首页 | 本学科首页   官方微博 | 高级检索  
     


Assessing the validity of computer-game-like tests of processing speed and working memory
Authors:Jason McPherson  Nicholas R. Burns
Affiliation:1.School of Psychology,University of Adelaide,Adelaide,Australia
Abstract:Processing speed (Gs) and working memory (WM) tasks have received considerable interest as correlates of more complex cognitive performance measures. Gs and WM tasks are often repetitive and are often rigidly presented, however. The effects of Gs and WM may, therefore, be confounded with those of motivation and anxiety. In an effort to address this problem, we assessed the concurrent and predictive validity of computer-game-like tests of Gs (Space Code) and WM (Space Matrix) across two experiments. In Experiment 1, within a university sample (N =70), Space Matrix exhibited concurrent validity as a WM measure, whereas Space Code appeared to be a mixed-ability measure. In Experiment 2, Space Matrix exhibited concurrent validity as well as predictive validity (as a predictor of school grades) within a school-aged sample (N=94), but the results for Space Code were less encouraging. Relationships between computer-game-like tests and gender, handedness, and computergame experience are also discussed.
Keywords:
本文献已被 SpringerLink 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号