共查询到20条相似文献,搜索用时 15 毫秒
1.
Gerald E. Larson 《Attention, perception & psychophysics》1996,58(1):153-159
Previous studies comparing performance on standard (i.e., static) and dynamic spatial test items have concluded that the two item types measure different abilities. Such conclusions about the uniqueness of static and dynamic spatial abilities seem premature, however, since only a limited number of dynamic spatial tasks have been utilized in research and these have differed markedly from their static counterparts. In the present studies, tasks were designed to require a common mental operation (mental rotation) under static and dynamic conditions. Correlations between static and dynamic performance ranged from .80 to .90. This appears to suggest that the emergence of a unique dynamic ability factor depends on the utilization of certain specialized tasks (e.g., arrival time tasks) with mental operations much different than those required by conventional spatial tests. In other words, it is apparently the requirement for different cognitive processes and not the processing of stimulus motion per se that distinguishes performance onsome dynamic tasks from performance on some standard static tasks. 相似文献
2.
Inhibition of return (IOR) causes people to be slower to return their attention to a recently attended object (object-based IOR) or location (location-based IOR). In attempts to separately measure the two components, moving stimuli have been used that permit the dissociation of the attended object from its location when it was attended. The implicit assumption has been that both object- and locationbased components of IOR will operate whenever the cued object and cued location are identical. We show here that although this assumption may be true in a static display, it appears to be unwarranted when moving stimuli are involved: Very little IOR is observed when a cued object moves away from, and then subsequently returns to, its initial location. Thus, the processes that underlie IOR operate very differently in static versus dynamic scenes. 相似文献
3.
Chimeric faces, produced by combining the top half of a familiar face with the bottom half of a different familiar face, are difficult to recognise explicitly. However, given that they contain potentially useful configurational and featural information for face recognition, they might nevertheless produce some activation of representations of their constituent faces. Repetition priming with dynamic and static facial chimeras was used to test this possibility. Whereas half-faces produced significant repetition priming of their familiar counterparts, both types of chimera did not. When analyses were restricted to faces that were recognised during the prime phase, repetition priming was both significant, and equivalent, for chimeras and half-faces. The results suggest that the constituents of a facial chimera must be parsed, and recognised, in order for them to cause repetition priming for their familiar counterparts. Facial motion does not help with the parsing of a facial chimera. 相似文献
4.
Handwriting recognition presents a problem for most theories of letter perception. How do people accurately discriminate letters given the variability in handwritten forms? We propose that perceivers detect and capitalize on information relating to production inherent in the static trace of the handwritten letter. In an "implicit detection" task, subjects' ability to detect stroke direction in a series of handwritten characters was found to be influenced by the particular drawing method used to generate the stimuli. Similar results were obtained in an "explicit detection" task in which the subjects were asked to speculate on the drawing method used to generate the samples. Our findings suggest that perceivers are able to extract information relating to production from the static trace. We propose that they can then use this information in conjunction with their knowledge of a common production process, shared by both producers and perceivers, to aid character recognition. 相似文献
5.
We investigated how subjects used their knowledge of biomechanical constraints when judging whether different items were in balance or in the process of falling, as a function of their angle of slant. In the first experiment, the stimuli were pictures of postures of a human body, of a wooden mannequin, and of a skeleton. The results show that for these 3 items, fall responses appeared for a smaller slant angle for a backward slant than for a forward one. This difference may reflect the influence of biomechanical constraints. To verify whether the asymmetry of the responses to the mannequin and the skeleton was genuine or due to some semantic context effect, a second experiment was run with only pictures of a wooden mannequin. The same asymmetry was observed. In a third experiment, falling judgments were obtained for pictures of a human body and of a structurally comparable artifactual object. The asymmetry of the fall responses appeared only for the human body. 相似文献
6.
Fahrettin F. Gonen Hamza Hallal Haluk Ogmen 《Attention, perception & psychophysics》2014,76(6):1709-1720
Attentional mechanisms allow the brain to selectively allocate its resources to stimuli of interest within the huge amount of information reaching its sensory systems. The voluntary component of attention, endogenous attention, can be allocated in a flexible manner depending on the goals and strategies of the observer. On the other hand, the reflexive component, exogenous attention, is driven by the stimulus. Here, we investigated how exogenous attention is deployed to moving stimuli that form distinct perceptual groups. We showed that exogenous attention is deployed according to a reference frame that moves along with the stimulus. Moreover, in addition to the cued stimulus, exogenous attention is deployed to all elements forming a perceptual group. These properties provide a basis for the efficient deployment of exogenous attention under ecological viewing conditions. 相似文献
7.
Sylvia C. Pont Astrid M. L. Kappers Jan J. Koenderink 《Attention, perception & psychophysics》1999,61(5):874-894
In four experiments, we tested whether haptic comparison of curvature ranging from ?41m to +41m is qualitatively the same for static and for dynamic touch. In Experiments 1 and 3, we tested whether static and dynamic curvature discrimination are based on height differences, attitude (slope) differences, curvature differences, or a combination of these geometrical variables. It was found that both static and dynamic haptic curvature discrimination are based on attitude differences. In Experiments 2 and 4, we tested whether this mechanism leads to errors in the comparison of stimuli with different lengths for static and dynamic touch, respectively. If the judgments are based on attitude differences, subjects will make systematic errors in these comparisons. In both experiments, we found that subjects compared the curvatures of strips of the same length veridically, whereas they made systematic errors if they were required to compare the curvatures of strips of different lengths. Longer stimuli were judged to be more curved than shorter stimuli with the same curvature. We conclude that similar mechanisms underlie static and dynamic haptic curvature comparison. Moreover, additional data comparison showed that static and dynamic curvature comparison is not only qualitatively, but also quantitatively similar. 相似文献
8.
The authors addressed balance control in children from the perspective of skill development and examined the relationship between specific perceptual and motor skills and static and dynamic balance performance. Fifty 11- to 13-year-old children performed a series of 1-legged balance tasks while standing on a force platform. Postural control was reflected in the maximum displacement of the center of mass in anterior-posterior and mediolateral directions. Simple visual, discrimination, and choice reaction times; sustained attention; visuomotor coordination; kinesthesis; and depth perception were also assessed in a series of perceptual and motor tests. The correlation analysis revealed that balancing under static conditions was strongly associated with the ability to perceive and process visual information, which is important for feedback-based control of balance. On the other hand, when greater task demands were imposed on the system under dynamic balancing conditions, the ability to respond to the destabilizing hip abductions-adductions in order to maintain equilibrium was associated with motor response speed, suggesting the use of a descending, feedforward control strategy. Therefore, like adults, 11- to 13-year-old children have the ability to select varying balance strategies (feedback, feedforward, or both), depending on the constraints of a particular task. 相似文献
9.
This study examined muscular activity patterns of extensor and flexor muscles and variability of forces during static and dynamic tracking tasks using compensatory and pursuit display. Fourteen volunteers performed isometric actions in two conditions: (i) a static tracking task consisting of flexion/pronation, ulnar deviation, extension/supination and radial deviation of the wrist at 20% maximum voluntary contraction (MVC), and (ii) a dynamic tracking task aiming at following a moving target at 20% MVC in the four directions of contraction. Surface electromyography (SEMG) from extensor carpi ulnaris, extensor carpi radialis, flexor carpi ulnaris and flexor digitorum superficialis muscles and exerted forces in the transverse and sagittal plane were recorded. Normalized root mean square and mutual information (index of functional connectivity within muscles) of SEMGs and the standard deviation and sample entropy of force signals were extracted. Larger SEMG amplitudes were found for the dynamic task (p < .05), while normalized mutual information between muscle pairs was larger for the static task (p < .05). Larger size of variability (standard deviation of force) concomitant with smaller sample entropy was observed for the dynamic task compared with the static task (p < .01 for both). These findings underline a rescaling of the muscles’ respective contribution influencing force variability relying on feedback and feed-forward control strategies in relation to display modes during static and dynamic tracking tasks. 相似文献
10.
Barry G. Green 《Attention, perception & psychophysics》2009,71(5):1185-1196
Innocuous cooling or heating of the forearm can evoke nociceptive sensations, such as burning, stinging, and pricking (low-threshold thermal nociception, LTN), that are inhibited by dynamic contact. In the present study, I investigated whether LTN can also be perceived on the hand, and if so, whether it is normally suppressed by active touching. Innocuous cold (28°, 25°, and 18°C) and warm (38°, 40°, and 43°C) temperatures were delivered to the distal metacarpal pads and intermediate and distal phalanges of the fingers via a handgrip thermode that subjects either statically held or actively grasped. The same temperatures were delivered to the forearm via another thermode that either rested on the arm or was touched to the arm. Subjects rated the intensity of thermal (warmth, cold) and nociceptive (e.g., burning) sensations and indicated the qualities of sensation experienced. The results showed that LTN can be perceived on the hand, although less frequently and less intensely than on the forearm. Dynamic contact inhibited nociceptive and thermal sensations on the hand, although less strongly than on the forearm. These findings indicate that temperature perception on the hand is attenuated and its quality is changed when thermal stimulation is accompanied by dynamic tactile stimulation, as it is during haptic exploration. 相似文献
11.
A false recognition task was used to compare preschool children's use of static and dynamic properties of objects in semantic processing. Four, five, and six year old children heard a list of object names, and then were tested for recognition of these words with a recognition test list that included distractor words that were static or dynamic properties of the objects on the first list. False recognition scores of dynamic properties were higher than those for static, for 4 and 5 year old children, with no differences for 6 year old children. The results argue for a functional basis for the encoding of referential terms in memory, and are discussed in terms of two models of semantic development.This research was partially supported by Department of Health, Education, and Welfare Research Service Award HD 07066 and U.S. Public Health Service Grant HD 00870 from the National Institute of Child Health and Human Development to the Kansas Center for Mental Retardation and Human Development. 相似文献
12.
We examined expert meteorologists as they created a weather forecast while working in a naturalistic environment. We examined the type of external representation they chose to examine (a static image, a sequence of static images, or a dynamic display) and the kind of information they extracted from those representations (static or dynamic). We found that even though weather is an extremely dynamic domain, expert meteorologists examined very few animations, examining primarily static images. However, meteorologists did extract large amounts of dynamic information from these static images, suggesting that they reasoned about the weather by mentally animating the static images rather than letting the software do it for them. 相似文献
13.
Rubenstein AJ 《Psychological science》2005,16(10):759-762
Studies that attempt to define facial attractiveness often do so in terms of structural features of the face (e.g., symmetry, averageness). However, these studies typically use static images of faces that may not be analogous to dynamic faces that are frequently used in other areas of attractiveness research, such as research investigating the impact of attractiveness on social interaction. The current studies investigated similarities and differences in how dynamic and static faces are perceived and evaluated. Study 1 demonstrated that dynamic and static faces are judged by different evaluative standards. Study 2 demonstrated that perceived emotion may be more salient in judging the attractiveness of dynamic faces than in judging the attractiveness of static faces. These findings illustrate the need to more fully explore the differences between dynamic and static faces to facilitate a better understanding of the characteristics underlying perceived attractiveness. 相似文献
14.
In four experiments, we tested whether haptic comparison of curvature ranging from -4/m to +4/m is qualitatively the same for static and for dynamic touch. In Experiments 1 and 3, we tested whether static and dynamic curvature discrimination are based on height differences, attitude (slope) differences, curvature differences, or a combination of these geometrical variables. It was found that both static and dynamic hepatic curvature discrimination are based on attitude differences. In Experiments 2 and 4, we tested whether this mechanism leads to errors in the comparison of stimuli with different lengths for static and dynamic touch, respectively. If the judgments are based on attitude differences, subjects will make systematic errors in these comparisons. In both experiments, we found that subjects compared the curvatures of strips of the same length vertically, whereas they made systematic errors if they were required to compare the curvatures of strips of different lengths. Longer stimuli were judged to be more curved than shorter stimuli with the same curvature. We conclude that similar mechanisms underlie static and dynamic haptic curvature comparison. Moreover, additional data comparison showed that static and dynamic curvature comparison is not only qualitatively, but also quantitatively similar. 相似文献
15.
16.
Stamps AE 《Perceptual and motor skills》2010,111(2):355-364
This article is a review of studies on how strongly responses from static media (such as color slides) and dynamic media (such as virtual reality models) compared to onsite evaluations or to each other. Eighty-four empirical findings were found. 6,323 participants and 967 environments were included in the review. The overall correlation of subjective responses obtained either onsite or by viewing static color simulations was r = .86. The overall correlation of subjective responses obtained either onsite or by viewing dynamic simulations was r = .83. The overall correlation of subjective responses obtained either from static or dynamic media was r = .82. It is suggested that both types of simulation generate statistically equivalent results and so a choice of simulation media should be based on efficacy rather than concerns about validity. 相似文献
17.
A female advantage has previously been found for spatial location tests of object memory. Previous studies have used static, 2-D tasks to test this advantage. This study used a computerized adaptation of the game Concentration to test object location memory in both a static and dynamic array of 24 pairs of line drawings. The dynamic version of this task was used to better reflect the dynamic real world in which we usually use object location memory. Consistent with previous research, we observed a female advantage. This advantage was found to a similar extent in both the static and dynamic versions of the task. The female advantage for object location memory is a concrete advantage in spatial cognition that females show on the Concentration Task, regardless of the nature of the presentation environment. 相似文献
18.
Research on emotion recognition has been dominated by studies of photographs of facial expressions. A full understanding of emotion perception and its neural substrate will require investigations that employ dynamic displays and means of expression other than the face. Our aims were: (i) to develop a set of dynamic and static whole-body expressions of basic emotions for systematic investigations of clinical populations, and for use in functional-imaging studies; (ii) to assess forced-choice emotion-classification performance with these stimuli relative to the results of previous studies; and (iii) to test the hypotheses that more exaggerated whole-body movements would produce (a) more accurate emotion classification and (b) higher ratings of emotional intensity. Ten actors portrayed 5 emotions (anger, disgust, fear, happiness, and sadness) at 3 levels of exaggeration, with their faces covered. Two identical sets of 150 emotion portrayals (full-light and point-light) were created from the same digital footage, along with corresponding static images of the 'peak' of each emotion portrayal. Recognition tasks confirmed previous findings that basic emotions are readily identifiable from body movements, even when static form information is minimised by use of point-light displays, and that full-light and even point-light displays can convey identifiable emotions, though rather less efficiently than dynamic displays. Recognition success differed for individual emotions, corroborating earlier results about the importance of distinguishing differences in movement characteristics for different emotional expressions. The patterns of misclassifications were in keeping with earlier findings on emotional clustering. Exaggeration of body movement (a) enhanced recognition accuracy, especially for the dynamic point-light displays, but notably not for sadness, and (b) produced higher emotional-intensity ratings, regardless of lighting condition, for movies but to a lesser extent for stills, indicating that intensity judgments of body gestures rely more on movement (or form-from-movement) than static form information. 相似文献
19.
Summary Braille-like patterns were presented unilaterally to both tactual and visual modalities. The subject's task was to identify the location of three dots in a 2 × 3 six-dot pattern. Specifically, tactual versus visual presentation, dynamic versus static presentation of tactual stimuli, learning, and gender were examined in relation to cerebral hemisheric differences. Data were analyzed in terms of both the number of individual stimulus dots and the number of complete three-dot patterns correctly identified with regard to their spatial location. Although no reliable laterality differences were obtained with the tactual-static condition, owing to a significant interaction between learning and side of stimulus presentation, dot positions were reported reliably more accurately when presented in a dynamic fashion, i. e., scanned by the subject, to the right hand. For the visual modality, both correct reports of individual dot positions as well as correct reports of the entire patterns were reliably more accurate for stimulus presentations to the right visual field. Increased familiarity with the task, i. e., learning accross trials, generally increased report accuracy, particularly for static presentations to the left hand. The effect of gender was negligible. The results are dicussed in terms of their theoretical implications for differential cerebral hemispheric specializations in terms of differential processing strategies.The research reported here was supported by a Grant (A8621) from the Natural Sciences and Engineering Research Council of Canada to the second author. Offprint requests should be sent to Eugene C. Lechelt, Department of Psychology, University of Alberta, Edmonton, Alberta, Canada T6G 2E9 相似文献
20.
Rakison DH 《Journal of experimental child psychology》2004,89(1):1-30
Four experiments with the habituation procedure investigated 14-22-month-olds' ability to attend to correlations between static and dynamic features embedded in a category context. In Experiment 1, infants were habituated to four objects that exhibited invariant relations between moving features and motion trajectory. Results revealed that 14-month-olds did not process any independent features, 18-month-olds processed individual features but not relations among features, and 22-month-olds processed relations among features. In Experiment 2, 14-month-olds differentiated all of the features in the events in a simpler discrimination task. In Experiments 3a and 3b, 22-month-olds failed to show sensitivity to correlations between dynamic and static features in a category context. In Experiment 4, 22-month-olds, but not 18-month-olds, generalized the learned feature-motion relation to a novel instance. The results are discussed in relation to infants' developing ability to attend to correlations, constraints on learning, category coherence, and the development of the animate-inanimate distinction. 相似文献