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1.
Although there is increasing evidence of paternal influence on child outcomes such as language and cognition, researchers are not yet clear on the features of father–child play that are most valuable in terms of child development. Physical play such as rough and tumble play (RTP) is a favored type of father–child play in Western societies that has been linked to children's socioemotional competence. It is important, therefore, to determine the implications of this play for child development. In this review and meta‐analysis, associations between father–child physical play and child behavior were examined. The review also focused on study methods. Sixteen studies are reviewed, N = 1,521 father–child dyads, 35% boys. Study characteristics such as definitions of physical play, play settings, play measures, and coding were examined. The meta‐analysis found weak to moderate population effects for links between father–child physical play and child aggression, social competence, emotional skills, and self‐regulation. Research investigating the effect of father–child physical play on children's development will be improved when definitions clearly identify the nature of play, settings facilitate boisterous play, and measures include frequency and quality of play interactions. This play shows promise as an enhancer of positive father–child relationships and a catalyst for child development.  相似文献   

2.
This paper describes the therapeutic journey of Leigh (not his real name), a nine-year-old boy who was referred for play therapy due to the death of his 15-year-old brother. The play therapy was offered through a joint project called 'Playing through Loss' and run jointly between a UK university and the local branch of a national bereavement organisation. The project was set up to offer play therapy to bereaved children in the local area. Leigh had eight sessions of therapy and this paper describes the major themes of his play and makes some preliminary explorations of the meaning the play may have had for him. Interestingly some of his play focused on a computer game called 'Zelda' and an exploration of the powerfulness of this as a therapeutic tool is also explored. The therapist's theoretic orientation is described along with her perceived role as 'loyal companion'. Finally, the process by which Leigh worked with his loss is discussed.  相似文献   

3.
This is an extended construct validity study of the Children’s Developmental Play Instrument (CDPI), a multidimensional scale to measure play activity among mainstream children based on the psychoanalytic concepts of coping and defensive strategies. The sample included 160 children. Ten-minute videotapes were collected of children between the ages of 1.3 years and 8.5 years at play. The foci of this extended study were six “core” variables comprising the functional level of the CDPI consisting of the following scales: play engagement, symbolic functioning, adaptive play style, inhibited/conflicted play style, impulsive/aggressive play style, and disorganized play style. Good to excellent reliability was achieved by ratings of two independent raters. Regression analysis revealed the five predictors, as a set, were very strong correlates of adaptive play style. Component analysis reduced the six core functional variables to two components clarifying the relationships between the six core variables as organized along two continuums. One continuum is discussed to briefly illustrate the structure of play styles reflected in the play activity of one child.  相似文献   

4.
Engagement in peer play is an important factor in young children's adjustment as they make the transition to school. We evaluated individual differences in peer play within a sample of 58 children aged 4–5 years. Among boys, but not among girls, emotion understanding and verbal ability independently served as positive predictors of interactive peer play and negative predictors of disconnected play. Among girls, but not among boys, interactive peer play and socio‐moral reasoning about peer conflict situations independently predicted sociometric most‐like nominations. The results provide a foundation for further research on divergence in the early peer play of girls and boys.  相似文献   

5.
The current study implements the drive theory of social facilitation to explain the influence of audience presence in video game play. This integration is an important one for research aiming to understand the experience of video game play, as the social aspect of video game play is a relevant dimension of the technology often ignored in research on gaming experiences. The study finds a significant positive association between non-gaming cognitive abilities (such as hand–eye coordination and mental rotation ability) and performance at a first-person shooter. Data also support the social facilitation hypothesis: Game play in the presence of a physical audience significantly predicts increased game performance. Social facilitation effects are only found for low-challenge games where the drive-inducing capacity of task challenge is minimized. Resultant influences on game enjoyment are less clear.  相似文献   

6.
The author proposes an analogy between certain features of playing and aspects of working through. Conceptualizing psychoanalysis as the process whereby unconscious fantasy is uncovered and then subjected to rigorous scrutiny, and building on Freud's (1908) insight that play is the same as fantasy--with the essential difference that fantasy links itself to real objects in play, such as toys and playthings--the author proposes that play can be thought of as not merely symbolic, as a fantasy bearer, so to speak, but as a fantasy tester as well. In the process of working through, some analysands attach their unconscious fantasies not only to a transference object, a primary libidinal object, or a significant loved one, but also to actual props within the analytic setting (a Kleenex box, for example), making the analogy with play even more obvious and palpable.  相似文献   

7.
Children’s play is usually connected with qualities such as happiness and innocence, and regarded as important and necessary for learning and development. However, play is not always a state of joy. Experiences of being socially excluded or ignored and of taking part in such activities are occurring. The article draws on a re-analysis of empirical data from a study of pre-school children’s play. The focus in the article is directed towards how pre-school children within the context of play communicate and act in relation to social participation and power. The theoretical framework is built upon a socio-cultural research tradition, particularly emphasising context and communication. Interpretive reproduction, secondary adjustment, and social representations are used as additional theoretical concepts in the analyses and discussions of the results. Empirical data show that children’s social representations of power and participation in play include rationales for who can join the play and who can not, and also how to allow exceptions from the main rule that ‘anyone can join’.  相似文献   

8.
Child's Play: A Multidisciplinary Perspective   总被引:1,自引:0,他引:1  
Competition obscures the realities and significance of play, in particular, the bodily play originating in infancy and typical of young children. A multidisciplinary perspective on child's play elucidates the nature of child's play and validates the distinction between competition and play. The article begins with a consideration of ethological research on play in young human and nonhuman animals, proceeds to a consideration of psychological research on laughter as a primary kinetic marker of play, and ends with a philosophical examination of the foundational moral significances of child's play. This revised version was published online in July 2006 with corrections to the Cover Date.  相似文献   

9.
The central concern of this paper is to explore the efforts of Schiller's post-Kantian idealism and Marcuse's critical theory to develop a new conception of free human experience. That conception is built on the notion of play. Play is said to combine the human capacities for physical pleasure and reason, capacities which the modern world has dualized. Analysis of their respective accounts of play reveals its ambivalent form in the work of both philosophers. Play supports the ideal of ‘freedom from necessity’, understood as a release from all external constraint. But it also appears to serve as a model for ‘freedom as a higher necessity’. In the case of Schiller, the ambivalence encompasses idle play and an obligation to make ourselves worthy of freedom. For Marcuse, play represents a kind of libidinal idleness while also underpinning a non-alienated conception of labour.  相似文献   

10.
11.
Arguing against the dominant developmental theories (e.g., Piaget, 1945; Vygotsky, 1978) stating that pretend play is limited to early childhood, we illustrate that pretend play is an adaptive human activity of adulthood as well as childhood. We advance this argument on three levels. First, we offer an analysis of why the discipline of developmental psychology in the Western world considered play only as an activity of childhood by neglecting to explore whether or how pretend play exists during adulthood. Second, we discuss the similarities between adult improvisational theater and children’s pretend play in illustrating our thesis that pretend continues to exist during adulthood. In this discussion, we focus on similarities in the definitions, psychological origins, social functions, and developmental consequences of pretend play and adult improvisation. Finally, we end the article with educational implications of conceptualizing pretend play as a life-span activity and offer directions for future research.  相似文献   

12.
Recent interventions have focused upon play dates as a means to improve friendships. However, no measures have been published which quantify play date quality. An important characteristic of play dates in this regard may be the amount of conflict. We present the development of such a measure. We compare maternal reports of play dates for 112 community subjects with 48 subjects referred for peer problems (mean age = 8.7 years). We found that clinic–referred subjects had significantly fewer hosted and invited play dates than the community subjects. The mean conflict on play dates was significantly lower for the community subjects than for the clinic-referred subjects. We obtained significant correlations between conflict on play dates and measures of problem behaviors. Our results support the position that conflict on play dates is an important area to target in social skills training programs. The scale may prove useful to clinicians and researchers by facilitating screening and assessing interventions directed towards improving play dates.  相似文献   

13.
Justin Tosi 《Ratio》2017,30(1):88-99
The philosophical literature on state legitimacy has recently seen a significant conceptual revision. Several philosophers have argued that the state's right to rule is better characterized not as a claim right to obedience, but as a power right. There have been few attempts to show that traditional justifications for the claim right might also be used to justify a power right, and there have been no such attempts involving the principle of fair play, which is widely regarded as the most promising basis for a claim right to obedience. William Edmundson argues that the principle of fair play cannot generate power rights, and so any attempt at a fair play account of legitimacy must fail. I explain how fair play could generate a power right, owing to its stipulation that the rules of a cooperative scheme specify the form of participants' repayment. 1  相似文献   

14.
The impact of differing play environments, as well as cognitive and social egocentrism factors, on the social play of preschoolers was examined. Fifteen boys and thirteen girls (55 months of age) were allowed free access to two distinctly different environments containing play materials which were aimed at exercising either big or fine muscle coordination. The children's cognitive abilities and social egocentrism were also measured. The results indicate that the play environment strongly influenced the type of social play as well as the size of the play groups. Differences in cognitive level and social egocentrism influenced the children's choice of play environment, suggesting an organism-environment interaction in the children's social play. The results indicate that today's generation of children may not be less social in their play, as Barnes has suggested, but that differences between studies may be a consequence of differing play environments and not generational differences.  相似文献   

15.
16.
Plautus’ Roman comedy Menaechmi (The Two Menaechmuses) of c. 200 BC anticipates in fictional form the famous Rosenhan experiment of 1973, a landmark critique of psychiatric diagnosis. An analysis of the scenes of feigned madness and psychiatric examination suggests that the play (and the earlier Greek play from which it was adapted) offers two related ethical reflections, one on the validity of psychiatric diagnoses, the other on the validity of the entire medical model of insanity—that is, of the popular notion and political truth that mental illness is a (bodily) disease “like any other.” This essay is offered as a contribution to the interpretation of the play as well as to the history of psychiatry.  相似文献   

17.
This paper puts forward the position that the cognitivist approach adopted in research on decision making in team sports leads to a disconnection from the actual environment of play. The argument is structured as a narrative review of 60 articles that were analyzed to identify the most recent concepts related to the following topics or combinations thereof: tactics and action in the play; decision making and associated cognitive mechanisms and skills; and the teaching–learning–training process. The results of the review led us to characterize decision making in the team sports context as being (a) “prereflected,” (b) based on evaluation, (c) frugal, and (d) “generated,” as opposed to being a process of choosing from alternatives. In addition to showing clear adjustments to the environment of play, the four characteristics imply that teaching, learning, and training to play should also be designed according to the restrictions imposed by the context and the actual lived experience of the play. We conclude that cognition should not be considered solely responsible for decisions, and thus both theoretical and pedagogical models of player development should take the ecological perspective of decision making into account. As a result, the methodologies employed to develop players from an early age could be elaborated on by taking into account the interaction between cognitive skills and the possibilities emerging in the play.  相似文献   

18.
Studies of children's sociodramatic play as a function of socioeconomic status report conflicting and marginal findings which militate against unqualified generalizations that economically disadvantaged children engage in less and poorer-quality sociodramatic play. Further, definitive conclusions on the basis of these studies are unwarranted because of flawed methodological procedures, confounding variables, and insufficient consideration of how verbal behavior, a critical component of sociodramatic play, is affected by situational variables. It is concluded that data from play intervention studies with low-income children and ethnographic studies of children from non-Western societies are virtually irrelevant to the issue of social class differences. The theoretical significance of social class differences in pretend play in general, and sociodramatic play in particular, even if found consistently, is unclear. In future research, priority should be given to both improved assessment of social class differences and clarification of how these differences relate to competences thought to be consequences of sociodramatic and pretend play.  相似文献   

19.
Abstract

Sledging, or ‘trash talk’ or ‘chirping’, as it’s known in other parts of the world, has long been part of competitive sport. However, more recent times have seen the issue of sledging, and its place in sport, debated with many athletes, fans and academics arguing that sledging has moved outside the notion of ‘sportsmanship’ and gone beyond light hearted, good natured banter. They argue it is now characterized as hurtful, insulting, offensive and intimidating – a tactic that has moved beyond fair play and, in many instances, no longer acceptable. This paper seeks to explore this issue in greater depth. In particular, this paper seeks to ask, ‘is sledging part of play, or is it a characteristic of play’s corruption?’ The argument proceeds by adopting a conception of play grounded in the work of Johan Huizinga. Play may be understood as a core component of even professional sport, not least in that play lies at the moral core of the ‘spirit of sport’ in fairplay and respect for one’s opponents. Using examples to illuminate the changing nature of play and sledging, it will be argued that sledging in its modern form leads to the corruption of this ‘spirit of sport’. The insights of sports and philosophy academics and scholars are drawn upon, as are the insights of surveyed sports fans and amateur athletes who highlight their views on sledging and its place in modern sport. By doing so, sledging’s role in sport and its most dominant characteristics, according to those to watch professional sport and play at the community level, become clear, helping to articulate the difference between a form of sledging that is still playful and a part of play, and sledging that is characteristic of play’s corruption.  相似文献   

20.
In this essay, I argue that the work of Giorgio Agamben provides us with a theory of studious play which cuts across many of the categories that polarize educational thought. Rather than either ritualized testing or constructivist playfulness, Agamben provides a model of what he refers to as studious play—a practice which suspends the logic of both ritual and play. In order to explore this notion of studious play, I first articulate Agamben’s fleeting remarks on the topic with an important problematic found in his early, literary work: transmission. If ritual transmits cultural traditions to ensure continuity with the past, and play as constructivist invention makes such transmission impossible, then studious play transmits transmissibility itself as a pure potentiality. Studious play accomplishes this peculiar educational task by suspending without destroying traditional things: laws, signs, and so on. I end the essay with a consideration of the ontological status of suspended things, arguing that they are transformed into toys via the action of study. Finally, I give a literary example of studious play found in Robert Walser’s novel Jakob von Gunten in which the school itself is imagined to be a kind of toy.  相似文献   

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