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1.
A substantial amount of research has addressed how people learn and control movement sequences. Recent results suggested that practice with discrete key pressing sequences results in two types of sequence learning: associative learning and motor chunk development (Verwey & Abrahamse, 2012). In the present study, we addressed whether in keying sequences of limited length associative learning develops also when the use of the chunking mode is prevented by introducing during practice random deviants. In line with the notion of two different learning mechanisms, the present results indicate that associative sequence learning develops when motor chunks cannot be developed during practice. This confirms the notion that motor chunks do not rely on these associations. In addition, experience with a particular execution mode during the practice phase seems to benefit subsequent use of that mode with unfamiliar and random sequences. Also, participants with substantial video-gaming experience were faster in executing discrete keying sequences in the chunking mode. These last two results may point to the development of a general ability to produce movement sequences in the chunking mode.  相似文献   

2.
Research has provided many indications that highly practiced 6-key sequences are carried out in a chunking mode in which key-specific stimuli past the first are largely ignored. When in such sequences a deviating stimulus occasionally occurs at an unpredictable location, participants fall back to responding to individual stimuli (Verwey & Abrahamse, 2012). The observation that in such a situation execution still benefits from prior practice has been attributed to the possibility to operate in an associative mode. To better understand the contribution to the execution of keying sequences of motor chunks, associative sequence knowledge and also of explicit sequence knowledge, the present study tested three alternative accounts for the earlier finding of an execution rate increase at the end of 6-key sequences performed in the associative mode. The results provide evidence that the earlier observed execution rate increase can be attributed to the use of explicit sequence knowledge. In the present experiment this benefit was limited to sequences that are executed at the moderately fast rates of the associative mode, and occurred at both the earlier and final elements of the sequences.  相似文献   

3.
It is well known that movement sequences are initiated and executed more slowly as they become longer. Those effects of sequence length, which have been found to lessen with practice, have been attributed to the development of a single motor chunk that represents the entire sequence. But an increasingly efficient distribution of programming can also explain the effects. To examine the mechanisms underlying skill in executing keying sequences, the authors examined the performance of participants (N = 18) who practiced a discrete sequence-production task involving fixed sequences of 3 and 6 key presses. Detailed examination of the effects of extensive practice, of regularities in key pressing order, and of a preceding choice RT task on the production of those sequences showed that most participants executed the 6-key sequence as 2 or more successive segments and continued to do so in the various conditions. The preceding choice RT task restored the sequence-length effect in latency that had disappeared with practice. The present results suggest that practice induces the development of motor chunks, each representing a short segment, and with longer sequences a control scheme for concatenating the motor chunks. Segmentation of longer sequences appeared to be concealed by individual segmentation differences unless there were regularities that imposed a common segmentation pattern.  相似文献   

4.
The present study examined whether elderly use motor chunks after practicing discrete keying sequences, just like young adults, or whether they perhaps learn these movement patterns in a different way. To that end, elderly (75-88) and young adults (18-28) practiced as part of the discrete sequence production (DSP) task two fixed series of three and six key presses. The results demonstrate that elderly did improve with practice but this improvement was largely sequence-unspecific. Detailed analyses showed that, in contrast to young adults, most elderly did not use motor chunks, had little explicit sequence knowledge, and remained highly dependent on external stimuli. Still, elderly did show sequence-specific learning with a 6-key sequence that can be explained by an associative learning mechanism.  相似文献   

5.
Verwey WB 《Acta psychologica》2001,106(1-2):69-95
Earlier studies demonstrated that practicing a series of key presses in a fixed order yields memory representations (i.e., motor chunks) that can be selected and used for sequence execution as if familiar key pressing sequences are single responses. In order to examine whether these motor chunks are robust in different situations and whether preparation for one sequence may overlap with execution of another one, two experiments were carried out in which participants executed two highly practiced keying sequences in rapid succession in response to two simultaneously presented stimuli. The results confirmed robustness of motor chunks, even when the sequences included only two elements, and showed that preparation (and in particular, selection) of a forthcoming sequence may occur during execution of the earlier sequence. Sequences including only two keys appeared to be slowed more by concurrent preparation than longer sequences. Together these results suggest that the execution of familiar keying sequences is predominantly carried out by a dedicated motor processor, and that the cognitive processor can be allocated to preparing a forthcoming sequence (e.g., during execution of an earlier sequence) or, some times, to selecting individual sequence elements in parallel to the motor processor.  相似文献   

6.
Learning movement sequences is thought to develop from an initial controlled attentive phase to a more automatic inattentive phase. Furthermore, execution of sequences becomes faster with practice, which may result from changes at a general motor processing level rather than at an effector specific motor processing level. In the current study, we examined whether these changes are already present during preparation. Fixed series of six keypresses, either familiar or unfamiliar, had to be prepared and executed/withheld after a go/nogo signal. Reaction time results confirmed that familiar sequences were executed faster than unfamiliar sequences. Results derived from the electroencephalogram showed a decreased demand on general motor preparation and visual-working memory before familiar sequences as compared to unfamiliar sequences. We propose that with familiar sequences the presetting segments of responses is less demanding than with unfamiliar sequences, as familiar sequences can be regarded as less complex than unfamiliar sequences. Finally, the decreasing demand on visual-working memory before familiar sequences suggests that sequence learning indeed develops from an attentive to an automatic phase.  相似文献   

7.
Learning a fine sequential hand motor skill, like playing the piano or learning to type, improves not only due to physical practice, but also due to motor imagery. Previous studies revealed that transcranial direct current stimulation (tDCS) and motor imagery independently affect motor learning. In the present study, we investigated whether tDCS combined with motor imagery above the primary motor cortex influences sequence-specific learning. Four groups of participants were involved: an anodal, cathodal, sham stimulation, and a control group (without stimulation). A modified discrete sequence production (DSP) task was employed: the Go/NoGo DSP task. After a sequence of spatial cues, a response sequence had to be either executed, imagined, or withheld. This task allows to estimate both non-specific learning and sequence-specific learning effects by comparing the execution of unfamiliar sequences, familiar imagined, familiar withheld, and familiar executed sequences in a test phase. Results showed that the effects of anodal tDCS were already developing during the practice phase, while no effects of tDCS on sequence-specific learning were visible during the test phase. Results clearly showed that motor imagery itself influences sequence learning, but we also revealed that tDCS does not increase the influence of motor imagery on sequence learning.  相似文献   

8.
This study examined whether skill in the discrete sequence production task involves, apart from the typical effector-independent component, an effector-dependent component. To that end, 12 participants practiced two 5-key sequences, each for 1,060 trials. One group practiced with three fingers of one hand, the other group with three fingers of two hands. In a subsequent test phase, participants in both groups executed the same sequences and two new sequences with the hand configuration they had used during practice, and with the hand configuration of the other group. The results provide support for an effector-dependent component in that both groups performed the practiced sequences faster with the hand configuration they had used during practice than with the hand configuration that was new to them. In addition, the unpracticed hand configuration performed the practiced sequences faster than the new sequence, which demonstrated the effector-independent component.  相似文献   

9.
Recent theorizing indicates that the acquisition of movement sequence skill involves the development of several independent sequence representations at the same time. To examine this for the discrete sequence production task, participants in Experiment 1 produced a highly practiced sequence of six key presses in two conditions that allowed little preparation so that interkey intervals were slowed. Analyses of the distributions of moderately slowed interkey intervals indicated that this slowing was caused by the occasional use of two slower processing modes, that probably rely on independent sequence representations, and by reduced parallel processing in the fastest processing mode. Experiment 2 addressed the role of intention for the fast production of familiar keying sequences. It showed that the participants, who were not aware they were executing familiar sequences in a somewhat different task, had no benefits of prior practice. This suggests that the mechanisms underlying sequencing skills are not automatically activated by mere execution of familiar sequences, and that some form of top-down, intentional control remains necessary.  相似文献   

10.
We investigated the retrieval specificity of retrieval-induced forgetting (RIF) of motor sequences. In two experiments, participants learned sequential finger movements, each consisting of the movement of two fingers of either the left or the right hand. In the learning phase, these motor sequences were graphically presented and were to be learned as responses to simultaneously presented letter stimuli. Subsequently, participants selectively practiced half the items of one hand. A final recall test then assessed memory for all initially learned items. We contrasted different kinds of selective practice with each other. Whereas retrieval practice required retrieving motor sequences in response to letter stimuli from the learning phase, extra study was an extension of the learning phase, that is, participants performed motor sequences in response to the same animation graphic display as in the learning phase again accompanied by the letter stimulus. All practice conditions strengthened the practiced items, but only retrieval practice resulted in RIF. Thus, the strengthening of items through practice did not suffice to induce forgetting of related motor sequences. Retrieval was a necessary component for practice to shape memory for body movements by impairing the subsequent recall of motor sequences that were related to the practiced motor sequences.  相似文献   

11.
Visuomotor sequence learning requires participants to learn a two-fold process of learning the correct visuomotor transformation (spatial or arbitrary rules) and learning the correct order of performing the sequence. A motor sequence is performed with a specific timing pattern by grouping a number of elementary movements into chunks. The present research extends previous findings examining whether chunking phenomenon is observable for visuo-motor sequences with arbitrary transformations in addition to spatially defined targets. This research tests for dominant chunking patterns and individual variability.  相似文献   

12.
The present study examined whether middle-aged participants, like young adults, learn movement patterns by preparing and executing integrated sequence representations (i.e., motor chunks) that eliminate the need for external guidance of individual movements. Twenty-four middle-aged participants (aged 55–62) practiced two fixed key press sequences, one including three and one including six key presses in the discrete sequence production task. Their performance was compared with that of 24 young adults (aged 18–28). In the middle-aged participants motor chunks as well as explicit sequence knowledge appeared to be less developed than in the young adults. This held especially with respect to the unstructured 6-key sequences in which most middle-aged did not develop independence of the key-specific stimuli and learning seems to have been based on associative learning. These results are in line with the notion that sequence learning involves several mechanisms and that aging affects the relative contribution of these mechanisms.  相似文献   

13.
We present three experiments to identify the specific information sources that skilled participants use to make recognition judgements when presented with dynamic, structured stimuli. A group of less skilled participants acted as controls. In all experiments, participants were presented with filmed stimuli containing structured action sequences. In a subsequent recognition phase, participants were presented with new and previously seen stimuli and were required to make judgements as to whether or not each sequence had been presented earlier (or were edited versions of earlier sequences). In Experiment 1, skilled participants demonstrated superior sensitivity in recognition when viewing dynamic clips compared with static images and clips where the frames were presented in a nonsequential, randomized manner, implicating the importance of motion information when identifying familiar or unfamiliar sequences. In Experiment 2, we presented normal and mirror-reversed sequences in order to distort access to absolute motion information. Skilled participants demonstrated superior recognition sensitivity, but no significant differences were observed across viewing conditions, leading to the suggestion that skilled participants are more likely to extract relative rather than absolute motion when making such judgements. In Experiment 3, we manipulated relative motion information by occluding several display features for the duration of each film sequence. A significant decrement in performance was reported when centrally located features were occluded compared to those located in more peripheral positions. Findings indicate that skilled participants are particularly sensitive to relative motion information when attempting to identify familiarity in dynamic, visual displays involving interaction between numerous features.  相似文献   

14.
We present three experiments to identify the specific information sources that skilled participants use to make recognition judgements when presented with dynamic, structured stimuli. A group of less skilled participants acted as controls. In all experiments, participants were presented with filmed stimuli containing structured action sequences. In a subsequent recognition phase, participants were presented with new and previously seen stimuli and were required to make judgements as to whether or not each sequence had been presented earlier (or were edited versions of earlier sequences). In Experiment 1, skilled participants demonstrated superior sensitivity in recognition when viewing dynamic clips compared with static images and clips where the frames were presented in a nonsequential, randomized manner, implicating the importance of motion information when identifying familiar or unfamiliar sequences. In Experiment 2, we presented normal and mirror-reversed sequences in order to distort access to absolute motion information. Skilled participants demonstrated superior recognition sensitivity, but no significant differences were observed across viewing conditions, leading to the suggestion that skilled participants are more likely to extract relative rather than absolute motion when making such judgements. In Experiment 3, we manipulated relative motion information by occluding several display features for the duration of each film sequence. A significant decrement in performance was reported when centrally located features were occluded compared to those located in more peripheral positions. Findings indicate that skilled participants are particularly sensitive to relative motion information when attempting to identify familiarity in dynamic, visual displays involving interaction between numerous features.  相似文献   

15.
According to S. T. Klapp (1995, 1996), extensive practice serves to induce the concatenation of multiple-element responses. One benefit of the chunking process, argued Klapp, is more efficient execution of motor programming. The authors conducted the present study with 30 participants to investigate that proposition. The chunking process was found to be very transient following some practice regimes. Specifically, compared with exposure to random practice, extensive blocked practice resulted in only temporary movement sequence consolidation. The present results provide support for the claim that random practice not only leads to improvements in the completion of intratrial movement planning processes but also affects the structure of the memory developed during practice. Both components are important contributors to long-term improvements in movement preparation associated with a high contextual-interference practice condition.  相似文献   

16.
Mingo SA  Stevenson RJ 《Perception》2007,36(6):931-947
Unfamiliar odours are harder to discriminate than familiar odours. We explored the phenomenal basis of this difference. In experiments la and 1b, participants profiled odour quality for two sets of familiar and unfamiliar odours. In both cases unfamiliar odours were redolent of more odour qualities than familiar stimuli. In experiment 2, participants received (i) a set of familiar and unfamiliar odours and learnt their names, and (ii) a further set of familiar and unfamiliar odours to which they were exposed. Participants then profiled these stimuli as well as a further unexposed set of familiar and unfamiliar odours. Exposure, but not naming, led to a significantly smaller difference between the familiar and unfamiliar stimuli, in terms of their redolence to other odours, when compared to unexposed control stimuli. Unfamiliar exposed odours were also judged as less redolent than unexposed unfamiliar odours. These observations are consistent with a mnemonic basis for odour-quality perception.  相似文献   

17.
Words and nonwords were used as stimuli to assess item and associative recognition memory performance in young and older adults. Participants were presented with pairs of items and then tested on both item memory (old/new items) and associative memory (intact/recombined pairs). For words, older participants performed worse than young participants on item and associative tests but to a greater extent on the latter. In contrast, for nonwords, older participants performed equally worse than young participants on item and associative tests. This is the first study to demonstrate that a manipulation of stimulus novelty can alter age-related associative deficits.  相似文献   

18.
Several findings from duration perception literature suggest that when making decisions about time, participants rely on an internal reference memory for time rather than merely on the current physical stimuli. According to a recent account, such an internal reference is formed by a continuous dynamic updating process that integrates duration information from previous trials and the current trial. In the present work, we show how such a dynamic mechanism can account for the classical yet unresolved Vierordt effect, which refers to the overestimation of relatively short and the underestimation of relatively long temporal intervals. We conducted an experiment to examine this and related predictions by means of a temporal reproduction task. Specifically, participants were presented with two successive time intervals — a standard s with constant duration and a comparison c with variable duration. Instead of performing a comparison judgment, however, the participants were subsequently cued to reproduce one of the two presented stimuli. Reproductions were affected not only by the temporal position of the to-be-reproduced stimulus, but also by the stimuli presented on earlier trials. These results support the notion of a dynamically updated internal reference underlying our judgments about the time elapsed, which might also be the basis of the Vierordt effect.  相似文献   

19.
孤独症谱系障碍者存在空间工作记忆加工缺陷,其具体受损环节尚不明确。组块是一种有效的策略性信息编码方式,是空间工作记忆的关键环节。高度结构化的刺激容易形成高水平组块,因此,刺激结构化程度对记忆效果的影响能够反映个体的组块加工能力。研究采用Sternberg空间工作记忆任务、Corsi空间广度任务,加入刺激结构化因素,考察高功能孤独症幼儿是否存在组块加工缺陷,并探讨组块加工是否直接影响到空间工作记忆容量。实验1采用Sternberg空间工作记忆任务,结果表明,ASD幼儿存在明显的组块加工缺陷。在易于组块的高结构化条件下,健康幼儿的记忆成绩明显较高,而ASD幼儿在高、低结构化条件下的记忆成绩并无显著差异。实验2采用Corsi空间广度任务,结果显示,不论高、低结构化条件,ASD幼儿的空间工作记忆容量均显著低于健康幼儿。但ASD幼儿由于存在组块加工缺陷,在高、低结构化条件下的记忆成绩差异较健康幼儿小。因此,ASD幼儿的组块能力一定程度上影响了空间工作记忆容量。此外,记忆存储器的异常可能也是ASD幼儿空间工作记忆容量不足的重要原因。研究表明,ASD幼儿的空间组块缺陷主要由于弱中央统合的认知风格,他们缺乏自上而下的组块加工动机,难以主动对刺激形成高水平组块编码,从而影响记忆效果。  相似文献   

20.
At least five earlier studies could not find effector-dependent learning in the keying version of the serial reaction time (RT) task. Experiment 1 examined whether effector-dependent learning occurs when participants practice the serial RT task with three fingers of one hand for about 1,300 sequence repetitions instead of the more common 50-100 repetitions. The results confirm that, following extended practice, sequence learning produces an effector-dependent component. Specifically, an unpracticed hand executed a practiced sequence slower than a practiced hand. However, Experiment 2 showed that effector-dependent sequence learning develops only when fingers of one hand are used, suggesting that effector-dependent sequence learning involves adjustment to the mechanical interactions between the fingers of one hand. In addition, when sequences had been practiced with one hand, mirror versions of the practiced sequences in both experiments showed moderate transfer. But when practiced with two hands no transfer to a mirrored version of the sequence was observed. This suggests that only practice with one hand produces a representation that facilitates the execution of mirror sequences. Generally, the same results were found in more or less aware participants, congruent with the idea that the effector-dependent representation and the representation allowing transfer to mirror sequences are implicit.  相似文献   

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