belief bias that have been viewed as supportive of dual‐process theories of belief bias. However, fMRI studies have tended to focus on conclusion processing, while ERPs studies have been concerned with the processing of premises. In the present research, the electrophysiological correlates of cognitive control were studied among 12 subjects using high‐density ERPs. The analysis was focused on the conclusion presentation phase and was limited to normatively sanctioned responses to valid–believable and valid–unbelievable problems. Results showed that when participants gave normatively sanctioned responses to problems where belief and logic conflicted, a more positive ERP deflection was elicited than for normatively sanctioned responses to nonconflict problems. This was observed from ?400 to ?200 ms prior to the correct response being given. The positive component is argued to be analogous to the late positive component (LPC) involved in cognitive control processes. This is consistent with the inhibition of empirically anomalous information when conclusions are unbelievable. These data are important in elucidating the neural correlates of belief bias by providing evidence for electrophysiological correlates of conflict resolution during conclusion processing. Moreover, they are supportive of dual‐process theories of belief bias that propose conflict detection and resolution processes as central to the explanation of belief bias.  相似文献   

15.
采用移动窗口技术,探讨文本阅读中事件持续时间对情景模型更新的影响。实验1探讨不同的事件持续时间对情景模型更新进程的影响。结果发现,情景模型的更新受到事件持续时间的影响;实验2探讨在不同的事件持续时间条件下,情景模型的更新符合动态观还是静态观,结果支持了情景模型更新的动态观。该研究表明,事件持续时间与时间转换大小之间的关系对情景模型的更新起着重要的作用。同时,情景模型的更新符合动态观。  相似文献   

16.
儿童社会信息加工的情绪-认知整合模型   总被引:8,自引:2,他引:6  
回顾与总结了社会认知中情绪过程对儿童社会能力发展作用的研究成果,探讨了社会信息加工过程中情绪过程和认知的关系问题。发现就个人--社会决策活动而言,情绪过程具有核心作用。并且由此介绍了社会情绪--认知整合模型及其对情绪过程的理解。在此基础上,重点综述了情绪过程在社会情境中对儿童社会信息的线索编码与解释、目标分类、反应提取与决定及行为实施的影响。  相似文献   

17.
ABSTRACT

Predictions about human behaviour can be influenced by the presence and status of goals. The purpose of this study was to assess the impact of an active goal and barriers to that goal on predictions about outcomes experienced by agents. Participants read stories describing characters with goals. The extent that there were barriers to those goals was varied. Participants predicted what happens next in the story, both prior to and after barrier removal. There was support for a goal barrier hypothesis, where the conditions for predicting goal completion involved removing conditions that prevent a goal being achieved (Experiments 1 and 2). At the same time, unachieved goals were more accessible to working memory than completed goals, regardless of a barrier (Experiment 3). These results suggest that participants deliberately decided when it was appropriate to use goal information to predict outcomes of intentional actions conducted by the agents in the stories.  相似文献   

18.
The processing speed account suggests that general slowing of mental processing speed results in an overall decline, especially age-related decline, in other cognitive domains. Support for the speed account comes mainly from cross-sectional studies with participants that vary in age (age-heterogeneous samples). This study investigated how well variations in processing speed predict change of episodic recall in a longitudinal framework and examined with the Narrow Age Cohort (NAC) design. Data were obtained from Betula, a population-based longitudinal study. Both 5-year (n= 490; Time 3 - Time 4) and 10-year follow-up results (n= 608; Time 1 - Time 3) were used. In both samples, which were subjected to prospective dementia screening, we found considerably weaker associations in longitudinal data compared to cross-sectional, and also weaker associations in age-homogeneous than in age-heterogeneous samples. The results provide little support for the speed account.  相似文献   

19.
张璇  周晓林 《心理科学进展》2021,29(10):1847-1854
审美对象特有的刺激属性会唤起观赏者特定的情绪或情感反应。个体在欣赏自然、艺术品和其他人类作品时会产生审美愉悦体验。审美愉悦-兴趣模型(PIA)认为, 审美愉悦体验包含审美过程中自动化加工阶段的审美愉悦和控制加工阶段的审美兴趣。近年来, 神经美学研究表明, 负责愉悦和奖赏的眶额叶皮层在审美过程中广泛激活, 是自动化加工阶段初级审美愉悦奖赏的神经基础, 而审美过程中纹状体亚回路中不同的连接和功能作用与两个阶段中审美愉悦的产生都有关联; 上述结果支持了审美愉悦-兴趣模型。但审美高峰体验时默认模式网络(DMN)相关脑区的激活和负责控制与理性思维的外侧前额叶皮层等脑区的失活, 提示在PIA模型强调的自动化加工阶段审美愉悦和控制加工阶段审美兴趣之上, 还有整合升华阶段的审美沉浸愉悦, PIA模型需得到进一步的扩展。未来研究应进一步检验审美愉悦认知加工模型及神经机制, 探索审美对创造力的影响机制和神经基础, 探讨不同审美经验愉悦机制的异同。  相似文献   

20.
A normative study and an eye-tracking experiment investigated the influence of animacy on the processing of subject and object relative clauses in Spanish. The results showed that object relative clauses caused more difficulty than subject relative clauses, but that animacy modulated this preference. The overall pattern was similar to findings in other languages. However, because of the syntactic characteristics of Spanish relative clauses, the results give novel insights into the processing mechanisms that underlie relative clause processing.  相似文献   

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