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As an explicit organizing metaphor, memory aid, and conceptual framework, the prefrontal cortex may be viewed as a five-member 'Executive Committee,' as the prefrontal-control extensions of five sub-and-posterior-cortical systems: (1) the 'Perceiver' (dominant-right-hemisphere ventral-lateral prefrontal cortex--VL/PERC-PFC) is the frontal extension of the ventral perceptual stream (the VL/PERC system) which represents the world and self in object coordinates; (2) the 'Verbalizer' (dominant-left-hemisphere ventral-lateral prefrontal cortex system--VL/VERB-PFC) is the frontal extension of the language stream (the VL/VERB system) which represents the world and self in language coordinates; (3) the 'Motivator' (ventral/medial-orbital pre-frontal cortex--VMO-PFC) is the frontal cortical extension of a subcortical extended-amygdala stream (the VMO system) which represents the world and self in motivational/emotional coordinates; (4) the 'Attender' (dorsal-medial/anterior cingulate--DM/AC-PFC) is the frontal cortical extension of a subcortical extended-hippocampal stream (the DM/AC system) which represents the world and self in spatiotemporal coordinates and directs attention to internal and external events; and (5) the 'Coordinator' (the dorsolateral prefrontal cortex--DL-PFC) is the frontal extension of the dorsal perceptual stream (the DL system) which represents the world and self in body- and eye-coordinates and controls willed action and working memory. This tutorial review examines the interacting roles of these five systems in perception, working memory, attention, long-term memory, motor control, and thinking.  相似文献   

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The last 15 years of research on attention, memory, learning and memory dysfunction is reviewed in detail, while areas such as reading, problem-solving and decision making are viewed from the perspective of memory and learning. Parts of the reference material are drawn from other areas than cognitive psychology: For example, educational psychology and the neurosciences. A total of 513 papers are reviewed of which 360 papers are of Scandinavian origin. On the basis of the reviewed material, three trends are projected: Cognitive task analysis, cognitive neuropsychology and, finally, an increase of qualitative data analyses.  相似文献   

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The capacity to think about specific events that one might encounter in the future—episodic future thought— involves the flexible (re)organization of memory. The present study demonstrates that implicit processes play an important role here. In two experiments (N = 180), participants were asked to generate a personal event that they expected to plausibly occur in the following week. The content of the participants’ responses was biased (i.e., primed) by recent thoughts about a specific category of experiences. For instance, participants who had recently been induced to think about social experiences, in the context of an ostensibly unrelated task, were more likely than nonprimed participants to generate similar events occurring in their immediate future. Importantly, the participants were unaware of this unintentional influence of memory. The theoretical and practical implications of these findings for understanding episodic future thought and its relation to memory are discussed.  相似文献   

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Abstract

Berry, D., & Dienes, Z. (1993). Implicit learning: Theoretical and empirical issues. Hove, UK: Lawrence Erlbaum Associates Ltd. 197pp. ISBN 0-86377-223-4 £19.95 (hbk).

Reber A. S. (1993). Implicit learning and tacit knowledge: An essay on the cognitive unconscious. Oxford: Oxford University Press. 1 88pp. ISBN 0-19-505-9425 £30.00 (hbk).  相似文献   

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This article provides a personal account of how discursive social psychology has been used to understand social and political change in South Africa and to reflect on the strengths and limitations of the approach. While celebrating the shift from the perception paradigm to the genuinely social constructionist focus on discursive interaction, the article also argues for an expanded focus on embodied action.  相似文献   

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What role do affective states play in everyday social behavior? This article presents an overview of recent research on the influence of affective states on the way people think and act in social situations, with a special emphasis on the applied and preventive implications of this work. We review psychodynamic, conditioning, and cognitive explanations of affective influences, and present an integrative theory, the affect infusion model (AIM; Forgas, 1995a). We then review recent evidence for affective influences on social memory, self- and other judgments, attitudes, strategic interaction, stereotyping, future forecasting and a range of other everyday psychological phenomena. We also consider the relevance of these findings for practitioners and professionals in applied areas such as health, counseling, clinical, educational, and organizational psychology.  相似文献   

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This article provides a selective review of time perception research, mainly focusing on the authors' research. Aspects of psychological time include simultaneity, successiveness, temporal order, and duration judgments. In contrast to findings at interstimulus intervals or durations less than 3.0–5.0 s, there is little evidence for an “across-senses” effect of perceptual modality (visual vs. auditory) at longer intervals or durations. In addition, the flow of time (events) is a pervasive perceptual illusion, and we review evidence on that. Some temporal information is encoded All rights reserved. relatively automatically into memory: People can judge time-related attributes such as recency, frequency, temporal order, and duration of events. Duration judgments in prospective and retrospective paradigms reveal differences between them, as well as variables that moderate the processes involved. An attentional-gate model is needed to account for prospective judgments, and a contextual-change model is needed to account for retrospective judgments.  相似文献   

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Journal of experimental psychology: human perception and performance   总被引:27,自引:0,他引:27  
We examined the nonveridicality of visual direction produced by monocular viewing. In Experiment 1, 19 subjects pointed to a small light and moved a small light to their subjective median plane. The extent of constant error under monocular and binocular viewing conditions differed in both tasks (p less than .001). The monocular-binocular difference was larger when the viewing distance was 25 cm than when it was 50 cm (p less than .01). Also, correlations between phoria and monocular-binocular differences ranged from .58 to .77, depending on viewing distances and tasks. The effects of phoria within the context of Hering's .001). The monocular-binocular difference was larger when the viewing distance was 25 cm than when it was 50 cm (p less than .01). Also, correlations between phoria and monocular-binocular differences ranged from .58 to .77, depending on viewing distances and tasks. The effects of phoria within the context of Hering's .001). The monocular-binocular difference was larger when the viewing distance was 25 cm than when it was 50 cm (p less than .01). Also, correlations between phoria and monocular-binocular differences ranged from .58 to .77, depending on viewing distances and tasks. The effects of phoria within the context of Hering's principle of visual direction can account for these results. In Experiment 2, the same subjects adapted to phoria-induced error by placing a finger over a monocularly viewed target. The difference in their pointing responses before and after the task were reliable (p less than .005), and the correlations between phoria and the pre- to posttest differences were .45 and .77, depending on the number of adaptation trials. We argue that all monocular experiments dealing with visual direction should control for these effects.  相似文献   

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I present a framework for modeling memory, retrieval, perception, and their interactions. Recent versions of the models were inspired by Bayesian induction: We chose models that make optimal decisions conditioned on a memory/perceptual system with inherently noisy storage and retrieval. The resultant models are, fortunately, largely consistent with my models dating back to the 1960s, and are therefore natural successors. My recent articles have presented simplified models in order to focus on particular applications. This article takes a larger perspective and places the individual models in a more global framework. I will discuss (1) the storage of episodic traces, the accumulation of these into knowledge (e.g., lexical/semantic traces in the case of words), and the changes in knowledge caused by learning; (2) the retrieval of information from episodic memory and from general knowledge; (3) decisions concerning storage, retrieval, and responding. Examples of applications include episodic recognition and cued and free recall, perceptual identification (naming, yes–no and forced‐choice), lexical decision, and long‐term and short‐term priming.  相似文献   

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In this study, we examined the characteristics of on-line scene representations, using a partial-report procedure. Subjects inspected a simple scene containing seven objects for 1, 3, 5, 9, or 15 fixations; shortly after scene offset, a marker cued one scene location for report. Consistent with previous research, the results indicated that scene representations are relatively sparse; even after 15 fixations on a scene, the subjects remembered the position/identity pairings for only about 78% of the objects in the scene, or the equivalent of about five objects-worth of information. Report of the last three objects that were foveated and of the object about to be foveated was very accurate, however, suggesting that recently attended information in a scene is represented quite well. Information about the scene appeared to accumulate over multiple fixations, but the capacity of the on-line scene representation appeared to be limited to about five items. Implications for recent theories of scene representation are discussed.  相似文献   

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Projects in Experimental Psychology (Sorkin, 1997) is a Windows-based series of nine classical perception experiments. It is primarily designed for laboratory use in perception and related courses. The program is generally simple to use and exploits the “point-and-click” features of Windows quite well. It complements, rather than competes with, Levy and Ransdell’s (1998) Laboratory in Cognition and Perception, which is more suitable for courses in memory. Projects can be extremely useful in laboratory courses in perception and cognition, although the number and range of studies may presently be too limited to be the exclusive source of data in these courses. Although instructors proficient with experiment generators such as MEL (Schneider, 1998) or ERTS (Beringer, 1992) may opt to design their own experiments, this is an excellent alternative for those who lack the time or the background to do so.  相似文献   

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This study examined the relationship between memory and perception in order to identify the influence of a memory dimension in perceptual processing. Our aim was to determine whether the variation of typical size between items (i.e., the size in real life) affects visual search. In two experiments, the congruency between typical size difference and perceptual size difference was manipulated in a visual search task. We observed that congruency between the typical and perceptual size differences decreased reaction times in the visual search (Exp. 1), and noncongruency between these two differences increased reaction times in the visual search (Exp. 2). We argue that these results highlight that memory and perception share some resources and reveal the intervention of typical size difference on the computation of the perceptual size difference.  相似文献   

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