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An Impossibility Theorem on Beliefs in Games
Authors:Adam Brandenburger  H. Jerome Keisler
Affiliation:(1) Stern School of Business, New York University, New York, NY 10012, USA;(2) Department of Mathematics, University of Wisconsin-Madison, Madison, WI 53706, USA
Abstract:A paradox of self-reference in beliefs in games is identified, which yields a game-theoretic impossibility theorem akin to Russell’s Paradox. An informal version of the paradox is that the following configuration of beliefs is impossible:Ann believes that Bob assumes thatAnn believes that Bob’s assumption is wrongThis is formalized to show that any belief model of a certain kind must have a ‘hole.’ An interpretation of the result is that if the analyst’s tools are available to the players in a game, then there are statements that the players can think about but cannot assume. Connections are made to some questions in the foundations of game theory.Special Issue Ways of Worlds II. On Possible Worlds and Related Notions Edited by Vincent F. Hendricks and Stig Andur Pedersen
Keywords:belief model  complete belief model  game  first order logic  modal logic  paradox
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