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基于游戏的心理测评
引用本文:徐俊怡,李中权.基于游戏的心理测评[J].心理科学进展,2021,29(3):394-403.
作者姓名:徐俊怡  李中权
作者单位:南京大学社会学院心理学系, 南京 210023
基金项目:教育部人文社科规划基金项目(20YJA190004);江苏省教育厅高校哲学社会科学研究重点项目(2018SJZD I203)。
摘    要:基于游戏的心理测评是指通过游戏或游戏化的活动, 对一个人的能力、人格等心理特性和行为进行量化测评。早期主要用于评估教育和训练的效果, 而后发展成对心理特性的测评。基于游戏的测评作为一项新技术在测评形式、测评过程和测评结果上均具有优势。目前基于游戏的测评形成了以证据中心设计为基础的范式, 用于指导建立测评工具和开展实证研究, 并在测评个体认知能力和非认知能力方面均有实践。然而当前该技术仍处于起步阶段, 未来研究可以在任务设计、结果分析及实践应用方面进一步拓展深入。

关 键 词:基于游戏的测评  证据中心设计  认知能力  非认知能力  
收稿时间:2020-05-24

Game-based psychological assessment
XU Junyi,LI Zhongquan.Game-based psychological assessment[J].Advances In Psychological Science,2021,29(3):394-403.
Authors:XU Junyi  LI Zhongquan
Institution:Department of Psychology, School of Social and Behavioral Sciences, Nanjing University, Nanjing 210023, China
Abstract:Game-Based Psychological Assessment(GBPA)refers to the evaluation of a person's ability,personality,and other psychological characteristics through games or gamified activities.In the early days,it was mainly used to evaluate the effectiveness of education and training,and later extended to assessing psychological characteristics.As a new technology,game-based assessment has advantages in terms of form,process and outcome.Currently,a paradigm based on evidence-centered design has been developed in game-based assessment to design instruments and to conduct empirical studies.This paradigm has been applied to assessing individual differences in cognitive and non-cognitive abilities.However,this technique is still in its infancy.Future research can be further expanded in task design,data mining,and practical application.
Keywords:game-based assessment  evidence-centered design  cognitive ability  non-cognitive ability
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