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1.
Induced motion of a fixated target: influence of voluntary eye deviation.   总被引:1,自引:0,他引:1  
Induced motion (IM) was observed in a fixated target in the direction opposite to the real motion of a moving background. Relative to a fixation target located straight ahead, IM decreased when fixation was deviated 10 degrees in the same direction as background motion and increased when fixation was deviated 10 degrees opposite background motion. These results are consistent with a "nystagmus-suppression" hypothesis for subjective motion of fixated targets: the magnitude of illusory motion is correlated with the amount of voluntary efference required to oppose involuntary eye movements that would occur in the absence of fixation. In addition to the form of IM studied, this explanation applies to autokinesis, apparent concomitant motion, and the oculogyral illusion. Accounts of IM that stress visual capture of vection, afferent mechanisms, egocenter deviations, or phenomenological principles, although they may explain some forms of IM, do not account for the present results.  相似文献   

2.
Induced motion (IM) was observed in a fixated target in the direction opposite to the real motion of a moving background. Relative to a fixation target located straight ahead, IM decreased when fixation was deviated 10° in the same direction as background motion and increased when fixation was deviated 10° opposite background motion. These results are consistent with a “nystagmus-suppression” hypothesis for subjective motion of fixated targets: the magnitude of illusory motion is correlated with the amount of voluntary efference required to oppose involuntary eye movements that would occur in the absence of fixation. In addition to the form of IM studied, this explanation applies to autokinesis, apparent concomitant motion, and the oculogyral illusion. Accounts of IM that stress visual capture of vection, afferent mechanisms, egocenter deviations, or phenomenological principles, although they may explain some forms of IM, do not account for the present results.  相似文献   

3.
Previous studies have repeatedly demonstrated the impact of Gestalt structural grouping principles upon the parsing of motion correspondence in ambiguous apparent motion. Here, by embedding Chinese characters in a visual Ternus display that comprised two stimulus frames, we showed that the perception of visual apparent motion can be modulated by activation of task-irrelevant lexical representations. Each frame had two disks, with the second disk of the first frame and the first disk of the second frame being presented at the same location. Observers could perceive either "element motion," in which the endmost disk is seen as moving back and forth while the middle disk at the central position remains stationary, or "group motion," in which both disks appear to move laterally as a whole. More reports of group motion, as opposed to element motion, were obtained when the embedded characters formed two-character compound words than when they formed nonwords, although this lexicality effect appeared to be attenuated by the use of the same characters at the overlapping position across the two frames. Thus, grouping of visual elements in a changing world can be guided by both structural principles and prior world knowledge, including lexical information.  相似文献   

4.
Watanabe K  Sato TR  Shimojo S 《Perception》2003,32(5):545-559
Perceived positions of flashed stimuli can be altered by motion signals in the visual field-position capture (Whitney and Cavanagh, 2000 Nature Neuroscience 3 954-959). We examined whether position capture of flashed stimuli depends on the spatial relationship between moving and flashed stimuli, and whether the phenomenal permanence of a moving object behind an occluding surface (tunnel effect; Michotte 1950 Acta Psychologica 7 293-322) can produce position capture. Observers saw two objects (circles) moving vertically in opposite directions, one in each visual hemifield. Two horizontal bars were simultaneously flashed at horizontally collinear positions with the fixation point at various timings. When the movement of the object was fully visible, the flashed bar appeared shifted in the motion direction of the circle. But this position-capture effect occurred only when the bar was presented ahead of or on the moving circle. Even when the motion trajectory was covered by an opaque surface and the bar was flashed after complete occlusion of the circle, the position-capture effect was still observed, though the positional asymmetry was less clear. These results show that movements of both visible and 'hidden' objects can modulate the perception of positions of flashed stimuli and suggest that a high-level representation of 'objects in motion' plays an important role in the position-capture effect.  相似文献   

5.
Pavlova M  Sokolov A 《Perception》2000,29(10):1203-1208
We examined whether the apparent extent of motion affects speed perception. On the first presentation of each trial, a light dot travelled horizontally across a central circle of one of the Ebbinghaus configurations (with either small or large inducing elements). On the second presentation, observers adjusted the speed of a dot moving within the central circle alone so as to match the speed perceived in the first presentation. For all stimulus speeds (1.3, 2.1, and 5.5 deg s-1), the matched speed with small inducing circles was systematically less than that with large inducing circles. The findings indicate that the perceived speed depends on the apparent extent of motion: the larger the apparent size of a frame, the slower the apparent speed. These results are consistent with the predictions of transposition effects in visual motion.  相似文献   

6.
A Mack  J Hill  S Kahn 《Perception》1989,18(5):649-655
Two experiments are described in which it was investigated whether the adaptation on which motion aftereffects (MAEs) are based is a response to retinal image motion alone or to the motion signal derived from the process which combines the image motion signal with information about eye movement (corollary discharge). In both experiments observers either fixated a stationary point or tracked a vertically moving point while a pattern (in experiment 1, a grating; in experiment 2, a random-dot pattern) drifted horizontally across the field. In the tracking condition the adapting retinal motion was oblique. In the fixation condition it was horizontal. In every case in both conditions the MAE was horizontal, in the direction opposite to that of pattern motion. These results are consistent with the hypothesis that the adaptation is a response to the motion signal derived from the comparison of eye and image motion rather than to retinal motion per se. An alternative explanation is discussed.  相似文献   

7.
When a bright white disk revolves around a fixation point on a gray background, observers perceive a "spoke": a dark gray region that connects the disk with the fixation point. Our first experiment suggests that motion across the retina is both necessary and sufficient for spokes: The illusion occurs when a disk moves across the retina even though it is perceived to be stationary, but the illusion does not occur when the disk appears to move while remaining stationary on the retina. A second experiment shows that the strength of the illusion decreases with decreasing luminance contrast until subjective equiluminance, where little or no spoke is perceived. These results suggest that spokes originate at an early, predominantly luminance-based stage of motion processing, before the visual system discounts retinal motion caused by smooth pursuit.  相似文献   

8.
The dependency of visually induced self-motion sensation upon the density of moving contrasts as well as upon additional stationary contrasts in the foreground or background was investigated. Using two different optokinetic stimuli, a disk rotating in the frontoparallel plane, and the projection of horizontally moving stripes onto a cylindrical screen, it was found that: (1) visually induced self-motion depends upon the density of moving contrasts randomly distributed within the visual field and, with a single contrast area of 1/4 %, is saturated when about 30% of the visual field is moving; (2) additional stationary contrasts inhibit visually induced serf-motion, proportional to their density; and (3) the location in depth of the stationary contrasts has a significant effect upon this inhibition. Their effect is considerable when located in the background of the moving stimuli but weak when appearing in the foreground. It is concluded that dynamic visual spatial orientation relies mainly on information from the seen periphery, both retinal and depth.  相似文献   

9.
Three experiments using rapid serial visual presentation (RSVP) tested participants' ability to detect targets in streams that are in motion. These experiments compared the ability to identify moving versus stationary RSVP targets and examined the attentional blink with pairs of targets that were moving or stationary. One condition presented RSVP streams in the center of the screen; a second condition used an RSVP that was orbiting in a circle, with participants instructed to follow the stream with their eyes; and a third condition had participants fixate in the middle while observing a circling RSVP stream. Relative to performance in stationary RSVP streams, participants were not markedly impaired in detecting single targets in RSVP streams that were moving, either with or without instructions to pursue the motion. In streams with two targets, a normal attentional blink effect was observed when participants were instructed to pursue the moving stream. When participants had to maintain central fixation as the RSVP stream moved, the attentional blink was nearly absent even when a trailing mask was added. We suggest that the reduction of the attentional blink for moving RSVP streams may reflect a reduced ability to perceive the temporal boundaries of the individual items.  相似文献   

10.
Visual search often involves searching the same environment, consecutively, for a number of different targets. Here we investigate the extent to which search benefits from such previous exposure. In the experiment participants searched the same display consecutively for two different targets. Manual responses were faster in the second search than the first search regardless of whether a target was present or absent in the second search. Eye movement recordings demonstrated that the time necessary to find a target letter in the second search depended on when that letter was last fixated in the previous search. This fixation recency effect lasted for about four fixations. In addition, when a target was absent during the second search, participants were less likely to refixate a distractor if it had been recently fixated in the previous search and refixations tended to also occur later on in the search. These results provide evidence for a limited capacity short-term memory store in this kind of visual search.  相似文献   

11.
Unidirectional motion of a uniplanar background induces a codirectional postural sway. It has been shown recently that fixation of a stationary foreground object induces a sway response in the opposite direction (Bronstein & Buckwell, 1997) when the background moves transiently. The present study investigated factors determining this contradirectional postural response. In the experiments presented, center of foot pressure and head displacements were recorded from normal subjects. The subjects faced a visual background of 2 x 3 m, at a distance of 1.5 m, which could be moved parallel to the interaural axis. Results showed that when the visual scene consisted solely of a moving background, the conventional codirectional postural response was elicited. When subjects were asked to fixate an earth-fixed foreground (window frame) placed between them and the moving background, a consistent postural response in the opposite direction to background motion was observed. In addition, we showed that this contradirectional postural response was not transient but was sustained for the 11 sec of background motion. We investigated whether this contradirectional postural response was the consequence of the induced movement of the foreground by background motion. Although induced movement was verbally reported by subjects when viewing an earth-fixed target projected onto the moving background, the contradirectional sway did not occur. These results indicate that foreground-background separation in depth was necessary for the contradirectional postural response to occur rather than induced movement. Another experiment showed that, when the fixated foreground was attached to the head of the observer, the contradirectional sway was not observed and was therefore unrelated to vergence. Finally, results showed that the contradirectional postural response was, in the main, monocularly mediated. We conclude that the direction of the postural sway produced by a moving background in a three-dimensional environment is determined primarily by motion parallax.  相似文献   

12.
Using a pointing test, perceived location of a target seen in induced motion was evaluated under two display conditions. In one, a fixated, horizontally stationary spot was surrounded by a frame moving back and forth. As the frame moved to each side, its center shifted correspondingly with respect to the subject’s objective median plane. In the second display, the surround was constructed so that as it moved back and forth, its center remained in virtual alignment with the objective median plane. Although both conditions produced a substantial induced-motion effect, only the former produced significant shifts in the target’s perceived location. Furthermore, similar shifts were also obtained with a stationary, offcenter frame (Experiment 2). This suggests that the changes in perceived location obtained with the first induced-motion display were not derived from the induced motion per se, but, rather, from a frame effect produced when the surround moved to an off-center position. Implications for the relationship between perceived motion and position, as well as for two theories of induced motion, are discussed.  相似文献   

13.
When the eyes pursue a fixation point that sweeps across a moving background pattern, and the fixation point is suddenly made to stop, the ongoing motion of the background pattern seems to accelerate to a higher velocity. Experiment I showed that this acceleration illusion is not caused by the sudden change in (i) the relative velocity between background and fixation point, (ii) the velocity of the retinal image of the background pattern, or (iii) the motion of the retinal image of the rims of the CRT screen on which the experiment was carried out. In experiment II the magnitude of the illusion was quantified. It is strongest when background and eyes move in the same direction. When they move in opposite directions it becomes less pronounced (and may disappear) with higher background velocities. The findings are explained in terms of a model proposed by the first author, in which the perception of object motion and velocity derives from the interaction between retinal slip velocity information and the brain's 'estimate' of eye velocity in space. They illustrate that the classic Aubert-Fleischl phenomenon (a stimulus seems to be moving slower when pursued with the eyes than when moving in front of stationary eyes) is a special case of a more general phenomenon: whenever we make a pursuit eye movement we underestimate the velocity of all stimuli in our visual field which happen to move in the same direction as our eyes, or which move slowly in the direction opposite to our eyes.  相似文献   

14.
A static or kinetic visual disturbance affects subjects’ ability to estimate the direction of the gravitational vertical. This kind of error is increased by a head roll inclination. In two experiments, we combined head orientation with a static (Experiment 1: tilted frame) versus kinetic (Experiment 2: rotating disk) visual disturbance. The results showed that with a static visual disturbance, the increase of errors in the inclined head condition was mainly the consequence of a postural head effect like an Aubert effect. On the contrary, with a kinetic visual disturbance, it appears that the disk effect increases with head inclination. However, individual errors observed with the head inclined in front of a stationary disk were systematically correlated with the errors triggered by the same head inclination in front of a rotating disk. These observations confirm that the head axis spatial reference plays an important role in orientation perception, whatever the head position and the kind of visual display.  相似文献   

15.
Functions reliably describing perception of motion in depth have been established experimentally by using psychophysical methods of size and distance estimations and threshold measurements. The stimuli were generated with a new hybrid technique yielding an image refresh rate of 1667 Hz. In this way it was possible to generate rapid expansions and contractions of the moving checkerboard pattern constituting the stimulus for depth motion perception. The results showed that perceived size constancy as well as depth impression varied with oscillation frequency. Under the conditions of slow motions (oscillation frequencies around 2 Hz), perfect size constancy was obtained. Above that limit, size constancy systematically decreased, and with oscillation frequencies of about 5 Hz the perceived size constancy was close to zero when small-sized patterns were used. Under the conditions of wide field stimulation (when the pattern subtended 66 degrees of visual angle), the cut-off limit increased to 16 Hz. Since the perception of depth motion amplitudes as well as perceived velocities of the visual object are related to perceived size constancy, the findings have certain implications for theoretical explanations of depth motion perception. Received: 15 December 1997 / Accepted: 21 December 1998  相似文献   

16.
After adaptation to a perspective simulation of a square plane rotating in depth, an ambiguous rotation simulation (ie one containing no perspective information) appears to rotate in the direction opposite that of adaptation. The strength of this three-dimensional motion aftereffect (MAE) is proportional to the amount of perspective available in the adaptation display and, in the dark, decays to about 75% of its initial strength within about 546 s. The nature of the testing situation and a control experiment suggest that the three-dimensional MAE is not caused by retinal adaptation of two-dimensional directionally selective mechanisms.  相似文献   

17.
The present study investigated the possibility of attending to two areas of visual space without mutual interference. Subjects detected brief light flashes within two concentric circles under various conditions of allocating attention between the two circles. Performance within the inner circle was not affected when attention was allocated simultaneously to the outer circle, but there was a slight impairment in detecting stimuli in the outer circle if attention was also directed to the inner circle. These result ts are interpreted in terms of the two spaces being monitored independently but with some evidence of limited resources. It is likely that resources of visual attention reduce as a function of distance from the center of fixation even allowing for equivalence in the perceptual strength of stimuli prior to dividing attention.  相似文献   

18.
Southeast Missouri State University, Cape Girardeau, Missouri 63 701 The maintenance of constant and coherent percepts of three-dimensional objects, even in the midst of visual noise, is important to our ability to navigate the environment. In the present experiments, observers viewed computer-animated simulations of three-dimensional spheres rotating around the vertical axis in depth. In the first experiment, the addition of noise in the form of randomly moving display elements reduced subjects’ judgments of depth and the accuracy of their rotation-direction judgments, although the phenomenal appearance of three-dimensional structure was maintained throughout. In the second experiment, a change from frame to frame in the orientation of the vectors that composed the simulation reduced, but did not destroy, perceived depth and rotation-direction accuracy. The effect of a change in orientation between vectors of successive frames of a simulation depended upon the length of those vectors. It is argued thatdynamic perspective— the information provided by movement and perspective together—is a significant factor in the maintenance of threedimensional object constancy.  相似文献   

19.
C Casco  M Morgan 《Perception》1984,13(4):429-441
When a shape defined by a set of dots plotted along its contour is presented in a sequence of frames within the boundaries of a slit, and in each frame only one dot (featureless frame) or two dots (feature frame) are displayed, a whole moving dotted shape is perceived. Masking techniques and psychophysical measures have been used to show that a dynamic random-dot mask interferes with shape identification, provided the interframe interval is greater than about 15 ms, and there are no stimulus features for recognition in individual frames. A similar pattern of results was obtained when the observer had only to detect the movement of a single dot or a pair of dots against a dynamic-noise background. It is concluded that the visual system can resolve the correspondence problem in both apparent movement (one moving dot) and aperture viewing (featureless-frame condition) by extracting motion before the extraction of features in each frame. However, the results also show that where feature identification in each frame is possible, it can also be used to identify the moving targets.  相似文献   

20.
Across humans' evolutionary history, detecting animate entities in the visual field (such as prey and predators) has been critical for survival. One of the defining features of animals is their motion-self-propelled and self-directed. Does such animate motion capture visual attention? To answer this question, we compared the time to detect targets involving objects that were moving predictably as a result of collisions (inanimate motion) with the time to detect targets involving objects that were moving unpredictably, having been in no such collisions (animate motion). Across six experiments, we consistently found that targets involving objects that underwent animate motion were responded to more quickly than targets involving objects that underwent inanimate motion. Moreover, these speeded responses appeared to be due to the perceived animacy of the objects, rather than due to their uniqueness in the display or involvement of a top-down strategy. We conclude that animate motion does indeed capture visual attention.  相似文献   

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