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1.
de Vignemont  Fr&#;d&#;rique 《Synthese》2018,198(17):4027-4044

Philosophy of perception is guilty of focusing on the perception of far space, neglecting the possibility that the perception of the space immediately surrounding the body, which is known as peripersonal space, displays different properties. Peripersonal space is the space in which the world is literally at hand for interaction. It is also the space in which the world can become threatening and dangerous, requiring protective behaviours. Recent research in cognitive neuroscience has yielded a vast array of discoveries on the multisensory and sensorimotor specificities of the processing of peripersonal space. Yet very little has been done on their philosophical implications. Here I will raise the following question: in what manner does the visual experience of a big rock close to my foot differ from the visual experience of the moon in the sky?

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This article presents a review on the representational base of sequence learning in the serial reaction time task. The first part of the article addresses the major questions and challenges that underlie the debate on implicit and explicit learning. In the second part, the informational content that underlies sequence representations is reviewed. The latter issue has produced a rich and equivocal literature. A taxonomy illustrates that substantial support exists for associations between successive stimulus features, between successive response features, and between successive response-to-stimulus compounds. We suggest that sequence learning is not predetermined with respect to one particular type of information but, rather, develops according to an overall principle of activation contingent on task characteristics. Moreover, substantiating such an integrative approach is proposed by a synthesis with the dual-system model (Keele, Ivry, Mayr, Hazeltine, & Heuer, 2003).  相似文献   

4.
Inhibition of return (IOR) refers to the delay in responses to previously cued locations. Whether IOR influences perceptual and/or motor processes has been controversial. To determine IOR effects on perception and action, this study examined IOR in spatially directed hand reaching (Experiment 1) and spatial localization of targets with a mouse cursor (i.e., an indirect visuomotor mapping/perceptual task; Experiment 2). The reaction times showed delayed responses for targets appearing within the whole cued hemifield for both tasks. However, hypometric spatial biases were consistently found only with directed reaching. Spatial biases in the mouse localization task were indirectly influenced by IOR and distinct from those in the reaching task. The dissociation in spatial characteristics for directed reaching vs. perception suggests that the effects of IOR are task dependent, but may be more directly linked to the dorsal motor system.  相似文献   

5.
《Acta psychologica》1986,63(2):103-115
An examination of contrasting conceptions of perceptual processes, control of action and the nature of the linkage between perception and action leads to identification of a family of options. Two of these options, labeled pure realism and pure constructivism, are widely recognized. The argument is offered that the other options, which are hybrid networks of propositions, cannot be ruled out on a priori grounds. Nevertheless, the hybrids are usually ignored. It is proposed that investigators in the field of perception and action should embark on programmatic research that evaluates these contrasting conceptions on common empirical terrain.  相似文献   

6.
Does the perception of our actions differ from the perception of other individuals' actions when we observe them, like other individual's actions, in an offline perspective? Previous studies, using recognition as well as prediction judgments, suggest that it does even if the stimulus information is reduced to a single moving point-light. Here, we assessed whether this difference also affects the timing of actions. This was tested in two experiments, using a specific synchronization task. After some practice, self-generated action events were anticipated faster than other action events, provided that the anticipation could not be accomplished sufficiently well on the basis of easily detectable cues. The results are discussed with regard to the previous findings of off-line authorship effects in action perception.  相似文献   

7.
The dynamics of perception and action   总被引:3,自引:0,他引:3  
How might one account for the organization in behavior without attributing it to an internal control structure? The present article develops a theoretical framework called behavioral dynamics that integrates an information-based approach to perception with a dynamical systems approach to action. For a given task, the agent and its environment are treated as a pair of dynamical systems that are coupled mechanically and informationally. Their interactions give rise to the behavioral dynamics, a vector field with attractors that correspond to stable task solutions, repellers that correspond to avoided states, and bifurcations that correspond to behavioral transitions. The framework is used to develop theories of several tasks in which a human agent interacts with the physical environment, including bouncing a ball on a racquet, balancing an object, braking a vehicle, and guiding locomotion. Stable, adaptive behavior emerges from the dynamics of the interaction between a structured environment and an agent with simple control laws, under physical and informational constraints.  相似文献   

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Somatosensory processes subserving perception and action   总被引:2,自引:0,他引:2  
Dijkerman HC  de Haan EH 《The Behavioral and brain sciences》2007,30(2):189-201; discussion 201-39
The functions of the somatosensory system are multiple. We use tactile input to localize and experience the various qualities of touch, and proprioceptive information to determine the position of different parts of the body with respect to each other, which provides fundamental information for action. Further, tactile exploration of the characteristics of external objects can result in conscious perceptual experience and stimulus or object recognition. Neuroanatomical studies suggest parallel processing as well as serial processing within the cerebral somatosensory system that reflect these separate functions, with one processing stream terminating in the posterior parietal cortex (PPC), and the other terminating in the insula. We suggest that, analogously to the organisation of the visual system, somatosensory processing for the guidance of action can be dissociated from the processing that leads to perception and memory. In addition, we find a second division between tactile information processing about external targets in service of object recognition and tactile information processing related to the body itself. We suggest the posterior parietal cortex subserves both perception and action, whereas the insula principally subserves perceptual recognition and learning.  相似文献   

10.
When a horizontally elongated surface is occluded in the middle by a larger surface, it appears narrower than its true width (Kanizsa’s compression illusion). We report that a similar compression effect occurs for closed-loop visuomotor matches of size, but not for otherwise comparable open-loop “mimed” reaching or size-matching visuomotor responses. Our study is the first in which a comparison of size perception in personal space with bilateral actions performed with both hands (instead of precision grips employing the thumb and the index finger) is used to investigate motor responses to Kanizsa’s compression illusion. Implications for the current debate on the existence of dissociations between spatial perception and visually controlled actions in personal space are discussed.  相似文献   

11.
Recent studies have reported repulsion effects between the perception of visual motion and the concurrent production of hand movements. Two models, based on the notions of common coding and internal forward modeling, have been proposed to account for these phenomena. They predict that the size of the effects in perception and action should be monotonically related and vary with the amount of similarity between what is produced and perceived. These predictions were tested in four experiments in which participants were asked to make hand movements in certain directions while simultaneously encoding the direction of an independent stimulus motion. As expected, perceived directions were repelled by produced directions, and produced directions were repelled by perceived directions. However, contrary to the models, the size of the effects in perception and action did not covary, nor did they depend (as predicted) on the amount of perception–action similarity. We propose that such interactions are mediated by the activation of categorical representations.  相似文献   

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Here we investigated the temporal perception of self- and other-generated actions during sequential joint actions. Participants judged the perceived time of two events, the first triggered by the participant and the second by another agent, during a cooperative or competitive interaction, or by an unspecified mechanical cause. Results showed that participants perceived self-generated events as shifted earlier in time (anticipation temporal judgment bias) and non-self-generated events as shifted later in time (repulsion temporal judgment bias). This latter effect was observed independently from the kind of cause (i.e., agentive or mechanical) or interaction (i.e., cooperative or competitive). We suggest that this might represent a mental process which allows discriminating events that cannot plausibly be linked to one’s own action. When an event immediately follows a self-generated one, temporal judgment biases operate as self-serving biases in order to separate self-generated events from events of another physical causality.  相似文献   

14.
For more than 15 years, motor interference paradigms have been used to investigate the influence of action observation on action execution. Most research on so-called automatic imitation has focused on variables that play a modulating role or investigated potential confounding factors. Interestingly, furthermore, a number of functional magnetic resonance imaging (fMRI) studies have tried to shed light on the functional mechanisms and neural correlates involved in imitation inhibition. However, these fMRI studies, presumably due to poor temporal resolution, have primarily focused on high-level processes and have neglected the potential role of low-level motor and perceptual processes. In the current EEG study, we therefore aimed to disentangle the influence of low-level perceptual and motoric mechanisms from high-level cognitive mechanisms. We focused on potential congruency differences in the visual N190 ? a component related to the processing of biological motion, the Readiness Potential ? a component related to motor preparation, and the high-level P3 component. Interestingly, we detected congruency effects in each of these components, suggesting that the interference effect in an automatic imitation paradigm is not only related to high-level processes such as self-other distinction but also to more low-level influences of perception on action and action on perception. Moreover, we documented relationships of the neural effects with (autistic) behavior.  相似文献   

15.
We conducted six experiments to examine how manipulating perception versus action affects perception–action recalibration in real and imagined blindfolded walking tasks. Participants first performed a distance estimation task (pretest) and then walked through an immersive virtual environment on a treadmill for 10 min. Participants then repeated the distance estimation task (posttest), the results of which were compared with their pretest performance. In Experiments 1a, 2a, and 3a, participants walked at a normal speed during recalibration, but the rate of visual motion was either twice as fast or half as fast as the participants' walking speed. In Experiments 1b, 2b, and 3b, the rate of visual motion was kept constant, but participants walked at either a faster or a slower speed. During pre- and posttest, we used either a blindfolded walking distance estimation task or an imagined walking distance estimation task. Additionally, participants performed the pretest and posttest distance estimation tasks in either the real environment or the virtual environment. With blindfolded walking as the distance estimation task for pre- and posttest, we found a recalibration effect when either the rate of visual motion or the walking speed was manipulated during the recalibration phase. With imagined walking as the distance estimation task, we found a recalibration effect when the rate of visual motion was manipulated, but not when the walking speed was manipulated in both the real environment and the virtual environment. Discussion focuses on how spatial-updating processes operate on perception and action and on representation and action.  相似文献   

16.
We use words to communicate about things and kinds of things, their properties, relations and actions. Researchers are now creating robotic and simulated systems that ground language in machine perception and action, mirroring human abilities. A new kind of computational model is emerging from this work that bridges the symbolic realm of language with the physical realm of real-world referents. It explains aspects of context-dependent shifts of word meaning that cannot easily be explained by purely symbolic models. An exciting implication for cognitive modeling is the use of grounded systems to 'step into the shoes' of humans by directly processing first-person-perspective sensory data, providing a new methodology for testing various hypotheses of situated communication and learning.  相似文献   

17.
康廷虎  薛西 《心理科学进展》2018,26(9):1617-1623
场景即我们生活于其中的真实环境, 社会场景是其重要组成部分。在社会场景知觉的研究中, 动作意图的识别既受场景背景信息的影响, 也与动作的客观对象有关。因此, 研究者可以根据背景-刺激物、刺激物-刺激物关系, 探索动作识别的影响机制; 另一方面, 也可以根据场景的语义约束和物理限制, 依据合理动作原则及其伴随的生理指标检测并识别动作意图。在机器视觉研究领域, 计算机识别模型为社会场景中动作意图的检测和识别提供了新的视角。在未来的研究中, 研究者需要考虑真实场景中动作意图识别能力的发展、动作意图识别的个体差异和文化差异等问题。  相似文献   

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Fitts's law is one of the most well-established principles in psychology. It captures the relation between speed and accuracy in performed and imagined movements. The aim of this study was to determine whether this law also holds during the perception of other people's actions. Subjects were shown apparent motion displays of a person moving his arm between two identical targets. Target width, the separation between targets, and movement speed were varied. Subjects reported whether the person could move at the perceived speed without missing the targets. The movement times reported as being just possible were exactly those predicted by Fitts's law (r(2)= .96). A subsequent experiment demonstrated the same lawful relation for the perception of a robot arm (r(2)= .93). To our knowledge, this makes Fitts's law the first motor principle that holds in imagery and the perception of biological and non-biological agents.  相似文献   

20.
Visual space perception and visually directed action.   总被引:10,自引:0,他引:10  
The results of two types of experiments are reported. In 1 type, Ss matched depth intervals on the ground plane that appeared equal to frontal intervals at the same distance. The depth intervals had to be made considerably larger than the frontal intervals to appear equal in length, with this physical inequality of equal-appearing intervals increasing with egocentric distance of the intervals (4 m-12 m). In the other type of experiment, Ss viewed targets lying on the ground plane and then, with eyes closed, attempted either to walk directly to their locations or to point continuously toward them while walking along paths that passed off to the side. Performance was quite accurate in both motoric tasks, indicating that the distortion in the mapping from physical to visual space evident in the visual matching task does not manifest itself in the visually open-loop motoric tasks.  相似文献   

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