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1.
For many decisions we make, we are more likely to receive feedback about some outcomes than about others, and thus we must operate under conditions of asymmetric partial feedback. In this paper, we examine the effects of asymmetric partial feedback on decision making across three experiments. Experiment 1 examines the effects of four partial feedback schedules on decision making in a single‐attribute auditory detection task. Experiment 2 examines these same schedules in the context of a simulated experiment in which virtual participants perform a multi‐attribute choice task. Experiment 3 then examines effects of one partial feedback schedule representative of a real‐world decision‐making domain (personnel selection) using an ecologically informed multi‐attribute choice task. All three experiments reveal that asymmetric partial feedback primarily impacts on response‐bias, a parameter of signal detection theory. These findings can be explained in terms of decision makers' attempts to maximize accuracy and the fact that shifts in response‐bias will, under partial feedback, produce misleading impressions of greater accuracy. Copyright © 2013 John Wiley & Sons, Ltd.  相似文献   

2.
English‐monolingual children develop a shape bias early in language acquisition, such that they more often generalize a novel label based on shape than other features. Spanish‐monolingual children, however, do not show this bias to the same extent (Hahn & Cantrell, 2012). Studying children who are simultaneously learning both Spanish and English presents a unique opportunity to further investigate how this word‐learning bias develops. Thus, we asked how Spanish–English bilingual children (Mage = 21.31 months) perform in a novel‐noun generalization (NNG) task, specifically examining how past language experience (i.e. language exposure and vocabulary size) and present language context (i.e. whether the NNG task was conducted in Spanish or English) influence the strength of the shape bias. Participants completed the NNG task either entirely in English (N = 16) or entirely in Spanish (N = 16), as well as language understanding tasks in both English and Spanish to ensure that they understood what the experimenter was asking them to do. Parents completed a language exposure survey and vocabulary checklists in Spanish and English. There was a significant interaction between condition and choice type: Bilingual children in the English condition showed a shape bias in the NNG task, but bilingual children in the Spanish condition showed no reliable biases. No measures of past language experience were related to NNG task performance. These results suggest that when learning new words, bilingual children are attuned to the regularities of the present language context, and prior language experiences may play a more secondary role.  相似文献   

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4.
We hypothesize that if people are motivated by a particular social preference, then choosing in accordance with this preference will lead to an identifiable pattern of eye movements. We track eye movements while subjects make choices in simple three‐person distribution experiments. We characterize each choice in terms of three different types of social preferences: efficiency, maxi‐min, and envy. For the characterization, we use either the choice data or the eye movement data. The evidence indicates that distributional choices are broadly consistent with the choice rule implied by eye movements. In other words, what subjects appear to be interested in when you look at their choices corresponds to what they appear to be interested in when you look at their eye movements. This correspondence lends credibility to the behavioral relevance of social preferences models. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

5.
We asked participants to make simple risky choices while we recorded their eye movements. We built a complete statistical model of the eye movements and found very little systematic variation in eye movements over the time course of a choice or across the different choices. The only exceptions were finding more (of the same) eye movements when choice options were similar, and an emerging gaze bias in which people looked more at the gamble they ultimately chose. These findings are inconsistent with prospect theory, the priority heuristic, or decision field theory. However, the eye movements made during a choice have a large relationship with the final choice, and this is mostly independent from the contribution of the actual attribute values in the choice options. That is, eye movements tell us not just about the processing of attribute values but also are independently associated with choice. The pattern is simple—people choose the gamble they look at more often, independently of the actual numbers they see—and this pattern is simpler than predicted by decision field theory, decision by sampling, and the parallel constraint satisfaction model. © 2015 The Authors. Journal of Behavioral Decision Making published by John Wiley & Sons Ltd.  相似文献   

6.
Across a series of four experiments with 3‐ to 4‐year‐olds we demonstrate how cognitive mechanisms supporting noun learning extend to the mapping of actions to objects. In Experiment 1 (n = 61) the demonstration of a novel action led children to select a novel, rather than a familiar object. In Experiment 2 (n = 78) children exhibited long‐term retention of novel action‐object mappings and extended these actions to other category members. In Experiment 3 (n = 60) we showed that children formed an accurate sensorimotor record of the novel action. In Experiment 4 (n = 54) we demonstrate limits on the types of actions mapped to novel objects. Overall these data suggest that certain aspects of noun mapping share common processing with action mapping and support a domain‐general account of word learning.  相似文献   

7.
This study investigated the effect of cost–benefit salience on simulated criminal punishment judgments. In two vignette‐based survey experiments, we sought to identify how the salience of decision costs influences laypeople's punishment judgments. In both experiments (N1 = 109; N2 = 398), undergraduate participants made sentencing judgments with and without explicit information about the direct, material costs of incarceration. Using a within‐subjects design, Experiment 1 revealed that increasing the salience of incarceration costs mitigated punishments. However, when costs were not made salient, punishments were no lower than those made when the costs were externalized (i.e., paid by a third party). Experiment 2 showed the same pattern using a between‐subjects design. We conclude that, when laypeople formulate sentencing attitudes without exposure to the costs of the punishment, they are prone to discount those costs, behaving as if punishment is societally cost‐free. However, when cost information is salient, they utilize it, suggesting the operation of a genuine, albeit labile, punishment preference. We discuss the implications of these findings for psychological theories of decision making and for sentencing policy, including the degree of transparency about the relevant costs of incarceration during the decision process.  相似文献   

8.
The present study examined the role of parental rearing behavior in adolescents’ risky decision‐making and the brain's feedback processing mechanisms. Healthy adolescent participants (= 110) completed the EMBU‐C, a self‐report questionnaire on perceived parental rearing behaviors between 2006 and 2008 (T1). Subsequently, after an average of 3.5 years, we assessed (a) risky decision‐making during performance of the Balloon Analogue Risk Task (BART); (b) event‐related brain potentials (ERPs) elicited by positive (gain) and negative feedback (loss) during the BART; and (c) self‐reported substance use behavior (T2). Age‐corrected regression analyses showed that parental rejection at T1 accounted for a unique and significant proportion of the variance in risk‐taking during the BART; the more adolescents perceived their parents as rejecting, the more risky decisions were made. Higher levels of perceived emotional warmth predicted increased P300 amplitudes in response to positive feedback at T2. Moreover, these larger P300 amplitudes (gain) significantly predicted risky decision‐making during the BART. Parental rearing behaviors during childhood thus seem to be significant predictors of both behavioral and electrophysiological indices of risky decision‐making in adolescence several years later. This is in keeping with the notion that environmental factors such as parental rearing are important in explaining adolescents’ risk‐taking propensities.  相似文献   

9.
We know that reading involves coordination between textual characteristics and visual attention, but research linking eye movements during reading and comprehension assessed after reading is surprisingly limited, especially for reading long connected texts. We tested two competing possibilities: (a) the weak association hypothesis: Links between eye movements and comprehension are weak and short-lived, versus (b) the strong association hypothesis: The two are robustly linked, even after a delay. Using a predictive modeling approach, we trained regression models to predict comprehension scores from global eye movement features, using participant-level cross-validation to ensure that the models generalize across participants. We used data from three studies in which readers (Ns = 104, 130, 147) answered multiple-choice comprehension questions ~30 min after reading a 6,500-word text, or after reading up to eight 1,000-word texts. The models generated accurate predictions of participants' text comprehension scores (correlations between observed and predicted comprehension: 0.384, 0.362, 0.372, ps < .001), in line with the strong association hypothesis. We found that making more, but shorter fixations, consistently predicted comprehension across all studies. Furthermore, models trained on one study's data could successfully predict comprehension on the others, suggesting generalizability across studies. Collectively, these findings suggest that there is a robust link between eye movements and subsequent comprehension of a long connected text, thereby connecting theories of low-level eye movements with those of higher order text processing during reading.  相似文献   

10.
Decision making is rarely context‐free, and often, both social information and non‐social information are weighed into one's decisions. Incorporating information into a decision can be influenced by previous experiences. Ostracism has extensive effects, including taxing cognitive resources and increasing social monitoring. In decision making situations, individuals are often faced with both objective and social information and must choose which information to include or filter out. How will ostracism affect the reliance on objective and social information during decision making? Participants (N = 245) in Experiment 1 were randomly assigned to be included or ostracized in a standardized, group task. They then performed a dynamic decision making task that involved the presentation of either non‐social (i.e. biased reward feedback) or social (i.e., poor advice from a previous participant) misleading information. In Experiment 2, participants (N = 105) completed either the ostracism non‐social condition or social misleading information condition with explicit instructions stating that the advice given was from an individual who did not partake in the group task. Ostracized individuals relied more on non‐social misleading information and performed worse than included individuals. However, ostracized individuals discounted misleading social information and outperformed included individuals. Results of Experiment 2 replicated the findings of Experiment 1. Across two experiments, ostracized individuals were more critical of advice from others, both individuals who may have ostracized them and unrelated individuals. In other words, compared with included individuals, ostracized individuals underweighted advice from another individual but overweighed non‐social information during decision making. We conclude that when deceptive objective information is present, ostracism results in disadvantageous decision making. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

11.
Studies of children's developing social identification often focus on individual forms of identity. Yet, everyone has multiple potential identities. Here we investigated whether making children aware of their multifaceted identities—effectively seeing themselves from multiple angles—would promote their flexible thinking. In Experiment 1, 6‐ to 7‐year‐old children (N = 48) were assigned to either a Multiple‐Identities condition where they were led to consider their multiple identities (e.g. friend, neighbor) or to a Physical‐Traits condition where they considered their multiple physical attributes (e.g. legs, arms). Children in the Multiple‐Identity condition subsequently expressed greater flexibility at problem‐solving and categorization than children in the Physical‐Traits condition. Experiment 2 (N = 72) replicated these findings with a new sample of 6‐ to 7‐year‐old children and demonstrated that a Multiple‐Identity mindset must be self‐relevant. Children who were led to think about another child's multiple identities did not express as much subsequent creative thinking as did children who thought about their own multiple identities. Experiment 3 (N = 76) showed that a Mmultiple‐Identity framework may be particularly effective when the identities are presented via generic language suggesting that they are enduring traits (in this case, identities depicted as noun phrases rather than verbal phrases). These findings illustrate that something as simple as thinking about one's identity from multiple angles could serve as a tool to help reduce rigid thinking, which might increase open‐mindedness in a society that is becoming increasingly diverse.  相似文献   

12.
This study investigated students' decision‐making processes in a knowledge‐assessing multiple‐choice (MC) test using eye‐tracking methodology. More precisely, the gaze bias effect (more attention to more preferred options) and its relation to domain knowledge were the focus of the study. Eye movements of students with high (HPK) and low (LPK) prior domain knowledge were recorded while they solved 21 MC items. Afterwards, students rated every answer option according to their subjective preference. As expected, both HPK and LPK students showed a gaze bias towards subjectively preferred answer options, whereby HPK students spent more time on objectively correct answers. Furthermore, a fine‐grained time‐course analysis showed similar patterns of attention distribution over time for both HPK and LPK students, when focusing on subjective preference levels. Thus, these data offer a new perspective on knowledge‐related MC item solving and provide evidence for the generalizability of the gaze bias effect across decision tasks. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   

13.
14.
The existence of individual differences in motor learning capability is well known but the behaviors or strategies that contribute to this variability have been vastly understudied. What performance characteristics distinguish an expert level performer from individuals who experience little to no success, those labeled non-learners? We designed a rule-based visuomotor task which requires identification (discovery) and then exploitation of specific explicit and implicit task components that requires a specific movement pattern, the task rule, for goal achievement. When participants first attempt the task, they are informed about the goal, but are naïve to the task rule. Therefore, the purpose of this experiment is to determine how acquisition of both implicit and explicit task components, the inherent elements of the task rule, reveals differing strategies associated with performance and task success. We test the hypothesis that an examination of performance will reveal sub-groups with varying levels of success. Further, for each subgroup, we expect to find a unique relationship between visual Time-in-Target feedback (a measure of success) and subsequent updating of each task component. Out of 32 non-disabled adults, we identified three distinct sub-groups: (Low Performer/Non-Learner (LP, N = 9), Moderate Performer (MP, N = 12) and High Performer (HP, N = 11)). A quantitative analysis of behavioral patterns reveals three findings: First, the LP sub-group demonstrated significantly lower task success which was associated with difficulty identifying the explicit component of the task. Second, the HP sub-group acquired the two task components in parallel over practice. Third, when both explicit and implicit component performance is plotted across sub-groups, a task component continuum emerges that seamlessly progresses from low to moderate to high performer groups. An exploratory analysis reveals that self-reported level of prior lifetime accumulation of video game and physical activity experience is a significant predictor of individual task performance (R2 = 0.50). In summary, what appears to be a key distinction between varying levels of human rule-based motor learning is the process by which feedback is used to update performance of inherent elements of the task rule. Evidence of a performance continuum and limited prior experience suggests that Low Performer/Non-Learners are generally inexperienced with these kinds of tasks, although the role of genetics and other innate learning capabilities in visuomotor learning is still largely unknown. These findings provoke new research directions toward probing the differential performance strategies associated with expertise and the development of interventions aimed to convert non-learners into learners.  相似文献   

15.
Two experiments tested whether the sequential photospread procedure would protect eyewitnesses against memory distortion from post‐identification feedback. In Experiment 1, participants (N = 245) watched a videotaped event and then viewed a sequential or simultaneous target‐absent photospread. After their identification, participants were randomly assigned to hear confirming feedback ‘Good, you identified the suspect.’ or no feedback (control). Participants then completed a questionnaire assessing testimony‐relevant retrospective judgments. Post‐hoc analyses revealed that the sequential photospread only protected against post‐identification feedback effects for participants who reported that, while they watched the video, they did not expect to make an identification. A second experiment (N = 320) was conducted to manipulate expectations about the identification task and the presence of the target. This experiment revealed that the post‐identification feedback effect persists across witnesses' expectations and lineup type. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

16.
Young children's social learning is a topic of great interest. Here, we examined preschoolers’ (= 52.44 months, SD = 9.7 months) help‐seeking as a social information gathering activity that may optimize and support children's opportunities for learning. In a toy assembly task, we assessed each child's competency at assembling toys and the difficulty of each step of the task. We hypothesized that children's help‐seeking would be a function of both initial competency and task difficulty. The results confirmed this prediction; all children were more likely to seek assistance on difficult steps and less competent children sought assistance more often. Moreover, the magnitude of the help‐seeking requests (from asking for verbal confirmation to asking the adult to take over the task) similarly related to both competency and difficulty. The results provide support for viewing children's help‐seeking as an information gathering activity, indicating that preschoolers flexibly adjust the level and amount of assistance to optimize their opportunities for learning.  相似文献   

17.
This study tested effects of gaze-movement angle and extraretinal eye movement information on performance in a locomotion control task. Subjects hovered in a virtual scene to maintain position against optically simulated gusts. Gaze angle was manipulated by varying the simulated camera pitch orientation. Availability of extraretinal information was manipulated via simulated-pursuit fixation. In Experiment 1, subjects performed better when the camera faced a location on the ground than when it pointed toward the horizon. Experiment 2 tested whether this gain was influenced by availability of appropriate eye movements. Subjects performed slightly better when the camera pointed at nearby than at distant terrain, both in displays that did and in displays that did not simulate pursuit fixation. This suggested that subjects could perform the task using geometric image transformations, with or without appropriate eye movements. Experiment 3 tested more rigorously the relative importance of gaze angle and extraretinal information over a greater range of camera orientations; although subjects could use image transformations alone to control position adequately with a distant point of regard, they required eye movements for optimal performance when viewing nearby terrain.  相似文献   

18.
The authors examined how the effectiveness of feedback for the learning of complex motor skills is affected by the focus of attention it induces. The feedback referred specifically either to body movements (internal focus) or to movement effects (external focus). In Experiment 1, groups of novices and advanced volleyball players (N = 48) practiced “tennis” serves under internal-focus or external-focus feedback conditions in a 2 (expertise) × 2 (feedback type) design. Type of feedback did not differentially affect movement quality, but external-focus feedback resulted in greater accuracy of the serves than internal-focus feedback during both practice and retention, independent of the level of expertise. In Experiment 2, the effects of relative feedback frequency as a function of attentional focus were examined. A 2 (feedback frequency: 100% vs. 33%) × 2 (feedback type) design was used. Experienced soccer players (N = 52) were required to shoot lofted passes at a target. External-focus feedback resulted in greater accuracy than internal-focus feedback did. In addition, reduced feedback frequency was beneficial under internal-focus feedback conditions, whereas 100% and 33% feedback were equally effective under external-focus conditions. The results demonstrate the effectiveness of effect-related, as opposed to movement-related, feedback and also suggest that there is a need to revise current views regarding the role of feedback for motor learning.  相似文献   

19.
Earlier studies have shown that eye movements during retrieval of disturbing images about past events reduce their vividness and emotionality, which may be due to both tasks competing for working memory resources. This study examined whether eye movements reduce vividness and emotionality of visual distressing images about feared future events: “flashforwards”. A non-clinical sample was asked to select two images of feared future events, which were self-rated for vividness and emotionality. These images were retrieved while making eye movements or without a concurrent secondary task, and then vividness and emotionality were rated again. Relative to the no-dual task condition, eye movements while thinking of future-oriented images resulted in decreased ratings of image vividness and emotional intensity. Apparently, eye movements reduce vividness and emotionality of visual images about past and future feared events. This is in line with a working memory account of the beneficial effects of eye movements, which predicts that any task that taxes working memory during retrieval of disturbing mental images will be beneficial.  相似文献   

20.
People frequently gesture when a word is on the tip of their tongue (TOT), yet research is mixed as to whether and why gesture aids lexical retrieval. We tested three accounts: the lexical retrieval hypothesis, which predicts that semantically related gestures facilitate successful lexical retrieval; the cognitive load account, which predicts that matching gestures facilitate lexical retrieval only when retrieval is hard, as in the case of a TOT; and the motor movement account, which predicts that any motor movements should support lexical retrieval. In Experiment 1 (a between-subjects study; N = 90), gesture inhibition, but not neck inhibition, affected TOT resolution but not overall lexical retrieval; participants in the gesture-inhibited condition resolved fewer TOTs than participants who were allowed to gesture. When participants could gesture, they produced more representational gestures during resolved than unresolved TOTs, a pattern not observed for meaningless motor movements (e.g., beats). However, the effect of gesture inhibition on TOT resolution was not uniform; some participants resolved many TOTs, while others struggled. In Experiment 2 (a within-subjects study; N = 34), the effect of gesture inhibition was traced to individual differences in verbal, not spatial short-term memory (STM) span; those with weaker verbal STM resolved fewer TOTs when unable to gesture. This relationship between verbal STM and TOT resolution was not observed when participants were allowed to gesture. Taken together, these results fit the cognitive load account; when lexical retrieval is hard, gesture effectively reduces the cognitive load of TOT resolution for those who find the task especially taxing.  相似文献   

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